Player Matchup

Fenrir
Fenrir
GameMadKez
Fenrir
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 137L
1,486 Elo+
Party 1
Ganesha
Ganesha
MoistManSam911
Ganesha
Level 128
God Stats
3W - 1L
1,567 SR
Queue Stats
67W - 66L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
SenseiOni3
Baba Yaga
Level 62
God Stats
6W - 4L
1,652 SR
Queue Stats
40W - 52L
1,441 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,481 Elo+

VS

Team Averages
Level 50
1,327 SR
1,307 Elo+
Gilgamesh
Gilgamesh
Migue199812
Gilgamesh
Level 59
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 10L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
Poxo405
Nu Wa
Level 46
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 2
Susano
Susano
delaplassa
Susano
Level 44
God Stats
0W - 1L
914 SR
Queue Stats
1W - 8L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GameMadKez
Fenrir
16
18 / 5 / 10
13,168
878
17,756
18,849
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 1 / 29
12,118
808
13,539
16,479
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SenseiOni3
Baba Yaga
18
12 / 1 / 18
12,661
844
10,473
8,692
3,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Migue199812
Gilgamesh
13
3 / 11 / 4
9,943
663
10,378
17,400
12,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Poxo405
Nu Wa
13
4 / 10 / 2
9,980
665
9,256
14,915
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
delaplassa
Susano
12
0 / 11 / 3
8,327
555
5,124
15,343
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
32
Kills
7
7
Deaths
32
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GameMadKez
Fenrir
18
5
10
4.6
L
Gilgamesh
Migue199812
Gilgamesh
3
11
4
0.45
W
2
1
29
16.5
L
Nu Wa
Poxo405
Nu Wa
4
10
2
0.5
W
Baba Yaga
SenseiOni3
Baba Yaga
12
1
18
21
L
Susano
delaplassa
Susano
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
24,758
44,020
Taken
47,658
33,551
Mitigated
21,180
12,966
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GameMadKez
Fenrir
17,756
4,289
429
2,787
18,849
9,901
1,024
3,655
13,878
0
37,820
L
Gilgamesh
Migue199812
Gilgamesh
10,378
2,742
101
1,475
17,400
12,196
0
8,036
9,148
0
31,375
W
13,539
1,249
910
5,219
16,479
19,947
805
3,706
12,057
39,628
0
L
Nu Wa
Poxo405
Nu Wa
9,256
1,511
0
572
14,915
3,473
0
7,922
6,786
35,332
0
W
Baba Yaga
SenseiOni3
Baba Yaga
10,473
1,844
922
2,699
8,692
3,703
1,367
1,429
7,092
36,095
0
L
Susano
delaplassa
Susano
5,124
1,175
0
542
15,343
5,511
0
8,329
6,775
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
28,250
140
Minions Killed
115
6
Camps Cleared
5
758,782
Distance Traveled
630,272
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,168
878
46
3
4
236,029
0
L
Gilgamesh
9,943
663
36
2
2
213,923
0
W
Ganesha
12,118
808
5
0
0
262,677
1
L
Nu Wa
9,980
665
58
4
3
188,348
2
W
Baba Yaga
12,661
844
89
6
2
260,076
2
L
Susano
8,327
555
21
1
0
228,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role