Player Matchup

Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DeadlyJesus
Hou Yi
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
44W - 38L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
SpektralShot
Xing Tian
Level 69
God Stats
0W - 1L
1,731 SR
Queue Stats
45W - 59L
1,501 Elo+
Solo
Ah Puch
Ah Puch
askaah
Ah Puch
Level 29
God Stats
2W - 1L
1,876 SR
Queue Stats
26W - 9L
1,715 Elo+
Party 1
Bastet
Bastet
xTheRealExoTiX
Bastet
Level 132
God Stats
13W - 10L
1,582 SR
Queue Stats
28W - 22L
1,513 Elo+
Solo
Team Averages
Level 95
1,687 SR
1,567 Elo+

VS

Team Averages
Level 140
1,606 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BlueWlfy
Nemesis
Level 159
God Stats
2W - 1L
1,529 SR
Queue Stats
16W - 13L
1,610 Elo+
Solo
Sobek
Sobek
GamerRSpro
Sobek
Level 147
God Stats
1W - 0L
1,642 SR
Queue Stats
106W - 113L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
The No1 Deans
Baron Samedi
Level 139
God Stats
16W - 14L
1,464 SR
Queue Stats
161W - 153L
1,524 Elo+
Solo
Skadi
Skadi
chrisbakos
Skadi
Level 107
God Stats
2W - 0L
1,894 SR
Queue Stats
128W - 139L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 4 / 11
10,624
708
10,968
20,808
20,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
18
3 / 6 / 8
10,755
717
12,367
16,077
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
SpektralShot
Xing Tian
13
0 / 4 / 9
8,939
596
2,353
8,134
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
askaah
Ah Puch
19
8 / 6 / 9
11,542
769
22,035
16,800
5,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
8 / 5 / 9
11,439
763
19,166
20,225
6,944
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 5 / 12
11,209
747
13,874
14,746
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Nemesis
BlueWlfy
Nemesis
19
4 / 2 / 13
11,418
761
14,083
12,815
5,723
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
18
3 / 5 / 18
11,330
755
10,789
19,078
20,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
The No1 Deans
Baron Samedi
20
10 / 5 / 5
12,969
865
19,263
16,822
8,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Skadi
19
5 / 6 / 9
11,511
767
14,624
15,637
5,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
82
23
Kills
25
25
Deaths
23
46
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
11
2.38
W
Artemis
 
Artemis
3
5
12
1.8
W
Nemesis
BlueWlfy
Nemesis
4
2
13
5.25
L
Hou Yi
3
6
8
1.17
W
Sobek
3
5
18
2.4
L
Xing Tian
SpektralShot
Xing Tian
0
4
9
1.13
W
Baron Samedi
The No1 Deans
Baron Samedi
10
5
5
2.5
L
Ah Puch
askaah
Ah Puch
8
6
9
2.08
W
Skadi
5
6
9
1.58
L
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,889
Damage
72,633
82,044
Taken
79,098
42,356
Mitigated
45,365
14,940
Healing
27,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,968
3,446
0
5,087
20,808
20,418
0
4,497
15,873
0
31,753
W
Artemis
 
Artemis
13,874
6,013
0
4,280
14,746
5,229
1,625
6,278
8,468
0
31,564
W
Nemesis
BlueWlfy
Nemesis
14,083
6,765
0
2,046
12,815
5,723
657
3,246
9,569
0
39,504
L
Hou Yi
12,367
5,070
0
2,090
16,077
5,045
384
7,939
7,739
0
35,929
W
Sobek
10,789
1,200
656
7,049
19,078
20,152
222
4,403
14,675
21,652
0
L
Xing Tian
SpektralShot
Xing Tian
2,353
311
188
1,022
8,134
4,730
0
2,041
5,919
4,886
0
W
Baron Samedi
The No1 Deans
Baron Samedi
19,263
587
1,615
6,917
16,822
8,400
340
6,891
9,931
44,762
0
L
Ah Puch
askaah
Ah Puch
22,035
914
0
3,300
16,800
5,219
0
6,568
9,720
54,568
0
W
Skadi
14,624
6,461
0
4,884
15,637
5,861
1,667
3,570
12,067
0
59,196
L
19,166
4,166
0
3,253
20,225
6,944
0
7,376
12,486
0
48,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
58,437
258
Minions Killed
286
0
Camps Cleared
0
1,275,277
Distance Traveled
1,481,047
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,624
708
48
3
0
300,672
3
W
Artemis
11,209
747
52
3
0
261,752
1
W
Nemesis
11,418
761
59
4
0
364,912
0
L
Hou Yi
10,755
717
61
4
0
270,744
1
W
Sobek
11,330
755
22
1
0
289,987
0
L
Xing Tian
8,939
596
8
1
0
118,557
1
W
Baron Samedi
12,969
865
56
4
0
290,185
1
L
Ah Puch
11,542
769
68
5
0
273,007
4
W
Skadi
11,511
767
97
6
0
274,211
2
L
Bastet
11,439
763
73
5
0
312,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role