Player Matchup

Raijin
Raijin
Coleman6262589
Raijin
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 224L
1,393 Elo+
Solo
Aphrodite
Aphrodite
PoorOldNattyV2
Aphrodite
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
37W - 41L
1,283 Elo+
Solo
Nemesis
Nemesis
alexbravo2100
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 125L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
jamesclynes234
Danzaburou
Level 159
God Stats
5W - 9L
1,441 SR
Queue Stats
224W - 254L
1,386 Elo+
Solo
Cthulhu
Cthulhu
manguel19
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,366 Elo+

VS

Team Averages
Level 68
1,420 SR
1,437 Elo+
Danzaburou
Danzaburou
Artijade
Danzaburou
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,226 Elo+
Solo
Nike
Nike
Gark1205
Nike
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 98L
1,635 Elo+
Party 2
Geb
Geb
Kalcifer999
Geb
Level 34
God Stats
6W - 5L
1,269 SR
Queue Stats
26W - 35L
1,197 Elo+
Solo
Bakasura
Bakasura
Molku2003
Bakasura
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
34W - 19L
1,637 Elo+
Party 2
Kukulkan
Kukulkan
yavuzao14
Kukulkan
Level 97
God Stats
16W - 12L
1,530 SR
Queue Stats
168W - 174L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,252
483
3,144
9,184
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
PoorOldNattyV2
Aphrodite
13
2 / 3 / 1
7,890
526
2,320
11,965
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
12
2 / 7 / 3
7,399
493
6,120
12,844
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jamesclynes234
Danzaburou
13
3 / 2 / 0
8,154
544
8,364
11,019
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
manguel19
Cthulhu
9
0 / 4 / 2
6,342
423
4,563
12,320
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artijade
Danzaburou
12
1 / 1 / 4
7,318
488
7,185
5,142
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
10 / 1 / 5
9,493
633
10,628
8,306
4,379
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,685
446
4,502
10,289
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Molku2003
Bakasura
17
9 / 0 / 8
10,007
667
10,639
10,411
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
yavuzao14
Kukulkan
14
2 / 3 / 2
8,226
548
6,822
6,040
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
22
22
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Artijade
Danzaburou
1
1
4
3
L
0
6
3
0.25
W
Nike
10
1
5
12.5
W
0
2
1
0.25
W
Bakasura
Molku2003
Bakasura
9
0
8
13
L
Aphrodite
PoorOldNattyV2
Aphrodite
2
3
1
0.83
L
Nemesis
2
7
3
0.5
L
Danzaburou
jamesclynes234
Danzaburou
3
2
0
1.5
L
Cthulhu
manguel19
Cthulhu
0
4
2
0.25
W
Kukulkan
yavuzao14
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
39,776
57,332
Taken
40,188
25,462
Mitigated
19,859
19,957
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Artijade
Danzaburou
7,185
1,323
401
740
5,142
1,419
896
1,576
3,548
0
38,806
L
3,144
364
0
1,830
9,184
2,154
0
0
8,904
34,426
0
W
Nike
10,628
1,025
0
750
8,306
4,379
0
2,360
5,642
0
53,206
W
4,502
436
0
698
10,289
7,700
0
2,447
7,842
22,966
0
W
Bakasura
Molku2003
Bakasura
10,639
7,052
0
3,525
10,411
4,359
56
1,000
8,957
0
62,965
L
Aphrodite
PoorOldNattyV2
Aphrodite
2,320
53
872
7,642
11,965
5,515
0
5,783
5,947
44,319
0
L
Nemesis
6,120
1,798
230
2,730
12,844
5,045
72
981
10,950
0
45,446
L
Danzaburou
jamesclynes234
Danzaburou
8,364
3,261
0
4,867
11,019
4,481
0
2,500
8,449
0
52,098
L
Cthulhu
manguel19
Cthulhu
4,563
505
52
1,734
12,320
8,267
0
2,060
9,108
17,970
0
W
Kukulkan
yavuzao14
Kukulkan
6,822
836
0
851
6,040
2,002
785
2,192
3,848
50,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
41,729
390
Minions Killed
410
0
Camps Cleared
0
1,374,699
Distance Traveled
1,549,834
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,318
488
63
4
0
289,500
3
L
Raijin
7,252
483
74
5
0
254,877
5
W
Nike
9,493
633
103
7
0
329,220
3
W
Geb
6,685
446
25
2
0
296,943
3
W
Bakasura
10,007
667
126
8
0
380,916
2
L
Aphrodite
7,890
526
106
7
0
276,253
4
L
Nemesis
7,399
493
82
5
0
314,898
1
L
Danzaburou
8,154
544
104
7
0
249,866
3
L
Cthulhu
6,342
423
24
2
0
278,805
0
W
Kukulkan
8,226
548
93
6
0
253,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role