Player Matchup

Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze V
 
Nemesis
Bronze V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Gabuzz
Hercules
Gold IV
Level 126
God Stats
2W - 2L
1,304 SR
Queue Stats
230W - 234L
1,469 MMR
Solo
Agni
Agni
Gold II
Iluzionist
Agni
Gold II
Level 112
God Stats
4W - 2L
1,508 SR
Queue Stats
223W - 213L
1,576 MMR
Party 1
Medusa
Medusa
Gold III
Pichels
Medusa
Gold III
Level 68
God Stats
2W - 1L
1,320 SR
Queue Stats
53W - 56L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,426 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,467 SR
1,512 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
CARNISJR
Ullr
Gold V
Level 142
God Stats
3W - 1L
1,336 SR
Queue Stats
55W - 55L
1,575 MMR
Solo
Thanatos
Thanatos
Bronze V
KabraxisElsa
Thanatos
Bronze V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver II
KlenerStinker
Guan Yu
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,547 MMR
Party 2
Mulan
Mulan
Silver III
SheWas18TrustMe
Mulan
Silver III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
2 / 0 / 0
4,103
821
3,508
2,754
1,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
 
Nemesis
5
0 / 1 / 1
3,254
651
577
2,958
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Gabuzz
Hercules
4
0 / 1 / 1
3,103
621
1,316
3,419
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,653
731
1,301
1,759
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pichels
Medusa
6
1 / 0 / 0
3,548
710
953
2,422
500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
PersephoneArachneIzanamiZeus

VS

Bans
BastetCliodhnaArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
1 / 1 / 1
3,393
679
2,679
2,224
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
0 / 1 / 0
3,327
665
1,237
2,525
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
KabraxisElsa
Thanatos
1
0 / 0 / 0
2,427
485
0
0
0
Guan Yu
6
1 / 0 / 1
3,542
708
1,900
3,022
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,353
671
1,608
4,088
1,102
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
W
Nemesis
 
Nemesis
0
1
1
0.5
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Ullr
0
1
0
0
W
Hercules
Gabuzz
Hercules
0
1
1
0.5
W
0
0
0
0
L
Thanatos
KabraxisElsa
Thanatos
0
0
0
0
L
Guan Yu
1
0
1
1.5
W
Medusa
Pichels
Medusa
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,655
Damage
7,424
13,312
Taken
11,859
4,281
Mitigated
3,046
5,414
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,508
919
0
1,188
2,754
1,297
0
290
2,407
0
15,104
W
Nemesis
 
Nemesis
577
122
0
622
2,958
869
0
821
2,037
0
14,173
L
Nu Wa
 
Nu Wa
2,679
873
0
828
2,224
543
0
863
1,361
12,186
0
L
Ullr
1,237
665
0
829
2,525
443
0
0
2,525
0
13,866
W
Hercules
Gabuzz
Hercules
1,316
544
0
1,450
3,419
1,204
0
639
2,684
0
5,003
W
1,301
128
0
625
1,759
411
0
504
1,209
20,545
0
L
Thanatos
KabraxisElsa
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
1,900
350
0
735
3,022
958
0
438
2,584
0
14,784
W
Medusa
Pichels
Medusa
953
461
0
1,529
2,422
500
0
94
2,296
0
19,669
L
1,608
564
0
1,441
4,088
1,102
0
0
4,088
0
13,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,661
Gold Earned
16,042
155
Minions Killed
118
0
Camps Cleared
0
544,383
Distance Traveled
418,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,103
821
36
7
0
109,096
0
W
Nemesis
3,254
651
34
7
0
123,479
1
L
Nu Wa
3,393
679
17
3
0
95,655
2
L
Ullr
3,327
665
30
6
0
96,276
1
W
Hercules
3,103
621
7
1
0
105,019
2
W
Agni
3,653
731
46
9
0
109,792
1
L
Thanatos
2,427
485
0
0
0
61
0
L
Guan Yu
3,542
708
35
7
0
119,833
1
W
Medusa
3,548
710
32
6
0
96,997
1
L
Mulan
3,353
671
36
7
0
106,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role