Player Matchup

Izanami
Izanami
GxdlyVVS
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
967 Elo+
Party 2
Horus
Horus
JokiiTM
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,059 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SSBKage
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,059 Elo+
Party 2
Hera
Hera
TheGold D Ace
Hera
Level 104
God Stats
7W - 8L
1,607 SR
Queue Stats
171W - 174L
1,481 Elo+
Solo
Bellona
Bellona
TheGraySlayer25
Bellona
Level 101
God Stats
8W - 15L
1,435 SR
Queue Stats
542W - 553L
1,411 Elo+
Solo
Team Averages
Level 54
1,508 SR
1,195 Elo+

VS

Team Averages
Level 60
1,625 SR
1,631 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BUBBURITO
Chiron
Level 79
God Stats
3W - 1L
1,816 SR
Queue Stats
33W - 29L
1,771 Elo+
Party 1
Sylvanus
Sylvanus
H4LFSY
Sylvanus
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 127L
1,597 Elo+
Party 1
Shiva
Shiva
Scaathach-Skadi
Shiva
Level 82
God Stats
2W - 0L
1,808 SR
Queue Stats
47W - 29L
1,689 Elo+
Solo
Thanatos
Thanatos
SheistyShad
Thanatos
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 40L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GxdlyVVS
Izanami
7
0 / 4 / 0
4,289
429
2,279
6,044
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
JokiiTM
Horus
7
0 / 0 / 1
4,861
486
2,481
7,454
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SSBKage
Tsukuyomi
9
3 / 3 / 0
5,623
562
6,167
6,509
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
5,042
504
1,941
4,137
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,333
533
2,270
4,589
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 0
6,500
650
2,673
3,013
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
BUBBURITO
Chiron
9
1 / 2 / 3
5,365
537
6,568
6,686
1,724
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
H4LFSY
Sylvanus
9
2 / 0 / 3
5,800
580
2,856
5,829
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,156
616
3,815
5,952
3,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SheistyShad
Thanatos
10
3 / 0 / 3
6,340
634
4,064
6,223
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
0
3
W
Chiron
BUBBURITO
Chiron
1
2
3
1.25
L
Izanami
GxdlyVVS
Izanami
0
4
0
0
W
Sylvanus
H4LFSY
Sylvanus
2
0
3
3.5
L
Horus
JokiiTM
Horus
0
0
1
0.5
L
Tsukuyomi
SSBKage
Tsukuyomi
3
3
0
1
W
1
1
0
1
W
Thanatos
SheistyShad
Thanatos
3
0
3
4.5
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
19,976
28,733
Taken
27,703
10,257
Mitigated
11,060
10,570
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,673
119
0
250
3,013
785
152
955
2,058
38,699
0
W
Chiron
BUBBURITO
Chiron
6,568
2,721
346
1,844
6,686
1,724
196
0
6,672
0
36,089
L
Izanami
GxdlyVVS
Izanami
2,279
1,238
296
1,114
6,044
745
223
531
5,513
0
20,057
W
Sylvanus
H4LFSY
Sylvanus
2,856
606
611
2,331
5,829
3,101
69
0
5,829
11,836
0
L
Horus
JokiiTM
Horus
2,481
1,336
943
3,537
7,454
2,965
80
2,533
4,853
0
8,854
L
Tsukuyomi
SSBKage
Tsukuyomi
6,167
2,445
0
1,867
6,509
1,580
0
719
5,760
0
29,746
W
3,815
1,191
0
1,746
5,952
3,594
0
0
5,952
0
33,675
W
Thanatos
SheistyShad
Thanatos
4,064
1,099
0
6,836
6,223
1,856
0
986
5,237
0
22,656
L
1,941
349
0
586
4,137
1,175
0
1,508
2,489
23,795
0
L
2,270
840
0
2,227
4,589
3,792
0
0
4,589
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
30,161
235
Minions Killed
299
0
Camps Cleared
0
909,502
Distance Traveled
1,040,723
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,500
650
77
8
0
215,527
4
W
Chiron
5,365
537
56
6
0
198,965
2
L
Izanami
4,289
429
45
5
0
165,193
2
W
Sylvanus
5,800
580
23
2
0
175,903
0
L
Horus
4,861
486
14
1
0
207,839
0
L
Tsukuyomi
5,623
562
57
6
0
221,525
0
W
Shiva
6,156
616
85
9
0
206,288
0
W
Thanatos
6,340
634
58
6
0
244,040
0
L
Hera
5,042
504
54
5
0
167,483
0
L
Bellona
5,333
533
65
7
0
147,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role