Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DRIFTvv
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 141L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
GRIMvv
Danzaburou
Level 135
God Stats
5W - 4L
1,581 SR
Queue Stats
56W - 106L
1,399 Elo+
Party 2
Geb
Geb
Jameztri
Geb
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
WAHOO2012
Aphrodite
Level 158
God Stats
5W - 3L
1,443 SR
Queue Stats
195W - 248L
1,486 Elo+
Party 1
Team Averages
Level 134
1,505 SR
1,477 Elo+

VS

Team Averages
Level 106
1,488 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Falib0
Gilgamesh
Level 108
God Stats
0W - 5L
1,315 SR
Queue Stats
128W - 125L
1,526 Elo+
Solo
Xbalanque
Xbalanque
xGTSwift
Xbalanque
Level 106
God Stats
39W - 33L
1,624 SR
Queue Stats
192W - 230L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 1
6,093
609
6,164
5,191
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DRIFTvv
Da Ji
10
2 / 4 / 1
6,223
622
2,237
6,622
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
GRIMvv
Danzaburou
11
6 / 0 / 0
7,139
714
4,690
6,419
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 7
6,060
606
2,971
7,219
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
WAHOO2012
Aphrodite
12
1 / 1 / 1
6,618
662
4,684
5,506
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 2
6,398
640
1,611
6,096
3,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
7
1 / 4 / 1
4,664
466
2,123
7,727
2,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
 
Ganesha
5
0 / 5 / 1
4,047
405
667
3,866
1,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
Falib0
Gilgamesh
11
4 / 1 / 2
6,283
628
6,408
8,819
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
xGTSwift
Xbalanque
10
1 / 2 / 0
5,560
556
5,504
5,043
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
1
1.25
L
Tiamat
 
Tiamat
1
0
2
2
L
Geb
 
Geb
1
4
1
0.38
L
Ganesha
 
Ganesha
0
5
1
0.1
W
Da Ji
DRIFTvv
Da Ji
2
4
1
0.63
L
Gilgamesh
Falib0
Gilgamesh
4
1
2
5
W
Danzaburou
GRIMvv
Danzaburou
6
0
0
6
W
1
0
7
4.5
W
Aphrodite
WAHOO2012
Aphrodite
1
1
1
1.5
L
Xbalanque
xGTSwift
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
16,313
30,957
Taken
31,551
11,803
Mitigated
11,521
15,019
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,164
0
0
1,632
5,191
2,066
406
478
4,713
40,507
0
L
Tiamat
 
Tiamat
1,611
370
0
2,852
6,096
3,256
15
4,037
2,059
38,786
0
L
Geb
 
Geb
2,123
418
553
1,622
7,727
2,139
0
4,150
3,577
13,608
0
L
Ganesha
 
Ganesha
667
361
0
167
3,866
1,206
0
740
3,126
2,915
0
W
Da Ji
DRIFTvv
Da Ji
2,237
417
0
2,284
6,622
2,141
0
322
6,300
0
29,501
L
Gilgamesh
Falib0
Gilgamesh
6,408
2,534
0
435
8,819
3,882
0
4,277
4,542
0
34,243
W
Danzaburou
GRIMvv
Danzaburou
4,690
2,281
0
4,346
6,419
2,064
1,006
329
6,090
0
46,021
W
2,971
669
246
2,129
7,219
3,798
176
1,738
5,481
11,552
0
W
Aphrodite
WAHOO2012
Aphrodite
4,684
985
367
4,015
5,506
1,734
570
1,534
3,972
42,123
0
L
Xbalanque
xGTSwift
Xbalanque
5,504
1,988
0
1,651
5,043
1,038
914
615
4,428
0
37,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
26,952
346
Minions Killed
265
0
Camps Cleared
0
932,526
Distance Traveled
840,730
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,093
609
77
8
0
181,226
4
L
Tiamat
6,398
640
91
9
0
189,441
3
L
Geb
4,664
466
13
1
0
160,450
2
L
Ganesha
4,047
405
1
0
0
104,958
2
W
Da Ji
6,223
622
69
7
0
199,654
2
L
Gilgamesh
6,283
628
77
8
0
207,131
0
W
Danzaburou
7,139
714
82
8
0
182,211
0
W
Geb
6,060
606
18
2
0
206,784
3
W
Aphrodite
6,618
662
100
10
0
162,651
5
L
Xbalanque
5,560
556
83
8
0
178,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role