Player Matchup

Anubis
Anubis
Czajamaster
Anubis
Level 87
God Stats
13W - 7L
1,712 SR
Queue Stats
19W - 15L
1,503 Elo+
Solo
Thor
Thor
Lisekkk
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
imjufus
Cabrakan
Level 128
God Stats
1W - 1L
1,796 SR
Queue Stats
148W - 163L
1,496 Elo+
Party 1
Team Averages
Level 111
1,669 SR
1,489 Elo+

VS

Team Averages
Level 54
1,559 SR
1,505 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Aganduar
Bacchus
Level 26
God Stats
17W - 10L
1,627 SR
Queue Stats
62W - 45L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Firrothe
Danzaburou
Level 50
God Stats
13W - 13L
1,551 SR
Queue Stats
79W - 92L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 1 / 7
9,213
838
9,131
4,008
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Lisekkk
Thor
13
5 / 0 / 10
8,647
786
9,521
6,838
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
imjufus
Cabrakan
12
2 / 0 / 9
7,727
702
5,145
8,986
8,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
6,280
571
4,912
5,506
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Aganduar
Bacchus
9
0 / 5 / 0
6,562
597
3,894
11,433
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Firrothe
Danzaburou
11
1 / 7 / 0
7,412
674
3,255
9,641
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
1
1
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Bacchus
Aganduar
Bacchus
0
5
0
0
W
Anubis
8
1
7
11.5
L
Danzaburou
Firrothe
Danzaburou
1
7
0
0.14
W
Thor
Lisekkk
Thor
5
0
10
10
W
Cabrakan
imjufus
Cabrakan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
12,061
19,832
Taken
26,580
14,627
Mitigated
15,966
7,113
Healing
2,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,912
688
0
598
5,506
2,017
0
2,334
3,051
15,875
0
L
Bacchus
Aganduar
Bacchus
3,894
501
0
941
11,433
11,222
0
6,402
4,813
7,671
0
W
Anubis
9,131
345
406
1,016
4,008
1,942
914
1,913
2,095
37,794
0
L
Danzaburou
Firrothe
Danzaburou
3,255
831
0
864
9,641
2,727
33
5,905
3,576
0
22,356
W
Thor
Lisekkk
Thor
9,521
1,806
0
2,442
6,838
3,878
800
2,648
4,190
0
20,889
W
Cabrakan
imjufus
Cabrakan
5,145
559
0
3,249
8,986
8,807
254
4,961
4,025
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
20,254
110
Minions Killed
81
5
Camps Cleared
4
586,250
Distance Traveled
514,278
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,280
571
25
2
1
176,000
1
L
Bacchus
6,562
597
3
0
2
170,393
4
W
Anubis
9,213
838
74
7
2
199,993
3
L
Danzaburou
7,412
674
53
5
1
167,885
1
W
Thor
8,647
786
19
2
1
193,940
1
W
Cabrakan
7,727
702
17
2
2
192,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role