Player Matchup

Hades
Hades
Blaze1_912
Hades
Level 129
God Stats
0W - 5L
1,155 SR
Queue Stats
203W - 212L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Haviked
Cernunnos
Level 66
God Stats
17W - 18L
1,345 SR
Queue Stats
356W - 452L
1,291 Elo+
Party 1
Ymir
Ymir
Lukester2904
Ymir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 202L
1,464 Elo+
Solo
Ra
Ra
RicksJymBagshf55
Ra
Level 132
God Stats
4W - 4L
1,309 SR
Queue Stats
267W - 251L
1,531 Elo+
Solo
Awilix
Awilix
jitarleton
Awilix
Level 65
God Stats
15W - 31L
1,295 SR
Queue Stats
348W - 470L
1,221 Elo+
Party 1
Team Averages
Level 96
1,321 SR
1,398 Elo+

VS

Team Averages
Level 98
1,474 SR
1,423 Elo+
Amaterasu
Amaterasu
Assasinfalife
Amaterasu
Level 113
God Stats
4W - 2L
1,579 SR
Queue Stats
8W - 10L
1,530 Elo+
Solo
Raijin
Raijin
Hs Addhesive
Raijin
Level 40
God Stats
7W - 6L
1,460 SR
Queue Stats
466W - 511L
1,306 Elo+
Solo
Medusa
Medusa
Jenniibabiii
Medusa
Level 69
God Stats
4W - 3L
1,650 SR
Queue Stats
168W - 203L
1,395 Elo+
Solo
Athena
Athena
Wolf_121400
Athena
Level 118
God Stats
4W - 3L
1,530 SR
Queue Stats
47W - 55L
1,481 Elo+
Solo
Bacchus
Bacchus
darkkaze13
Bacchus
Level 148
God Stats
17W - 18L
1,152 SR
Queue Stats
186W - 203L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
7 / 2 / 1
10,916
575
15,887
15,772
12,947
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Haviked
Cernunnos
13
0 / 8 / 1
8,304
437
6,536
14,163
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 3
8,754
461
6,962
20,450
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 5 / 2
9,680
509
13,056
14,117
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
jitarleton
Awilix
12
0 / 8 / 3
7,806
411
2,054
14,259
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Assasinfalife
Amaterasu
15
2 / 2 / 5
9,300
489
6,653
15,818
14,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
14
3 / 4 / 3
8,458
445
4,158
13,883
3,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
15 / 2 / 4
11,194
589
20,773
14,449
4,839
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
17
6 / 1 / 8
10,193
536
17,704
14,547
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
darkkaze13
Bacchus
15
1 / 1 / 12
9,949
524
10,344
16,734
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
27
28
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Assasinfalife
Amaterasu
2
2
5
2.25
L
Hades
7
2
1
3.75
L
Cernunnos
Haviked
Cernunnos
0
8
1
0.06
W
Raijin
3
4
3
1.13
W
Medusa
15
2
4
8.5
L
1
5
3
0.5
L
2
5
2
0.6
W
Athena
6
1
8
10
W
Bacchus
darkkaze13
Bacchus
1
1
12
7
L
Awilix
jitarleton
Awilix
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
59,632
78,761
Taken
75,431
46,361
Mitigated
48,511
20,431
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Assasinfalife
Amaterasu
6,653
2,187
0
7,177
15,818
14,397
711
9,050
6,730
0
48,994
L
Hades
15,887
2,361
292
6,438
15,772
12,947
449
4,892
10,880
66,361
0
L
Cernunnos
Haviked
Cernunnos
6,536
2,342
508
2,844
14,163
4,670
0
4,421
9,742
0
55,541
W
Raijin
4,158
540
456
2,996
13,883
3,965
170
8,274
5,539
36,557
0
W
Medusa
20,773
9,196
0
0
14,449
4,839
729
5,047
9,332
0
64,088
L
6,962
1,797
182
3,492
20,450
17,750
0
9,024
11,426
29,480
0
L
13,056
1,822
1,134
3,786
14,117
5,572
210
8,711
5,406
77,896
0
W
Athena
17,704
2,821
0
4,497
14,547
5,655
223
6,349
8,036
69,382
0
W
Bacchus
darkkaze13
Bacchus
10,344
1,159
1,047
2,764
16,734
19,655
917
6,708
9,469
41,653
4,206
L
Awilix
jitarleton
Awilix
2,054
323
0
1,755
14,259
5,422
212
4,320
9,939
0
36,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
49,094
470
Minions Killed
433
0
Camps Cleared
0
1,750,384
Distance Traveled
1,854,546
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,300
489
92
5
0
374,220
1
L
Hades
10,916
575
120
6
0
326,565
1
L
Cernunnos
8,304
437
95
5
0
326,613
2
W
Raijin
8,458
445
70
4
0
317,195
0
W
Medusa
11,194
589
108
6
0
340,622
0
L
Ymir
8,754
461
42
2
0
351,767
0
L
Ra
9,680
509
161
8
0
335,597
3
W
Athena
10,193
536
112
6
0
446,024
0
W
Bacchus
9,949
524
51
3
0
376,485
0
L
Awilix
7,806
411
52
3
0
409,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role