Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Aisui
King Arthur
Platinum III
Level 160
God Stats
3W - 5L
1,602 SR
Queue Stats
144W - 129L
1,888 MMR
Party 1
Ullr
Ullr
Platinum V
LosPepeHands
Ullr
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 382L
1,786 MMR
Solo
Thoth
Thoth
Gold I
xXButterboyXx
Thoth
Gold I
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 81L
1,719 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,520 SR
1,679 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,616 SR
1,717 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Cr1sΡ
Bellona
Gold II
Level 160
God Stats
10W - 7L
1,727 SR
Queue Stats
174W - 204L
1,640 MMR
Solo
Agni
Agni
Platinum III
Taaoo
Agni
Platinum III
Level 107
God Stats
7W - 6L
1,576 SR
Queue Stats
119W - 123L
1,807 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
XSlayerXBossX
Ah Muzen Cab
Platinum I
Level 160
God Stats
8W - 7L
1,620 SR
Queue Stats
319W - 298L
1,819 MMR
Solo
Thanatos
Thanatos
Platinum III
starcruiser64
Thanatos
Platinum III
Level 101
God Stats
19W - 19L
1,656 SR
Queue Stats
846W - 860L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 2 / 1
9,180
540
3,783
12,538
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
 
Fafnir
11
1 / 3 / 3
7,706
453
3,616
13,368
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Aisui
King Arthur
14
0 / 7 / 1
8,024
472
8,702
19,981
9,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 0
8,583
505
1,134
12,893
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 2
7,693
453
6,582
13,031
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ShivaGilgameshChronosPersephone

VS

Bans
AtlasArachneCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 9
10,129
596
8,390
13,109
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Cr1sΡ
Bellona
17
7 / 0 / 5
11,603
683
12,998
12,890
17,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Taaoo
Agni
17
4 / 2 / 6
10,810
636
9,884
6,901
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
XSlayerXBossX
Ah Muzen Cab
17
4 / 1 / 6
11,584
681
12,057
9,093
3,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
starcruiser64
Thanatos
18
8 / 1 / 5
11,732
690
12,558
12,395
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
26
26
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
1
1.25
L
Fafnir
 
Fafnir
1
3
3
0.83
W
Ares
 
Ares
3
1
9
7.5
L
King Arthur
Aisui
King Arthur
0
7
1
0.07
W
Bellona
Cr1sΡ
Bellona
7
0
5
9.5
L
0
6
0
0
W
Agni
Taaoo
Agni
4
2
6
3.5
W
Ah Muzen Cab
XSlayerXBossX
Ah Muzen Cab
4
1
6
7
W
Thanatos
starcruiser64
Thanatos
8
1
5
10.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
55,887
71,811
Taken
54,388
35,365
Mitigated
43,402
13,125
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,783
737
0
4,115
12,538
4,274
0
3,718
8,820
0
72,345
L
Fafnir
 
Fafnir
3,616
1,021
0
2,750
13,368
14,738
0
6,633
6,735
10,327
0
W
Ares
 
Ares
8,390
423
0
2,768
13,109
13,618
487
4,919
8,190
19,583
0
L
King Arthur
Aisui
King Arthur
8,702
1,147
0
4,944
19,981
9,935
0
2,867
17,114
2,806
51,742
W
Bellona
Cr1sΡ
Bellona
12,998
3,903
0
6,561
12,890
17,312
1,657
1,201
11,689
0
74,548
L
1,134
254
0
459
12,893
3,197
587
272
12,621
0
70,179
W
Agni
Taaoo
Agni
9,884
1,118
0
2,199
6,901
2,469
2,723
3,677
3,224
79,920
0
W
Ah Muzen Cab
XSlayerXBossX
Ah Muzen Cab
12,057
4,461
0
3,593
9,093
3,931
6,303
1,379
7,714
0
88,004
W
Thanatos
starcruiser64
Thanatos
12,558
3,926
0
13,973
12,395
6,072
2,018
2,203
10,192
0
91,272
L
6,582
332
0
857
13,031
3,221
0
4,784
8,247
43,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
55,858
505
Minions Killed
576
0
Camps Cleared
0
1,647,274
Distance Traveled
1,696,028
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,180
540
142
8
0
371,324
1
L
Fafnir
7,706
453
17
1
0
337,756
3
W
Ares
10,129
596
20
1
0
326,242
8
L
King Arthur
8,024
472
107
6
0
322,247
2
W
Bellona
11,603
683
140
8
0
351,290
2
L
Ullr
8,583
505
147
9
0
301,330
1
W
Agni
10,810
636
138
8
0
311,749
7
W
Ah Muzen Cab
11,584
681
157
9
0
323,249
5
W
Thanatos
11,732
690
121
7
0
383,498
3
L
Thoth
7,693
453
92
5
0
314,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role