Player Matchup

Horus
Horus
Jerek
Horus
Level 145
God Stats
4W - 3L
1,795 SR
Queue Stats
23W - 18L
1,692 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rogziel333
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,648 SR
Queue Stats
27W - 23L
1,500 Elo+
Solo
Hercules
Hercules
SneakyFortunis
Hercules
Level 154
God Stats
0W - 3L
1,396 SR
Queue Stats
85W - 116L
1,413 Elo+
Party 1
Team Averages
Level 153
1,613 SR
1,535 Elo+

VS

Team Averages
Level 62
1,478 SR
1,425 Elo+
Camazotz
Camazotz
Sanitizerboi
Camazotz
Level 66
God Stats
2W - 5L
1,394 SR
Queue Stats
3W - 10L
1,281 Elo+
Party 2
Sol
Sol
ShockedFir72
Sol
Level 55
God Stats
2W - 7L
1,314 SR
Queue Stats
3W - 9L
1,305 Elo+
Party 2
Geb
Geb
SimpSlayer666
Geb
Level 64
God Stats
4W - 1L
1,726 SR
Queue Stats
84W - 43L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jerek
Horus
15
2 / 2 / 9
10,281
685
5,412
16,114
10,739
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Rogziel333
Morgan Le Fay
14
8 / 3 / 4
10,399
693
17,591
10,547
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
2 / 4 / 4
9,370
625
8,001
16,327
19,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Sanitizerboi
Camazotz
15
4 / 5 / 5
10,547
703
7,317
15,568
9,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 9
9,627
642
12,829
9,273
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 4
11,927
795
9,317
16,263
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
9
9
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Jerek
Horus
2
2
9
3.25
L
Morgan Le Fay
Rogziel333
Morgan Le Fay
8
3
4
3.33
W
Camazotz
Sanitizerboi
Camazotz
4
5
5
1.3
W
0
4
9
1.13
W
5
3
4
2.33
L
Hercules
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
29,463
42,988
Taken
41,104
35,358
Mitigated
30,641
17,475
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Jerek
Horus
5,412
2,301
4,576
6,053
16,114
10,739
348
10,198
5,916
0
22,136
L
Morgan Le Fay
Rogziel333
Morgan Le Fay
17,591
1,587
0
1,570
10,547
4,929
1,037
3,628
6,919
50,452
0
W
Camazotz
Sanitizerboi
Camazotz
7,317
1,704
0
7,393
15,568
9,274
578
6,652
8,592
116
23,779
W
12,829
4,705
0
3,343
9,273
2,502
2,124
5,278
3,951
41,275
0
W
9,317
1,139
512
2,935
16,263
18,865
80
6,063
9,825
25,119
0
L
Hercules
8,001
1,710
0
5,276
16,327
19,690
46
8,906
7,421
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
32,101
132
Minions Killed
109
8
Camps Cleared
3
754,489
Distance Traveled
795,033
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,281
685
35
2
2
273,904
2
L
Morgan Le Fay
10,399
693
69
5
3
228,951
4
W
Camazotz
10,547
703
21
1
3
284,666
1
W
Sol
9,627
642
70
5
0
255,576
0
W
Geb
11,927
795
18
1
0
254,791
3
L
Hercules
9,370
625
28
2
3
251,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role