Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum III
Aisui
King Arthur
Platinum III
Level 160
God Stats
3W - 5L
1,545 SR
Queue Stats
144W - 129L
1,842 MMR
Party 1
Ra
Ra
Platinum I
BootyWarrιor
Ra
Platinum I
Level 156
God Stats
2W - 4L
1,665 SR
Queue Stats
135W - 122L
1,952 MMR
Solo
Medusa
Medusa
Platinum III
Taaoo
Medusa
Platinum III
Level 107
God Stats
22W - 18L
1,722 SR
Queue Stats
119W - 123L
1,853 MMR
Solo
Cliodhna
Cliodhna
Platinum III
starcruiser64
Cliodhna
Platinum III
Level 101
God Stats
12W - 10L
1,825 SR
Queue Stats
846W - 860L
1,864 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,652 SR
1,802 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,595 SR
1,590 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Diamond III
 
Eset
Diamond III
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
Cr1sΡ
Bellona
Gold II
Level 160
God Stats
10W - 7L
1,754 SR
Queue Stats
174W - 204L
1,686 MMR
Solo
Ganesha
Ganesha
Gold III
Juggernaughts
Ganesha
Gold III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,593 MMR
Solo
Arachne
Arachne
Gold I
xXButterboyXx
Arachne
Gold I
Level 42
God Stats
40W - 37L
1,723 SR
Queue Stats
81W - 81L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 12 / 5
6,832
427
5,584
14,336
1,723
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Aisui
King Arthur
15
1 / 3 / 3
8,564
535
5,924
13,376
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 0
8,507
532
8,651
9,850
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Taaoo
Medusa
13
7 / 5 / 1
9,197
575
7,439
11,902
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
starcruiser64
Cliodhna
14
3 / 6 / 1
8,320
520
7,956
13,385
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
NemesisShivaAresAtlas

VS

Bans
ChronosBastetLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
17 / 6 / 2
12,257
766
22,387
17,733
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
 
Eset
18
6 / 0 / 2
11,525
720
8,311
8,398
5,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Cr1sΡ
Bellona
16
3 / 4 / 3
10,837
677
8,881
16,175
21,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
14
0 / 1 / 9
9,635
602
2,383
16,498
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
16
5 / 3 / 9
10,881
680
6,001
13,874
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
31
31
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
12
5
0.21
W
Heimdallr
 
Heimdallr
17
6
2
3
W
Eset
 
Eset
6
0
2
7
L
King Arthur
Aisui
King Arthur
1
3
3
0.83
L
1
5
0
0.2
W
Bellona
Cr1sΡ
Bellona
3
4
3
1.13
W
Ganesha
0
1
9
4.5
L
Medusa
Taaoo
Medusa
7
5
1
1.5
L
Cliodhna
starcruiser64
Cliodhna
3
6
1
0.58
W
Arachne
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,554
Damage
47,963
62,849
Taken
72,678
21,427
Mitigated
60,195
10,787
Healing
30,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,584
2,150
0
1,384
14,336
1,723
0
280
14,029
0
28,932
W
Heimdallr
 
Heimdallr
22,387
14,051
0
8,285
17,733
6,397
2,564
1,581
16,152
0
84,629
W
Eset
 
Eset
8,311
306
1,392
2,967
8,398
5,956
2,466
2,435
5,923
85,434
0
L
King Arthur
Aisui
King Arthur
5,924
645
0
3,248
13,376
9,973
86
1,196
12,180
0
56,060
L
8,651
757
106
1,501
9,850
3,001
0
2,841
7,009
65,201
0
W
Bellona
Cr1sΡ
Bellona
8,881
1,712
0
6,409
16,175
21,281
2,522
1,485
14,176
0
69,035
W
Ganesha
2,383
391
716
4,212
16,498
19,009
1,412
3,161
13,337
17,900
5,027
L
Medusa
Taaoo
Medusa
7,439
3,429
0
3,247
11,902
2,342
0
1,714
10,184
0
51,018
L
Cliodhna
starcruiser64
Cliodhna
7,956
1,056
0
1,301
13,385
4,388
0
4,574
8,811
0
59,766
W
Arachne
6,001
3,493
0
6,154
13,874
7,552
2,495
4,085
9,724
0
63,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
55,135
525
Minions Killed
563
0
Camps Cleared
0
1,516,233
Distance Traveled
1,587,331
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,832
427
59
4
0
261,431
2
W
Heimdallr
12,257
766
161
10
0
267,746
1
W
Eset
11,525
720
167
10
0
344,597
5
L
King Arthur
8,564
535
133
8
0
317,291
4
L
Ra
8,507
532
121
8
0
326,873
3
W
Bellona
10,837
677
132
8
0
294,740
3
W
Ganesha
9,635
602
5
0
0
314,979
3
L
Medusa
9,197
575
92
6
0
286,506
4
L
Cliodhna
8,320
520
120
8
0
324,132
3
W
Arachne
10,881
680
98
6
0
365,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role