Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
EACHYAHARTOUT
Hercules
Gold III
Level 160
God Stats
0W - 2L
1,239 SR
Queue Stats
35W - 50L
1,750 MMR
Solo
Nox
Nox
Platinum V
WHERE_AM_I_HA_HA
Nox
Platinum V
Level 120
God Stats
27W - 28L
1,588 SR
Queue Stats
110W - 113L
1,587 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,442 SR
1,612 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,578 SR
1,757 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond I
Sants_X
Odin
Diamond I
Level 153
God Stats
11W - 17L
1,692 SR
Queue Stats
77W - 87L
2,199 MMR
Solo
Nu Wa
Nu Wa
Gold III
diaperash911
Nu Wa
Gold III
Level 160
God Stats
26W - 33L
1,542 SR
Queue Stats
1,076W - 1,282L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 6 / 2
8,262
636
9,906
16,373
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
EACHYAHARTOUT
Hercules
10
1 / 6 / 2
7,507
577
5,776
18,136
17,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 3
8,510
655
7,823
7,116
2,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaFenrirAchillesThothBastet

VS

Bans
AtlasCabrakanGaneshaGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 3 / 8
9,639
741
5,721
12,671
12,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
Sants_X
Odin
15
2 / 0 / 12
9,665
743
12,404
11,550
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 6
10,620
817
14,618
8,358
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
2
0.5
W
Artio
 
Artio
4
3
8
2.67
L
Hercules
EACHYAHARTOUT
Hercules
1
6
2
0.33
W
Odin
Sants_X
Odin
2
0
12
8
L
1
3
3
0.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
32,743
41,625
Taken
32,579
30,191
Mitigated
22,911
4,666
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,906
2,427
0
642
16,373
10,702
0
6,658
9,281
0
29,144
W
Artio
 
Artio
5,721
254
1,371
3,288
12,671
12,477
241
3,593
8,805
23,318
0
L
Hercules
EACHYAHARTOUT
Hercules
5,776
989
0
3,307
18,136
17,072
0
9,984
7,651
0
17,762
W
Odin
Sants_X
Odin
12,404
3,700
0
2,347
11,550
7,560
360
2,901
8,484
214
39,878
L
7,823
1,144
0
717
7,116
2,417
0
3,789
3,107
39,105
0
W
14,618
7,390
197
2,981
8,358
2,874
1,571
2,010
6,181
44,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
29,924
116
Minions Killed
136
2
Camps Cleared
10
618,528
Distance Traveled
775,699
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,262
636
27
2
2
194,527
0
W
Artio
9,639
741
30
2
5
253,381
2
L
Hercules
7,507
577
11
1
0
207,407
2
W
Odin
9,665
743
46
4
1
266,944
4
L
Nox
8,510
655
78
6
0
216,594
1
W
Nu Wa
10,620
817
60
5
4
255,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role