Player Matchup

Shiva
Shiva
KritzelBoB_94
Shiva
Level 82
God Stats
39W - 38L
1,539 SR
Queue Stats
175W - 186L
1,464 Elo+
Party 2
Kali
Kali
OrangeFlosse727
Kali
Level 121
God Stats
7W - 7L
1,546 SR
Queue Stats
93W - 107L
1,465 Elo+
Solo
Izanami
Izanami
Redsnake3623
Izanami
Level 43
God Stats
3W - 2L
1,598 SR
Queue Stats
6W - 7L
1,466 Elo+
Solo
Hades
Hades
TalkingJarl2395
Hades
Level 49
God Stats
29W - 51L
1,422 SR
Queue Stats
380W - 456L
1,425 Elo+
Solo
He Bo
He Bo
c_xx_Tempest_xx_
He Bo
Level 125
God Stats
0W - 1L
1,299 SR
Queue Stats
203W - 207L
1,443 Elo+
Party 2
Team Averages
Level 84
1,481 SR
1,453 Elo+

VS

Team Averages
Level 115
1,570 SR
1,494 Elo+
Ullr
Ullr
DarkAvalon76
Ullr
Level 118
God Stats
14W - 22L
1,829 SR
Queue Stats
447W - 450L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Hydroxsic
Amaterasu
Level 80
God Stats
50W - 50L
1,545 SR
Queue Stats
183W - 196L
1,464 Elo+
Party 1
Geb
Geb
J-PRO
Geb
Level 146
God Stats
2W - 0L
1,697 SR
Queue Stats
8W - 8L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Poseidon_PAM_
Kukulkan
Level 125
God Stats
18W - 19L
1,279 SR
Queue Stats
365W - 355L
1,488 Elo+
Solo
Medusa
Medusa
killer76bwx-
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
10,722
511
13,430
19,685
17,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 3
10,718
510
11,269
20,683
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Redsnake3623
Izanami
14
0 / 7 / 7
8,781
418
3,826
15,620
6,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 2 / 8
9,616
458
13,220
18,600
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 3
10,803
514
11,524
15,812
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
12,100
576
11,102
15,186
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Hydroxsic
Amaterasu
16
3 / 4 / 2
10,104
481
5,931
15,003
12,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
J-PRO
Geb
15
1 / 3 / 9
9,784
466
10,836
16,627
14,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Poseidon_PAM_
Kukulkan
18
8 / 4 / 5
11,708
558
18,756
10,522
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
9 / 2 / 6
11,281
537
19,192
17,415
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
17
Kills
26
26
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Amaterasu
Hydroxsic
Amaterasu
3
4
2
1
W
Geb
J-PRO
Geb
1
3
9
1.83
L
4
5
2
1
L
6
4
3
1.88
W
Kukulkan
Poseidon_PAM_
Kukulkan
8
4
5
2.63
L
Izanami
Redsnake3623
Izanami
0
7
7
0.5
L
1
2
8
2.5
L
6
8
3
0.94
W
Medusa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,269
Damage
65,817
90,400
Taken
74,753
54,121
Mitigated
44,462
29,592
Healing
23,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,102
4,603
0
5,796
15,186
5,983
0
3,612
11,574
0
93,314
W
Amaterasu
Hydroxsic
Amaterasu
5,931
2,042
0
5,202
15,003
12,997
0
2,112
12,891
0
44,462
W
Geb
J-PRO
Geb
10,836
655
2,203
3,072
16,627
14,751
31
5,865
10,762
37,704
0
L
13,430
4,065
389
2,718
19,685
17,680
1,068
3,419
16,266
0
72,148
L
11,269
5,377
0
7,964
20,683
7,661
0
6,518
14,165
0
66,911
W
Kukulkan
Poseidon_PAM_
Kukulkan
18,756
860
0
250
10,522
4,578
295
6,359
4,163
72,858
0
L
Izanami
Redsnake3623
Izanami
3,826
2,208
0
3,688
15,620
6,665
1,389
5,800
9,820
0
51,473
L
13,220
542
364
9,065
18,600
16,970
0
6,897
11,703
60,901
0
L
11,524
211
156
5,248
15,812
5,145
0
6,958
8,854
65,758
0
W
Medusa
19,192
8,913
0
7,004
17,415
6,153
670
6,796
10,619
0
85,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,640
Gold Earned
54,977
570
Minions Killed
541
0
Camps Cleared
0
1,915,749
Distance Traveled
2,076,152
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,100
576
154
7
0
424,888
9
W
Amaterasu
10,104
481
96
5
0
435,444
9
W
Geb
9,784
466
41
2
0
426,724
7
L
Shiva
10,722
511
145
7
0
388,670
1
L
Kali
10,718
510
102
5
0
439,364
3
W
Kukulkan
11,708
558
124
6
0
394,918
7
L
Izanami
8,781
418
97
5
0
345,010
2
L
Hades
9,616
458
111
5
0
382,204
4
L
He Bo
10,803
514
115
5
0
360,501
7
W
Medusa
11,281
537
126
6
0
394,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role