Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
La_TaRaNTuLaH
Scylla
Level 56
God Stats
6W - 6L
1,500 SR
Queue Stats
34W - 41L
1,577 Elo+
Solo
Charybdis
Charybdis
Red_to_Blue
Charybdis
Level 141
God Stats
15W - 8L
1,482 SR
Queue Stats
544W - 548L
1,541 Elo+
Solo
Fenrir
Fenrir
Ruben8_Fernandez
Fenrir
Level 143
God Stats
7W - 4L
1,500 SR
Queue Stats
212W - 223L
1,350 Elo+
Solo
Bastet
Bastet
blobfish1971
Bastet
Level 120
God Stats
8W - 4L
1,613 SR
Queue Stats
68W - 73L
1,398 Elo+
Solo
Team Averages
Level 121
1,519 SR
1,473 Elo+

VS

Team Averages
Level 97
1,506 SR
1,533 Elo+
Hades
Hades
KaiUweAusmOsten
Hades
Level 109
God Stats
6W - 4L
1,699 SR
Queue Stats
125W - 108L
1,635 Elo+
Solo
Bacchus
Bacchus
MSyrian999
Bacchus
Level 86
God Stats
4W - 2L
1,302 SR
Queue Stats
505W - 487L
1,534 Elo+
Solo
Thoth
Thoth
MTX_Makofilutek
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 206L
1,432 Elo+
Solo
Chaac
Chaac
POUTSOKWLIS
Chaac
Level 104
God Stats
45W - 41L
1,515 SR
Queue Stats
128W - 132L
1,435 Elo+
Solo
Loki
Loki
Romyx11
Loki
Level 107
God Stats
1W - 2L
1,516 SR
Queue Stats
55W - 38L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 3
5,377
538
4,009
5,523
2,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,668
567
2,088
2,478
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Red_to_Blue
Charybdis
10
4 / 0 / 7
6,056
606
6,797
7,657
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 6
6,836
684
6,545
7,736
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
12
6 / 0 / 1
6,826
683
6,294
7,366
2,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,900
490
1,535
8,338
2,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MSyrian999
Bacchus
7
0 / 2 / 0
4,553
455
3,804
8,179
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,331
433
3,319
4,617
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,323
532
2,305
6,946
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Romyx11
Loki
6
0 / 4 / 0
4,244
424
3,414
6,279
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
2
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
3
1.5
L
1
5
0
0.2
W
2
1
1
2.5
L
Bacchus
MSyrian999
Bacchus
0
2
0
0
L
0
5
0
0
L
0
4
1
0.13
W
Charybdis
Red_to_Blue
Charybdis
4
0
7
7.5
L
Loki
Romyx11
Loki
0
4
0
0
W
8
1
6
11
W
Bastet
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
14,377
30,760
Taken
34,359
10,667
Mitigated
11,245
13,799
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,009
252
0
3,257
5,523
2,839
47
2,501
2,892
0
22,952
L
1,535
309
63
1,811
8,338
2,572
0
1,417
6,921
19,057
0
W
2,088
110
0
0
2,478
723
664
559
1,919
23,058
0
L
Bacchus
MSyrian999
Bacchus
3,804
249
158
1,796
8,179
4,033
0
200
7,979
14,360
0
L
3,319
357
0
0
4,617
549
0
0
4,617
17,890
0
L
2,305
276
0
2,000
6,946
3,112
0
404
6,542
0
28,386
W
Charybdis
Red_to_Blue
Charybdis
6,797
3,321
0
3,426
7,657
2,208
203
3,039
4,476
0
34,788
L
Loki
Romyx11
Loki
3,414
1,012
0
1,441
6,279
979
0
67
6,212
0
16,765
W
6,545
1,973
0
3,409
7,736
2,618
0
1,888
5,800
0
30,780
W
Bastet
6,294
1,384
0
3,707
7,366
2,279
0
311
7,015
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
23,351
280
Minions Killed
199
0
Camps Cleared
0
1,056,601
Distance Traveled
964,152
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,377
538
39
4
0
206,328
0
L
Hades
4,900
490
46
5
0
182,301
0
W
Scylla
5,668
567
53
5
0
192,784
1
L
Bacchus
4,553
455
22
2
0
202,291
4
L
Thoth
4,331
433
41
4
0
181,035
1
L
Chaac
5,323
532
65
7
0
186,616
1
W
Charybdis
6,056
606
56
6
0
200,039
3
L
Loki
4,244
424
25
3
0
211,909
0
W
Fenrir
6,836
684
49
5
0
235,032
4
W
Bastet
6,826
683
83
8
0
222,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role