Player Matchup

Fenrir
Fenrir
Foxide
Fenrir
Level 146
God Stats
7W - 2L
1,696 SR
Queue Stats
113W - 73L
1,732 Elo+
Party 2
Cabrakan
Cabrakan
Jaroth19
Cabrakan
Level 49
God Stats
15W - 3L
1,712 SR
Queue Stats
70W - 30L
1,778 Elo+
Party 2
Eset
Eset
MiniCoolisto
Eset
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 32L
1,663 Elo+
Party 2
Ravana
Ravana
Reigom
Ravana
Level 147
God Stats
2W - 2L
1,249 SR
Queue Stats
120W - 77L
1,726 Elo+
Party 2
Sol
Sol
SilencedMystic
Sol
Level 158
God Stats
8W - 3L
1,805 SR
Queue Stats
87W - 44L
1,727 Elo+
Party 2
Team Averages
Level 113
1,593 SR
1,725 Elo+

VS

Team Averages
Level 60
1,621 SR
1,642 Elo+
Thor
Thor
Hmaster18
Thor
Level 45
God Stats
2W - 4L
1,562 SR
Queue Stats
35W - 40L
1,533 Elo+
Solo
Medusa
Medusa
HochuDomoy
Medusa
Level 42
God Stats
4W - 3L
1,657 SR
Queue Stats
194W - 206L
1,476 Elo+
Solo
Atlas
Atlas
RobertQRingo
Atlas
Level 153
God Stats
104W - 47L
1,714 SR
Queue Stats
749W - 440L
1,767 Elo+
Party 1
Olorun
Olorun
Sazeleo
Olorun
Level 17
God Stats
4W - 3L
1,657 SR
Queue Stats
297W - 154L
1,767 Elo+
Party 1
Baron Samedi
Baron Samedi
dams2384
Baron Samedi
Level 43
God Stats
2W - 6L
1,515 SR
Queue Stats
23W - 28L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxide
Fenrir
10
3 / 1 / 2
5,979
598
4,038
8,001
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
Jaroth19
Cabrakan
8
0 / 4 / 6
5,323
532
2,265
7,655
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 2 / 2
5,692
569
4,303
3,882
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Reigom
Ravana
11
6 / 0 / 1
6,778
678
5,048
3,609
1,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 4 / 2
7,273
727
8,616
7,334
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 1 / 0
5,641
564
3,371
6,160
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
HochuDomoy
Medusa
8
4 / 5 / 2
5,592
559
6,468
6,974
2,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 10
5,685
569
4,458
8,407
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Sazeleo
Olorun
9
3 / 5 / 2
5,627
563
4,859
6,394
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
dams2384
Baron Samedi
8
0 / 6 / 0
4,409
441
587
5,735
3,070
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
19
Kills
10
11
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Foxide
Fenrir
3
1
2
4
L
Thor
3
1
0
3
L
Medusa
HochuDomoy
Medusa
4
5
2
1
W
Cabrakan
Jaroth19
Cabrakan
0
4
6
0.75
W
3
2
2
2
W
Ravana
Reigom
Ravana
6
0
1
6.5
L
0
3
10
1.67
L
Olorun
Sazeleo
Olorun
3
5
2
0.8
W
7
4
2
2
L
Baron Samedi
dams2384
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
19,743
30,481
Taken
33,670
12,362
Mitigated
14,719
7,824
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Foxide
Fenrir
4,038
1,868
0
1,842
8,001
2,636
0
1,507
6,418
0
29,373
L
Thor
3,371
743
0
2,458
6,160
1,907
0
960
5,200
0
22,531
L
Medusa
HochuDomoy
Medusa
6,468
3,894
0
1,162
6,974
2,052
0
4,064
2,910
0
24,093
W
Cabrakan
Jaroth19
Cabrakan
2,265
276
0
616
7,655
5,321
0
2,920
4,670
6,904
949
W
4,303
204
7
404
3,882
1,232
0
2,293
1,422
31,915
0
W
Ravana
Reigom
Ravana
5,048
1,282
0
1,658
3,609
1,333
0
587
3,022
0
33,060
L
4,458
1,716
0
1,457
8,407
5,574
0
5,555
2,852
14,253
0
L
Olorun
Sazeleo
Olorun
4,859
2,098
443
1,097
6,394
2,116
0
4,146
2,248
25,605
0
W
8,616
4,999
0
3,297
7,334
1,840
1,218
2,245
5,045
48,541
0
L
Baron Samedi
dams2384
Baron Samedi
587
0
0
764
5,735
3,070
0
0
5,735
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
26,954
297
Minions Killed
192
0
Camps Cleared
0
1,014,877
Distance Traveled
921,168
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,979
598
54
5
0
218,705
1
L
Thor
5,641
564
44
4
0
219,996
2
L
Medusa
5,592
559
34
3
0
186,337
2
W
Cabrakan
5,323
532
6
1
0
185,938
0
W
Eset
5,692
569
62
6
0
209,819
5
W
Ravana
6,778
678
73
7
0
219,686
1
L
Atlas
5,685
569
26
3
0
191,545
4
L
Olorun
5,627
563
55
6
0
169,238
0
W
Sol
7,273
727
102
10
0
180,729
0
L
Baron Samedi
4,409
441
33
3
0
154,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role