Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GN_Renttu_3
Hera
Level 101
God Stats
1W - 3L
1,319 SR
Queue Stats
138W - 105L
1,606 Elo+
Party 3
Horus
Horus
Rainbowblowboi
Horus
Level 42
God Stats
146W - 108L
1,600 SR
Queue Stats
216W - 189L
1,526 Elo+
Solo
Chronos
Chronos
UzorYork
Chronos
Level 34
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Osiris
Osiris
zippari22
Osiris
Level 42
God Stats
8W - 9L
1,566 SR
Queue Stats
351W - 223L
1,620 Elo+
Party 3
Team Averages
Level 74
1,503 SR
1,548 Elo+

VS

Team Averages
Level 78
1,486 SR
1,552 Elo+
Susano
Susano
BolinhoDeArrozBR
Susano
Level 126
God Stats
177W - 111L
1,706 SR
Queue Stats
662W - 583L
1,607 Elo+
Party 1
Neith
Neith
DOMINEES
Neith
Level 49
God Stats
3W - 1L
1,746 SR
Queue Stats
133W - 84L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
SplashyPlot8017
Baron Samedi
Level 106
God Stats
8W - 8L
1,349 SR
Queue Stats
419W - 445L
1,507 Elo+
Party 2
Athena
Athena
TrollFaz123
Athena
Level 65
God Stats
4W - 3L
1,334 SR
Queue Stats
40W - 47L
1,550 Elo+
Party 2
Charybdis
Charybdis
xOskaRx3
Charybdis
Level 45
God Stats
1W - 1L
1,292 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 5 / 5
5,669
567
4,509
8,597
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 5 / 1
6,047
605
4,202
5,953
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 3
6,012
601
6,251
6,405
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
UzorYork
Chronos
10
3 / 1 / 5
5,798
580
5,205
5,104
1,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
zippari22
Osiris
7
0 / 0 / 0
4,507
451
0
1,672
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 1
7,060
706
6,966
8,448
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DOMINEES
Neith
10
2 / 3 / 5
5,956
596
4,574
6,909
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
SplashyPlot8017
Baron Samedi
11
1 / 1 / 1
6,353
635
2,134
4,250
2,916
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
9
0 / 1 / 3
5,268
527
2,051
6,560
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
xOskaRx3
Charybdis
9
0 / 4 / 1
5,108
511
4,166
5,789
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
11
11
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
5
0.9
W
8
3
1
2.83
W
Neith
DOMINEES
Neith
2
3
5
1.5
L
4
5
1
0.9
L
3
0
3
4.5
W
Baron Samedi
SplashyPlot8017
Baron Samedi
1
1
1
1.5
W
Athena
0
1
3
1.5
L
Chronos
UzorYork
Chronos
3
1
5
5.5
W
Charybdis
xOskaRx3
Charybdis
0
4
1
0.13
L
Osiris
zippari22
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
19,891
27,731
Taken
31,956
10,658
Mitigated
12,029
7,444
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,509
3,266
0
240
8,597
2,207
0
994
7,603
0
24,528
W
6,966
1,998
0
3,885
8,448
2,546
0
2,118
6,330
0
33,809
W
Neith
DOMINEES
Neith
4,574
1,415
0
1,930
6,909
2,373
183
2,389
4,520
0
28,810
L
4,202
1,319
0
740
5,953
1,565
0
303
5,650
32,020
0
L
6,251
3,212
73
3,522
6,405
4,600
96
1,027
5,378
0
27,382
W
Baron Samedi
SplashyPlot8017
Baron Samedi
2,134
323
0
1,776
4,250
2,916
0
1,150
3,100
33,844
0
W
Athena
2,051
575
34
1,717
6,560
2,957
0
2,044
4,516
8,103
0
L
Chronos
UzorYork
Chronos
5,205
2,407
0
1,833
5,104
1,453
124
1,052
4,052
25,424
0
W
Charybdis
xOskaRx3
Charybdis
4,166
1,336
0
1,131
5,789
1,237
910
1,706
4,083
0
27,379
L
Osiris
zippari22
Osiris
0
0
0
1,036
1,672
833
0
809
863
0
10,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
29,745
218
Minions Killed
256
0
Camps Cleared
0
856,251
Distance Traveled
1,006,382
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,669
567
40
4
0
178,834
4
W
Susano
7,060
706
69
7
0
220,660
3
W
Neith
5,956
596
47
5
0
198,004
3
L
Hera
6,047
605
62
6
0
164,834
1
L
Horus
6,012
601
41
4
0
202,440
1
W
Baron Samedi
6,353
635
71
7
0
178,366
2
W
Athena
5,268
527
16
2
0
213,679
6
L
Chronos
5,798
580
47
5
0
189,422
1
W
Charybdis
5,108
511
53
5
0
195,673
0
L
Osiris
4,507
451
28
3
0
120,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role