Player Matchup

He Bo
He Bo
Platinum III
CIocksmith
He Bo
Platinum III
Level 102
God Stats
2W - 8L
1,440 SR
Queue Stats
331W - 336L
1,630 MMR
Solo
Medusa
Medusa
Gold I
Rickykiller122
Medusa
Gold I
Level 127
God Stats
11W - 10L
1,743 SR
Queue Stats
75W - 65L
1,669 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
WergiliuszPL
Ah Muzen Cab
Gold II
Level 156
God Stats
14W - 16L
1,551 SR
Queue Stats
315W - 316L
1,545 MMR
Solo
Ymir
Ymir
Gold V
andriugp12
Ymir
Gold V
Level 122
God Stats
10W - 14L
1,188 SR
Queue Stats
106W - 109L
1,340 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
wholebean
Sun Wukong
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,484 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,626 SR
1,541 MMR
Sylvanus
Sylvanus
Bronze V
CharlistonBiber
Sylvanus
Bronze V
Level 158
God Stats
6W - 3L
1,728 SR
Queue Stats
194W - 185L
1,500 MMR
Solo
Kali
Kali
Gold V
FwdSlash
Kali
Gold V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,593 MMR
Party 1
Tiamat
Tiamat
Gold I
Kunibalto
Tiamat
Gold I
Level 148
God Stats
35W - 22L
1,432 SR
Queue Stats
277W - 285L
1,622 MMR
Solo
Nike
Nike
Silver I
SheWas18TrustMe
Nike
Silver I
Level 49
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 20L
1,536 MMR
Solo
Hou Yi
Hou Yi
Gold III
SupremeNova02
Hou Yi
Gold III
Level 141
God Stats
9W - 5L
1,734 SR
Queue Stats
126W - 119L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
10 / 7 / 6
14,483
517
25,478
20,314
12,246
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 5 / 5
16,510
590
18,063
18,271
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
WergiliuszPL
Ah Muzen Cab
20
6 / 6 / 8
14,713
525
28,187
26,270
9,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 8
13,394
478
5,534
21,646
30,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
wholebean
Sun Wukong
18
1 / 7 / 2
13,001
464
13,329
28,793
25,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BastetIzanamiGilgamesh

VS

Bans
AtlasShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
0 / 8 / 14
11,458
409
12,270
34,129
48,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
20
9 / 4 / 7
16,029
572
15,292
27,439
14,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Kunibalto
Tiamat
20
6 / 5 / 9
14,736
526
17,333
16,952
10,394
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 1 / 9
16,145
577
22,034
26,568
32,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 6 / 8
15,484
553
18,570
22,790
7,953
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
24
Kills
29
29
Deaths
24
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
10
7
6
1.86
W
Sylvanus
0
8
14
0.88
W
Kali
9
4
7
3.13
W
Tiamat
Kunibalto
Tiamat
6
5
9
2.1
L
4
5
5
1.3
W
5
1
9
9.5
W
9
6
8
2.17
L
Ah Muzen Cab
WergiliuszPL
Ah Muzen Cab
6
6
8
1.67
L
3
4
8
1.75
L
Sun Wukong
wholebean
Sun Wukong
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,591
Damage
85,499
115,294
Taken
127,878
85,047
Mitigated
113,567
22,444
Healing
49,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
25,478
669
0
1,044
20,314
12,246
0
7,844
12,470
120,317
0
W
Sylvanus
12,270
2,141
3,320
11,411
34,129
48,184
399
8,333
25,796
38,757
0
W
Kali
15,292
6,291
0
15,074
27,439
14,923
1,536
6,963
20,476
0
113,574
W
Tiamat
Kunibalto
Tiamat
17,333
753
339
5,127
16,952
10,394
2,133
5,578
11,374
111,817
0
L
18,063
8,641
0
5,854
18,271
7,308
5,114
1,787
16,484
0
170,640
W
22,034
3,331
0
6,362
26,568
32,113
1,238
4,536
22,032
16,119
115,447
W
18,570
10,675
0
7,914
22,790
7,953
4,784
7,157
15,633
0
130,262
L
Ah Muzen Cab
WergiliuszPL
Ah Muzen Cab
28,187
9,100
0
10,068
26,270
9,705
240
10,490
15,780
0
149,086
L
5,534
828
296
2,324
21,646
30,306
96
6,624
14,542
36,779
2,884
L
Sun Wukong
wholebean
Sun Wukong
13,329
2,591
0
2,858
28,793
25,482
340
7,321
21,108
604
88,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,101
Gold Earned
73,852
848
Minions Killed
843
0
Camps Cleared
0
2,610,359
Distance Traveled
2,743,088
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,483
517
140
5
0
557,477
1
W
Sylvanus
11,458
409
38
1
0
511,042
7
W
Kali
16,029
572
163
6
0
603,959
4
W
Tiamat
14,736
526
206
7
0
518,997
7
L
Medusa
16,510
590
272
10
0
519,650
5
W
Nike
16,145
577
247
9
0
595,618
11
W
Hou Yi
15,484
553
189
7
0
513,472
11
L
Ah Muzen Cab
14,713
525
214
8
0
465,965
12
L
Ymir
13,394
478
62
2
0
525,065
7
L
Sun Wukong
13,001
464
160
6
0
542,202
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role