Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Si Si Si Carnal
Ra
Level 25
God Stats
2W - 9L
1,256 SR
Queue Stats
38W - 72L
1,259 Elo+
Party 1
Ne Zha
Ne Zha
xxCANIMANxx
Ne Zha
Level 103
God Stats
3W - 10L
1,240 SR
Queue Stats
278W - 391L
1,324 Elo+
Party 1
Team Averages
Level 84
1,332 SR
1,361 Elo+

VS

Team Averages
Level 111
1,570 SR
1,431 Elo+
Chaac
Chaac
AsesinoBueno
Chaac
Level 106
God Stats
4W - 8L
1,879 SR
Queue Stats
18W - 33L
1,430 Elo+
Solo
Hou Yi
Hou Yi
Lord Hypereon
Hou Yi
Level 117
God Stats
2W - 3L
1,332 SR
Queue Stats
23W - 33L
1,432 Elo+
Party 2
Chang'e
Chang'e
Lord Macala
Chang'e
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 5 / 0
11,588
724
16,600
19,145
20,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 9 / 5
9,333
583
3,414
14,175
6,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
0 / 3 / 7
9,748
609
13,124
13,786
6,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
11,047
690
12,256
19,531
17,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 3 / 5
12,115
757
11,711
10,768
3,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Lord Macala
Chang'e
15
5 / 2 / 7
11,800
738
11,315
14,253
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
17
17
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
5
0
1.4
W
4
3
10
3
W
8
3
5
3.5
W
Chang'e
Lord Macala
Chang'e
5
2
7
4.25
L
1
9
5
0.39
L
Ne Zha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
35,282
47,106
Taken
44,552
33,938
Mitigated
25,247
7,695
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,600
5,918
0
3,958
19,145
20,904
14
5,222
13,923
0
44,062
W
12,256
2,808
0
5,227
19,531
17,410
74
2,114
16,853
0
32,534
W
11,711
5,113
0
0
10,768
3,532
1,786
1,555
9,019
0
39,900
W
Chang'e
Lord Macala
Chang'e
11,315
112
5,761
8,026
14,253
4,305
464
600
13,353
33,551
0
L
3,414
1,134
597
1,342
14,175
6,840
14
2,170
12,005
14,860
0
L
Ne Zha
13,124
3,245
0
1,798
13,786
6,194
0
4,488
9,298
0
38,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
34,962
113
Minions Killed
145
7
Camps Cleared
5
802,551
Distance Traveled
867,472
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,588
724
46
3
6
258,591
0
W
Chaac
11,047
690
32
2
1
308,930
2
W
Hou Yi
12,115
757
57
4
2
243,025
5
W
Chang'e
11,800
738
56
4
2
315,517
1
L
Ra
9,333
583
19
1
0
227,060
0
L
Ne Zha
9,748
609
48
3
1
316,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role