Player Matchup

Serqet
Serqet
Aisy88
Serqet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthDionysusXI
Tsukuyomi
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 113L
1,354 Elo+
Solo
Merlin
Merlin
Demonicl1991
Merlin
Level 129
God Stats
7W - 5L
1,735 SR
Queue Stats
450W - 459L
1,443 Elo+
Solo
Ymir
Ymir
MRALCAPWNster
Ymir
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 71L
1,432 Elo+
Solo
Chronos
Chronos
The Wailers420
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,455 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,415 Elo+

VS

Team Averages
Level 89
1,569 SR
1,412 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KillerHutch08
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,363 Elo+
Solo
Artio
Artio
My Little Lando
Artio
Level 123
God Stats
11W - 4L
1,844 SR
Queue Stats
706W - 735L
1,460 Elo+
Solo
Hades
Hades
Stink_Loud
Hades
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 79L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aisy88
Serqet
10
0 / 9 / 4
6,513
651
4,863
11,064
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
DarthDionysusXI
Tsukuyomi
12
3 / 9 / 1
7,575
758
8,764
11,222
4,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
1 / 2 / 5
8,035
804
21,354
6,441
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 5
7,649
765
7,462
15,318
14,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 4
7,685
769
4,206
7,290
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 0 / 25
9,760
976
8,496
13,507
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
 
Hercules
15
5 / 2 / 18
8,929
893
8,079
12,589
8,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
KillerHutch08
Danzaburou
16
6 / 0 / 21
9,714
971
10,967
8,144
3,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 2 / 18
9,972
997
10,559
18,190
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
15
8 / 4 / 12
9,406
941
7,524
11,085
6,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
7
Kills
32
32
Deaths
8
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
25
17.5
W
Hercules
 
Hercules
5
2
18
7
L
Serqet
Aisy88
Serqet
0
9
4
0.22
L
Tsukuyomi
DarthDionysusXI
Tsukuyomi
3
9
1
0.39
L
Merlin
1
2
5
1.75
W
Danzaburou
KillerHutch08
Danzaburou
6
0
21
16.5
L
2
7
5
0.64
W
8
2
18
8.5
W
Hades
8
4
12
3.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,649
Damage
45,625
51,335
Taken
63,515
30,044
Mitigated
53,400
5,084
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,496
71
1,995
2,546
13,507
9,588
256
7,622
5,458
24,993
0
W
Hercules
 
Hercules
8,079
1,573
1,610
2,377
12,589
8,740
863
7,774
4,564
5,063
8,746
L
Serqet
Aisy88
Serqet
4,863
712
119
1,163
11,064
5,907
0
4,168
6,896
0
4,074
L
Tsukuyomi
DarthDionysusXI
Tsukuyomi
8,764
2,997
156
457
11,222
4,378
0
6,208
5,014
0
13,131
L
Merlin
21,354
533
774
1,618
6,441
2,473
0
3,716
2,725
45,783
0
W
Danzaburou
KillerHutch08
Danzaburou
10,967
3,703
1,961
2,009
8,144
3,924
2,076
4,910
3,234
0
20,686
L
7,462
1,377
222
521
15,318
14,469
0
9,213
6,105
9,899
0
W
10,559
1,160
6,148
5,611
18,190
24,737
397
7,056
10,475
16,060
0
W
Hades
7,524
1,674
837
1,125
11,085
6,411
1,020
5,660
4,671
13,843
0
L
4,206
987
0
54
7,290
2,817
0
4,997
2,293
10,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
47,781
77
Minions Killed
102
0
Camps Cleared
0
771,034
Distance Traveled
952,501
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,760
976
42
4
0
198,735
3
W
Hercules
8,929
893
7
1
0
190,682
2
L
Serqet
6,513
651
7
1
0
156,008
0
L
Tsukuyomi
7,575
758
4
0
0
136,388
0
L
Merlin
8,035
804
48
5
0
191,425
3
W
Danzaburou
9,714
971
28
3
0
207,237
2
L
Ymir
7,649
765
4
0
0
138,279
0
W
Artio
9,972
997
7
1
0
189,575
0
W
Hades
9,406
941
18
2
0
166,272
0
L
Chronos
7,685
769
14
1
0
148,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role