Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Allan Becks
Shiva
Level 129
God Stats
6W - 3L
1,756 SR
Queue Stats
235W - 246L
1,485 Elo+
Solo
Heimdallr
Heimdallr
LordDunedain
Heimdallr
Level 160
God Stats
2W - 4L
1,356 SR
Queue Stats
29W - 26L
1,476 Elo+
Solo
Fafnir
Fafnir
Pipppin
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,486 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,489 Elo+

VS

Team Averages
Level 99
1,361 SR
1,484 Elo+
Sobek
Sobek
 
Sobek
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deigogomes
Horus
Level 68
God Stats
4W - 4L
1,139 SR
Queue Stats
37W - 44L
1,335 Elo+
Solo
Hel
Hel
Offensíve
Hel
Level 144
God Stats
0W - 3L
1,195 SR
Queue Stats
56W - 61L
1,536 Elo+
Solo
Camazotz
Camazotz
gilsonGABRIEL
Camazotz
Level 47
God Stats
7W - 2L
1,473 SR
Queue Stats
75W - 66L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 4
6,133
613
4,953
3,747
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
10
5 / 1 / 2
6,097
610
5,618
7,008
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 2
6,092
609
5,390
6,063
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
LordDunedain
Heimdallr
10
6 / 0 / 3
6,539
654
6,883
6,932
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Pipppin
Fafnir
8
2 / 0 / 6
5,750
575
1,392
3,968
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 5 / 0
4,331
433
2,050
8,956
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
 
Poseidon
6
0 / 3 / 0
4,236
424
2,807
3,865
553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
9
0 / 2 / 2
4,939
494
2,219
7,379
3,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,061
506
1,048
4,735
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
gilsonGABRIEL
Camazotz
9
2 / 3 / 0
5,357
536
3,641
8,536
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
W
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Sobek
 
Sobek
0
5
0
0
L
Poseidon
 
Poseidon
0
3
0
0
W
1
1
2
2
L
Horus
0
2
2
0.5
W
Heimdallr
LordDunedain
Heimdallr
6
0
3
7.5
L
0
3
0
0
W
Fafnir
Pipppin
Fafnir
2
0
6
5
L
Camazotz
gilsonGABRIEL
Camazotz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
11,765
27,718
Taken
33,471
12,631
Mitigated
10,981
10,406
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,953
315
0
1,759
3,747
1,463
0
779
2,968
33,848
0
W
Ao Kuang
 
Ao Kuang
5,618
1,392
0
2,601
7,008
1,999
0
619
6,389
33,147
0
L
Sobek
 
Sobek
2,050
402
0
1,772
8,956
3,801
0
3,152
5,644
6,031
0
L
Poseidon
 
Poseidon
2,807
548
0
476
3,865
553
0
311
3,554
15,576
1,445
W
5,390
1,640
0
1,849
6,063
4,129
112
256
5,807
0
34,063
L
Horus
2,219
1,366
82
3,291
7,379
3,639
0
1,182
5,764
0
21,106
W
Heimdallr
LordDunedain
Heimdallr
6,883
3,830
0
2,639
6,932
2,296
936
2,943
3,989
0
40,825
L
1,048
126
442
1,584
4,735
1,073
0
3,117
1,424
25,731
0
W
Fafnir
Pipppin
Fafnir
1,392
491
0
1,558
3,968
2,744
0
1,116
2,852
6,634
0
L
Camazotz
gilsonGABRIEL
Camazotz
3,641
1,734
0
2,771
8,536
1,915
0
3,843
4,621
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
23,924
298
Minions Killed
194
0
Camps Cleared
0
967,293
Distance Traveled
920,187
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,133
613
74
7
0
202,180
0
W
Ao Kuang
6,097
610
63
6
0
205,427
2
L
Sobek
4,331
433
14
1
0
168,046
5
L
Poseidon
4,236
424
26
3
0
159,632
2
W
Shiva
6,092
609
72
7
0
190,176
4
L
Horus
4,939
494
37
4
0
189,950
3
W
Heimdallr
6,539
654
74
7
0
175,228
1
L
Hel
5,061
506
57
6
0
197,831
3
W
Fafnir
5,750
575
15
2
0
194,282
3
L
Camazotz
5,357
536
60
6
0
204,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role