Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
DiscelCZ
Kukulkan
Gold III
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
317W - 323L
1,560 MMR
Solo
Artio
Artio
Gold III
manuelorantes
Artio
Gold III
Level 156
God Stats
39W - 24L
1,711 SR
Queue Stats
262W - 249L
1,498 MMR
Solo
Ullr
Ullr
Gold I
ÍÎLÆXUSÍÎ
Ullr
Gold I
Level 151
God Stats
20W - 17L
1,617 SR
Queue Stats
59W - 53L
1,630 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,565 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,629 SR
1,516 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Dudagog
Bellona
Gold II
Level 149
God Stats
24W - 18L
1,665 SR
Queue Stats
247W - 249L
1,659 MMR
Solo
Arachne
Arachne
Gold V
LeBuzy
Arachne
Gold V
Level 109
God Stats
4W - 1L
1,837 SR
Queue Stats
73W - 75L
1,493 MMR
Solo
Hou Yi
Hou Yi
Bronze V
Raptorrion
Hou Yi
Bronze V
Level 108
God Stats
2W - 3L
1,644 SR
Queue Stats
21W - 23L
1,502 MMR
Solo
Bacchus
Bacchus
Bronze III
Th3ArchangeL
Bacchus
Bronze III
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
329W - 326L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
6 / 1 / 0
5,390
770
3,740
5,742
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
7
0 / 1 / 3
4,467
638
2,708
5,333
1,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
DiscelCZ
Kukulkan
8
0 / 0 / 3
4,542
649
2,078
1,700
510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 0 / 4
4,426
632
2,740
6,100
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 2 / 0
5,010
716
2,988
4,713
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
SobekGilgameshShivaSol

VS

Bans
GebKaliThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 0
4,225
604
1,597
2,889
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Dudagog
Bellona
8
0 / 2 / 0
4,403
629
3,225
5,875
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LeBuzy
Arachne
8
1 / 2 / 1
4,637
662
2,744
6,181
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
Raptorrion
Hou Yi
7
2 / 2 / 1
4,446
635
3,478
4,316
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Th3ArchangeL
Bacchus
7
1 / 1 / 3
4,759
680
2,878
4,491
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
0
6
W
Atlas
 
Atlas
0
1
3
1.5
L
Ra
 
Ra
0
2
0
0
W
Kukulkan
DiscelCZ
Kukulkan
0
0
3
1.5
L
Bellona
Dudagog
Bellona
0
2
0
0
L
Arachne
LeBuzy
Arachne
1
2
1
0.75
L
Hou Yi
Raptorrion
Hou Yi
2
2
1
1.25
L
Bacchus
Th3ArchangeL
Bacchus
1
1
3
2.5
W
0
0
4
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
13,922
23,588
Taken
23,752
7,886
Mitigated
9,299
8,471
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,740
2,116
0
888
5,742
1,731
0
1,258
4,484
0
25,566
W
Atlas
 
Atlas
2,708
1,177
826
1,950
5,333
1,588
0
1,356
3,977
6,485
0
L
Ra
 
Ra
1,597
278
0
782
2,889
893
0
710
2,179
22,386
0
W
Kukulkan
DiscelCZ
Kukulkan
2,078
406
0
0
1,700
510
0
386
1,314
24,483
0
L
Bellona
Dudagog
Bellona
3,225
856
0
2,213
5,875
3,243
106
1,930
3,587
0
21,925
L
Arachne
LeBuzy
Arachne
2,744
1,701
0
1,881
6,181
1,508
0
1,826
4,331
0
19,283
L
Hou Yi
Raptorrion
Hou Yi
3,478
1,561
0
1,712
4,316
981
0
869
3,447
0
23,413
L
Bacchus
Th3ArchangeL
Bacchus
2,878
613
0
1,313
4,491
2,674
0
1,809
2,682
9,893
0
W
2,740
349
126
3,841
6,100
3,175
0
419
5,681
14,694
0
W
2,988
1,468
0
840
4,713
882
0
1,056
3,657
0
26,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
22,470
197
Minions Killed
212
0
Camps Cleared
0
754,361
Distance Traveled
666,110
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,390
770
59
8
0
171,362
2
W
Atlas
4,467
638
10
1
0
149,426
4
L
Ra
4,225
604
47
7
0
110,267
3
W
Kukulkan
4,542
649
49
7
0
152,117
2
L
Bellona
4,403
629
58
8
0
127,225
1
L
Arachne
4,637
662
45
6
0
157,401
1
L
Hou Yi
4,446
635
51
7
0
116,884
2
L
Bacchus
4,759
680
11
2
0
154,333
3
W
Artio
4,426
632
30
4
0
142,057
0
W
Ullr
5,010
716
49
7
0
139,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role