Player Matchup

Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GRESHNIK1305
Sun Wukong
Level 119
God Stats
4W - 1L
1,692 SR
Queue Stats
88W - 93L
1,451 Elo+
Solo
Sol
Sol
ITakashiI
Sol
Level 88
God Stats
1W - 0L
1,173 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 1
Atlas
Atlas
Mafarco
Atlas
Level 113
God Stats
1W - 1L
1,564 SR
Queue Stats
48W - 38L
1,541 Elo+
Party 1
Vamana
Vamana
Nnanie
Vamana
Level 109
God Stats
3W - 1L
1,269 SR
Queue Stats
63W - 42L
1,574 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,567 Elo+

VS

Team Averages
Level 41
1,408 SR
1,377 Elo+
Ao Kuang
Ao Kuang
ASO49
Ao Kuang
Level 107
God Stats
5W - 6L
1,284 SR
Queue Stats
209W - 223L
1,478 Elo+
Solo
Cerberus
Cerberus
Firuz1320
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Party 2
Kumbhakarna
Kumbhakarna
patriciobajs133
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
pattespattar
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 2
Nemesis
Nemesis
wadfak133703
Nemesis
Level 24
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 4 / 18
9,248
841
16,029
7,948
3,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
GRESHNIK1305
Sun Wukong
14
1 / 3 / 15
8,597
782
8,629
11,127
8,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
15 / 4 / 6
10,838
985
17,270
8,494
3,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Mafarco
Atlas
16
0 / 2 / 22
9,533
867
11,439
9,904
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Nnanie
Vamana
18
7 / 3 / 12
11,004
1,000
18,655
15,566
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ASO49
Ao Kuang
18
12 / 2 / 3
10,138
922
13,756
10,656
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Firuz1320
Cerberus
15
0 / 5 / 12
7,806
710
10,179
18,898
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
patriciobajs133
Kumbhakarna
13
0 / 7 / 8
7,376
671
4,441
22,178
20,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
13
0 / 9 / 9
7,315
665
4,428
18,202
20,388
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
wadfak133703
Nemesis
15
4 / 4 / 7
8,775
798
11,206
9,902
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
27
Kills
16
16
Deaths
27
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
18
3.25
L
Ao Kuang
ASO49
Ao Kuang
12
2
3
6.75
L
Cerberus
Firuz1320
Cerberus
0
5
12
1.2
W
Sun Wukong
GRESHNIK1305
Sun Wukong
1
3
15
2.83
W
15
4
6
4.5
W
Atlas
Mafarco
Atlas
0
2
22
5.5
W
Vamana
Nnanie
Vamana
7
3
12
4.33
L
Kumbhakarna
patriciobajs133
Kumbhakarna
0
7
8
0.57
L
Fafnir
0
9
9
0.5
L
Nemesis
wadfak133703
Nemesis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,022
Damage
44,010
53,039
Taken
79,836
39,401
Mitigated
71,335
19,470
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,029
5,001
915
1,459
7,948
3,248
0
4,660
3,288
26,040
0
L
Ao Kuang
ASO49
Ao Kuang
13,756
1,184
1,532
5,262
10,656
5,320
0
5,398
5,258
21,945
0
L
Cerberus
Firuz1320
Cerberus
10,179
209
648
5,969
18,898
19,730
0
10,992
7,906
19,344
0
W
Sun Wukong
GRESHNIK1305
Sun Wukong
8,629
958
552
2,144
11,127
8,931
567
5,826
5,301
0
18,118
W
17,270
4,778
778
2,163
8,494
3,612
316
5,040
3,454
26,378
0
W
Atlas
Mafarco
Atlas
11,439
4,019
840
1,096
9,904
11,516
406
7,066
2,838
19,185
0
W
Vamana
Nnanie
Vamana
18,655
10,584
1,178
8,345
15,566
12,094
1,368
10,212
5,354
0
30,976
L
Kumbhakarna
patriciobajs133
Kumbhakarna
4,441
480
0
4,964
22,178
20,483
0
13,788
8,390
11,415
0
L
Fafnir
4,428
1,378
0
1,196
18,202
20,388
0
9,799
8,403
10,461
0
L
Nemesis
wadfak133703
Nemesis
11,206
3,850
748
2,839
9,902
5,414
0
4,761
5,141
0
16,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
41,410
108
Minions Killed
70
0
Camps Cleared
0
1,032,364
Distance Traveled
1,033,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,248
841
17
2
0
213,405
2
L
Ao Kuang
10,138
922
15
1
0
216,472
0
L
Cerberus
7,806
710
23
2
0
213,221
1
W
Sun Wukong
8,597
782
10
1
0
212,493
0
W
Sol
10,838
985
29
3
0
195,217
0
W
Atlas
9,533
867
22
2
0
209,299
0
W
Vamana
11,004
1,000
30
3
0
201,950
1
L
Kumbhakarna
7,376
671
6
1
0
181,101
0
L
Fafnir
7,315
665
8
1
0
185,856
0
L
Nemesis
8,775
798
18
2
0
236,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role