Player Matchup

Danzaburou
Danzaburou
Lubadu
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,349 Elo+
Solo
Susano
Susano
RoqueMarcia
Susano
Level 160
God Stats
5W - 2L
1,497 SR
Queue Stats
74W - 77L
1,549 Elo+
Solo
Artemis
Artemis
asanubhuti28
Artemis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 196L
1,288 Elo+
Party 2
Baba Yaga
Baba Yaga
knayam
Baba Yaga
Level 101
God Stats
6W - 4L
1,602 SR
Queue Stats
164W - 191L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
prasanna123
Xing Tian
Level 129
God Stats
3W - 3L
1,258 SR
Queue Stats
338W - 390L
1,354 Elo+
Party 2
Team Averages
Level 111
1,471 SR
1,395 Elo+

VS

Team Averages
Level 90
1,475 SR
1,471 Elo+
Neith
Neith
Fatal__Bazouca
Neith
Level 67
God Stats
2W - 2L
1,368 SR
Queue Stats
70W - 77L
1,582 Elo+
Party 1
Pele
Pele
Fidazz27
Pele
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 184L
1,424 Elo+
Solo
Ullr
Ullr
ViperZuluBravo
Ullr
Level 77
God Stats
2W - 2L
1,506 SR
Queue Stats
270W - 268L
1,387 Elo+
Solo
Bakasura
Bakasura
jdondo
Bakasura
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 62L
1,389 Elo+
Solo
Da Ji
Da Ji
tunsi30600
Da Ji
Level 107
God Stats
0W - 5L
1,500 SR
Queue Stats
136W - 124L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lubadu
Danzaburou
17
6 / 4 / 13
10,123
920
11,382
13,668
9,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
15
7 / 5 / 6
9,692
881
12,245
8,343
6,644
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
asanubhuti28
Artemis
16
9 / 5 / 9
10,071
916
15,993
11,315
4,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
knayam
Baba Yaga
17
3 / 2 / 15
9,869
897
10,910
9,883
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
prasanna123
Xing Tian
17
4 / 1 / 16
10,524
957
8,070
19,609
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
8,902
809
11,904
12,809
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
14
2 / 6 / 5
7,793
708
7,300
17,130
6,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 7
8,080
735
5,690
9,412
3,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
jdondo
Bakasura
14
3 / 8 / 6
8,574
779
5,488
14,455
6,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
16
4 / 5 / 9
8,695
790
10,270
10,289
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
29
Kills
16
17
Deaths
29
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Pele
2
6
5
0.75
W
Danzaburou
Lubadu
Danzaburou
6
4
13
3.13
W
Susano
7
5
6
2
L
2
5
7
1.1
W
Artemis
asanubhuti28
Artemis
9
5
9
2.7
L
Bakasura
jdondo
Bakasura
3
8
6
0.75
W
Baba Yaga
knayam
Baba Yaga
3
2
15
5.25
W
Xing Tian
prasanna123
Xing Tian
4
1
16
12
L
Da Ji
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,600
Damage
40,652
62,818
Taken
64,095
43,482
Mitigated
25,685
23,111
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,904
5,108
880
4,886
12,809
4,791
0
3,814
8,995
0
24,137
L
Pele
7,300
1,766
27
3,507
17,130
6,252
0
4,279
12,851
0
17,784
W
Danzaburou
Lubadu
Danzaburou
11,382
4,390
0
2,639
13,668
9,467
1,191
0
13,640
0
21,489
W
Susano
12,245
970
782
701
8,343
6,644
655
0
8,273
0
22,242
L
5,690
2,096
407
1,878
9,412
3,282
0
1,944
7,468
0
11,465
W
Artemis
asanubhuti28
Artemis
15,993
8,674
583
3,554
11,315
4,629
809
0
11,135
0
27,862
L
Bakasura
jdondo
Bakasura
5,488
3,780
938
1,579
14,455
6,286
0
5,594
8,861
0
9,772
W
Baba Yaga
knayam
Baba Yaga
10,910
1,154
729
4,403
9,883
4,175
1,440
0
9,767
29,899
0
W
Xing Tian
prasanna123
Xing Tian
8,070
384
488
9,232
19,609
18,567
412
0
19,154
12,214
0
L
Da Ji
10,270
1,025
652
1,423
10,289
5,074
0
3,349
6,940
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
42,044
108
Minions Killed
83
0
Camps Cleared
0
1,083,830
Distance Traveled
909,693
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,902
809
26
2
0
189,620
0
L
Pele
7,793
708
17
2
0
167,302
0
W
Danzaburou
10,123
920
16
1
0
217,722
2
W
Susano
9,692
881
14
1
0
196,914
2
L
Ullr
8,080
735
10
1
0
178,764
0
W
Artemis
10,071
916
20
2
0
175,152
0
L
Bakasura
8,574
779
14
1
0
181,123
0
W
Baba Yaga
9,869
897
44
4
0
241,389
1
W
Xing Tian
10,524
957
14
1
0
252,653
1
L
Da Ji
8,695
790
16
1
0
192,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role