Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Gibkiy_Vitya_
Nu Wa
Level 35
God Stats
1W - 8L
1,394 SR
Queue Stats
11W - 31L
1,278 Elo+
Solo
Ymir
Ymir
Jadevis
Ymir
Level 156
God Stats
1W - 2L
1,099 SR
Queue Stats
100W - 109L
1,438 Elo+
Party 2
Medusa
Medusa
RinoJZ4
Medusa
Level 26
God Stats
38W - 49L
1,697 SR
Queue Stats
110W - 142L
1,356 Elo+
Party 2
Chaac
Chaac
YT_Oliwierk_YT
Chaac
Level 46
God Stats
1W - 4L
1,468 SR
Queue Stats
75W - 90L
1,411 Elo+
Party 3
Team Averages
Level 63
1,432 SR
1,397 Elo+

VS

Team Averages
Level 62
1,451 SR
1,443 Elo+
Fafnir
Fafnir
AlexxRubio_
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,684 Elo+
Party 4
Hou Yi
Hou Yi
Gonzag1214
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,492 Elo+
Party 4
Nu Wa
Nu Wa
Tr3ma18_
Nu Wa
Level 29
God Stats
2W - 3L
1,191 SR
Queue Stats
17W - 27L
1,313 Elo+
Party 1
Erlang Shen
Erlang Shen
WordPear217455
Erlang Shen
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 60L
1,261 Elo+
Party 1
Bastet
Bastet
diogo400d
Bastet
Level 68
God Stats
16W - 11L
1,565 SR
Queue Stats
218W - 257L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 11 / 5
11,100
483
15,366
26,875
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 4
10,273
447
11,627
15,626
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jadevis
Ymir
7
0 / 3 / 1
7,325
318
1,039
10,643
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
RinoJZ4
Medusa
16
3 / 10 / 0
10,448
454
6,611
19,379
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 3 / 4
11,230
488
15,063
24,023
23,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
4 / 0 / 16
12,331
536
8,959
18,335
28,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Gonzag1214
Hou Yi
20
16 / 3 / 6
12,885
560
31,281
20,664
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Tr3ma18_
Nu Wa
18
6 / 5 / 11
12,041
524
21,922
11,774
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WordPear217455
Erlang Shen
16
0 / 3 / 4
9,843
428
5,684
15,726
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
diogo400d
Bastet
20
9 / 2 / 5
12,642
550
12,124
17,417
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
35
35
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
11
5
0.77
W
Fafnir
4
0
16
12
L
3
8
4
0.63
W
Hou Yi
Gonzag1214
Hou Yi
16
3
6
6.33
L
Ymir
Jadevis
Ymir
0
3
1
0.17
L
Medusa
RinoJZ4
Medusa
3
10
0
0.3
W
Nu Wa
Tr3ma18_
Nu Wa
6
5
11
2.3
W
Erlang Shen
WordPear217455
Erlang Shen
0
3
4
0.67
L
1
3
4
1
W
Bastet
diogo400d
Bastet
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,706
Damage
79,970
96,546
Taken
83,916
45,732
Mitigated
56,818
21,426
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,366
3,125
0
7,758
26,875
7,944
0
7,405
19,470
0
73,009
W
Fafnir
8,959
1,747
0
4,600
18,335
28,511
0
3,062
13,886
44,939
23,909
L
11,627
3,730
112
1,949
15,626
2,969
554
8,314
7,312
62,814
0
W
Hou Yi
Gonzag1214
Hou Yi
31,281
19,758
0
10,319
20,664
8,065
4,035
2,753
17,911
0
93,695
L
Ymir
Jadevis
Ymir
1,039
116
275
2,100
10,643
6,315
0
2,712
7,931
9,182
0
L
Medusa
RinoJZ4
Medusa
6,611
3,300
0
2,684
19,379
4,516
1,472
3,959
15,420
0
47,831
W
Nu Wa
Tr3ma18_
Nu Wa
21,922
4,988
0
0
11,774
3,704
2,243
2,776
8,998
78,652
0
W
Erlang Shen
WordPear217455
Erlang Shen
5,684
2,214
0
4,650
15,726
9,228
557
665
15,061
0
51,139
L
15,063
3,948
220
6,328
24,023
23,988
118
7,091
16,932
0
81,275
W
Bastet
diogo400d
Bastet
12,124
3,866
0
6,314
17,417
7,310
717
3,410
14,007
0
103,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
59,742
469
Minions Killed
561
0
Camps Cleared
0
1,675,309
Distance Traveled
2,088,683
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,100
483
108
5
0
424,038
2
W
Fafnir
12,331
536
70
3
0
436,028
2
L
Nu Wa
10,273
447
107
5
0
341,667
4
W
Hou Yi
12,885
560
120
5
0
339,563
2
L
Ymir
7,325
318
13
1
0
161,395
2
L
Medusa
10,448
454
89
4
0
343,863
0
W
Nu Wa
12,041
524
132
6
0
376,263
5
W
Erlang Shen
9,843
428
105
5
0
421,119
0
L
Chaac
11,230
488
152
7
0
404,346
0
W
Bastet
12,642
550
134
6
0
515,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role