Player Matchup

Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
WeeDTrollER13
Erlang Shen
Level 102
God Stats
13W - 11L
1,571 SR
Queue Stats
188W - 203L
1,478 Elo+
Solo
Heimdallr
Heimdallr
ZerberusTK
Heimdallr
Level 68
God Stats
1W - 2L
1,209 SR
Queue Stats
109W - 108L
1,482 Elo+
Solo
Da Ji
Da Ji
ocareM
Da Ji
Level 85
God Stats
1W - 2L
1,195 SR
Queue Stats
19W - 17L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
zainer03
Kumbhakarna
Level 81
God Stats
4W - 2L
1,743 SR
Queue Stats
262W - 296L
1,352 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,449 Elo+

VS

Team Averages
Level 45
1,435 SR
1,138 Elo+
Apollo
Apollo
GxdlyVVS
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
958 Elo+
Party 1
Thanatos
Thanatos
INNUENDRIZZL3
Thanatos
Level 106
God Stats
24W - 30L
1,470 SR
Queue Stats
284W - 334L
1,387 Elo+
Solo
Atlas
Atlas
JokiiTM
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,046 Elo+
Party 1
Thoth
Thoth
SSBKage
Thoth
Level 34
God Stats
1W - 1L
1,362 SR
Queue Stats
4W - 12L
1,046 Elo+
Party 1
Sun Wukong
Sun Wukong
Slow_fast_23
Sun Wukong
Level 52
God Stats
8W - 15L
1,344 SR
Queue Stats
42W - 74L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 4
9,969
554
7,274
8,072
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WeeDTrollER13
Erlang Shen
17
1 / 3 / 1
10,658
592
8,495
14,319
16,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
ZerberusTK
Heimdallr
15
3 / 2 / 3
8,936
496
7,127
8,987
3,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ocareM
Da Ji
16
15 / 3 / 2
10,888
605
14,496
14,986
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
zainer03
Kumbhakarna
15
4 / 0 / 15
10,118
562
6,859
14,376
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GxdlyVVS
Apollo
11
1 / 7 / 0
6,913
384
6,766
12,662
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
INNUENDRIZZL3
Thanatos
14
4 / 6 / 3
9,059
503
7,943
15,219
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
JokiiTM
Atlas
11
0 / 3 / 1
7,379
410
6,168
12,182
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
SSBKage
Thoth
13
3 / 7 / 0
8,574
476
5,309
9,597
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Slow_fast_23
Sun Wukong
14
3 / 2 / 0
8,464
470
9,269
12,966
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
11
11
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
4
1.33
L
Apollo
GxdlyVVS
Apollo
1
7
0
0.14
L
Thanatos
INNUENDRIZZL3
Thanatos
4
6
3
0.92
L
Atlas
JokiiTM
Atlas
0
3
1
0.17
L
Thoth
SSBKage
Thoth
3
7
0
0.43
L
Sun Wukong
Slow_fast_23
Sun Wukong
3
2
0
1.5
W
Erlang Shen
WeeDTrollER13
Erlang Shen
1
3
1
0.5
W
Heimdallr
ZerberusTK
Heimdallr
3
2
3
2.25
W
Da Ji
ocareM
Da Ji
15
3
2
5.33
W
Kumbhakarna
zainer03
Kumbhakarna
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
35,455
60,740
Taken
62,626
40,296
Mitigated
33,960
17,446
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,274
198
192
1,045
8,072
2,134
124
3,370
4,702
68,913
0
L
Apollo
GxdlyVVS
Apollo
6,766
3,117
224
2,023
12,662
3,667
685
3,745
8,851
0
40,884
L
Thanatos
INNUENDRIZZL3
Thanatos
7,943
1,784
0
10,781
15,219
4,848
40
2,906
12,245
0
47,367
L
Atlas
JokiiTM
Atlas
6,168
2,397
13
1,482
12,182
8,550
93
2,558
9,578
19,685
0
L
Thoth
SSBKage
Thoth
5,309
129
0
0
9,597
2,648
75
3,573
5,806
45,794
0
L
Sun Wukong
Slow_fast_23
Sun Wukong
9,269
2,737
0
1,942
12,966
14,247
41
949
12,013
0
45,534
W
Erlang Shen
WeeDTrollER13
Erlang Shen
8,495
4,143
0
4,967
14,319
16,040
100
0
13,241
0
73,970
W
Heimdallr
ZerberusTK
Heimdallr
7,127
2,000
0
3,231
8,987
3,282
947
2,069
6,918
0
60,833
W
Da Ji
ocareM
Da Ji
14,496
4,047
0
3,945
14,986
5,814
0
2,382
12,604
0
61,321
W
Kumbhakarna
zainer03
Kumbhakarna
6,859
261
181
3,885
14,376
13,026
100
3,656
10,684
19,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
40,389
457
Minions Killed
330
0
Camps Cleared
0
1,808,556
Distance Traveled
1,667,156
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,969
554
130
7
0
360,895
10
L
Apollo
6,913
384
61
3
0
350,392
2
L
Thanatos
9,059
503
87
5
0
333,386
0
L
Atlas
7,379
410
22
1
0
346,260
0
L
Thoth
8,574
476
83
5
0
286,031
3
L
Sun Wukong
8,464
470
77
4
0
351,087
4
W
Erlang Shen
10,658
592
149
8
0
345,973
0
W
Heimdallr
8,936
496
89
5
0
348,038
1
W
Da Ji
10,888
605
77
4
0
389,849
5
W
Kumbhakarna
10,118
562
12
1
0
363,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role