Player Matchup

Persephone
Persephone
Platinum I
AGNlll
Persephone
Platinum I
Level 143
God Stats
14W - 9L
1,843 SR
Queue Stats
90W - 72L
2,109 MMR
Solo
Da Ji
Da Ji
Gold I
ImInMyBag
Da Ji
Gold I
Level 160
God Stats
16W - 11L
1,635 SR
Queue Stats
706W - 720L
1,706 MMR
Solo
Loki
Loki
Platinum IV
Jiterr
Loki
Platinum IV
Level 126
God Stats
2W - 0L
1,803 SR
Queue Stats
42W - 36L
1,691 MMR
Solo
Hercules
Hercules
Platinum V
KFCNiteManager
Hercules
Platinum V
Level 85
God Stats
4W - 0L
1,886 SR
Queue Stats
51W - 32L
1,941 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
SecondoW
Hou Yi
Diamond V
Level 157
God Stats
83W - 50L
1,648 SR
Queue Stats
119W - 108L
2,092 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,763 SR
1,908 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,624 SR
1,902 MMR
Ra
Ra
Diamond IV
CarryYourFkSelf
Ra
Diamond IV
Level 154
God Stats
0W - 1L
1,283 SR
Queue Stats
309W - 309L
2,182 MMR
Solo
Poseidon
Poseidon
Platinum III
Mitsufy
Poseidon
Platinum III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 134L
1,950 MMR
Party 2
Hachiman
Hachiman
Platinum I
OhMiiki
Hachiman
Platinum I
Level 158
God Stats
3W - 2L
1,882 SR
Queue Stats
69W - 60L
2,033 MMR
Solo
Cabrakan
Cabrakan
Gold III
Saijyou
Cabrakan
Gold III
Level 160
God Stats
22W - 17L
1,723 SR
Queue Stats
366W - 362L
1,690 MMR
Party 2
Achilles
Achilles
Silver I
grandfatherfoot
Achilles
Silver I
Level 123
God Stats
6W - 5L
1,730 SR
Queue Stats
61W - 46L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGNlll
Persephone
20
7 / 7 / 11
16,267
581
22,950
18,292
6,059
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
ImInMyBag
Da Ji
20
6 / 8 / 6
13,526
483
16,392
25,534
9,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Jiterr
Loki
20
6 / 8 / 7
16,511
590
15,899
22,127
9,266
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
3 / 3 / 21
14,361
513
12,519
45,952
36,474
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
SecondoW
Hou Yi
20
10 / 5 / 9
18,152
648
26,065
24,580
8,733
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
He BoShivaGilgameshThoth

VS

Bans
AgniGebAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
13,316
476
12,533
21,091
13,307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mitsufy
Poseidon
20
5 / 7 / 10
15,330
548
13,296
21,762
8,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
OhMiiki
Hachiman
20
10 / 7 / 4
15,399
550
24,270
24,765
9,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Saijyou
Cabrakan
19
2 / 6 / 16
13,787
492
11,330
28,954
50,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
20
11 / 3 / 11
15,582
557
32,816
31,670
54,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
32
Kills
31
31
Deaths
32
54
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
AGNlll
Persephone
7
7
11
1.79
L
3
9
9
0.83
W
Da Ji
ImInMyBag
Da Ji
6
8
6
1.13
W
Loki
Jiterr
Loki
6
8
7
1.19
W
Hercules
3
3
21
4.5
L
Poseidon
Mitsufy
Poseidon
5
7
10
1.43
L
Hachiman
OhMiiki
Hachiman
10
7
4
1.71
L
Cabrakan
Saijyou
Cabrakan
2
6
16
1.67
W
Hou Yi
SecondoW
Hou Yi
10
5
9
2.9
L
Achilles
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,825
Damage
94,245
136,485
Taken
128,242
70,474
Mitigated
137,224
48,306
Healing
35,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AGNlll
Persephone
22,950
859
0
2,788
18,292
6,059
1,142
9,166
8,708
121,413
0
L
12,533
1,129
2,840
4,533
21,091
13,307
422
4,996
16,095
88,343
0
W
Da Ji
ImInMyBag
Da Ji
16,392
3,683
0
4,709
25,534
9,942
1,088
9,614
15,583
0
83,812
W
Loki
Jiterr
Loki
15,899
5,004
0
6,310
22,127
9,266
1,428
4,092
17,504
0
115,993
W
Hercules
12,519
3,395
639
22,294
45,952
36,474
199
11,043
32,878
0
49,522
L
Poseidon
Mitsufy
Poseidon
13,296
1,291
0
5,058
21,762
8,542
1,027
3,335
18,427
135,480
9,546
L
Hachiman
OhMiiki
Hachiman
24,270
12,406
0
6,285
24,765
9,950
2,415
2,121
22,644
0
127,104
L
Cabrakan
Saijyou
Cabrakan
11,330
1,497
2,953
3,406
28,954
50,624
168
7,901
21,053
41,333
0
W
Hou Yi
SecondoW
Hou Yi
26,065
18,499
0
11,566
24,580
8,733
3,972
2,989
21,146
0
164,827
L
Achilles
32,816
10,801
0
10,866
31,670
54,801
476
4,951
26,719
0
107,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,817
Gold Earned
73,414
766
Minions Killed
723
0
Camps Cleared
0
2,741,664
Distance Traveled
2,645,475
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,267
581
174
6
0
520,512
4
L
Ra
13,316
476
126
5
0
533,655
11
W
Da Ji
13,526
483
110
4
0
510,518
1
W
Loki
16,511
590
206
7
0
506,169
8
W
Hercules
14,361
513
60
2
0
655,510
14
L
Poseidon
15,330
548
200
7
0
537,376
5
L
Hachiman
15,399
550
170
6
0
467,061
2
L
Cabrakan
13,787
492
59
2
0
510,349
8
W
Hou Yi
18,152
648
216
8
0
548,955
11
L
Achilles
15,582
557
168
6
0
597,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role