Player Matchup

Artio
Artio
DaRkNoVIC3
Artio
Level 143
God Stats
2W - 5L
1,271 SR
Queue Stats
514W - 552L
1,482 Elo+
Party 2
Hera
Hera
DarkLink710
Hera
Level 60
God Stats
7W - 11L
1,431 SR
Queue Stats
79W - 109L
1,371 Elo+
Solo
Medusa
Medusa
LEGGENDWOLF01
Medusa
Level 101
God Stats
60W - 69L
1,537 SR
Queue Stats
432W - 447L
1,488 Elo+
Party 2
Team Averages
Level 101
1,413 SR
1,447 Elo+

VS

Team Averages
Level 92
1,395 SR
1,434 Elo+
Sylvanus
Sylvanus
DonGee18
Sylvanus
Level 156
God Stats
6W - 8L
1,670 SR
Queue Stats
62W - 63L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sanitizerboi
Tsukuyomi
Level 66
God Stats
0W - 1L
1,180 SR
Queue Stats
3W - 10L
1,319 Elo+
Party 1
Sol
Sol
ShockedFir72
Sol
Level 55
God Stats
2W - 7L
1,334 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 0 / 10
8,862
739
6,514
13,793
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 7
8,578
715
10,994
5,267
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 5
8,961
747
6,988
9,175
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonGee18
Sylvanus
12
2 / 2 / 1
7,716
643
5,752
9,908
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Sanitizerboi
Tsukuyomi
10
0 / 6 / 2
6,676
556
7,419
9,887
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
7,306
609
7,467
9,367
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
1
0
10
6
W
4
1
7
7.5
L
Sylvanus
DonGee18
Sylvanus
2
2
1
1.25
W
6
2
5
4.25
L
Tsukuyomi
Sanitizerboi
Tsukuyomi
0
6
2
0.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
20,638
28,235
Taken
29,162
20,215
Mitigated
11,156
10,645
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,514
414
1,277
7,050
13,793
14,581
0
5,023
8,770
14,507
0
W
10,994
2,361
940
564
5,267
2,140
106
2,667
2,600
27,380
0
L
Sylvanus
DonGee18
Sylvanus
5,752
623
1,697
1,902
9,908
5,631
0
6,607
3,301
19,575
3,479
W
6,988
1,878
0
814
9,175
3,494
1,007
5,604
3,571
0
32,319
L
Tsukuyomi
Sanitizerboi
Tsukuyomi
7,419
1,754
0
1,363
9,887
3,063
0
6,663
3,224
0
25,195
L
7,467
1,956
0
2,007
9,367
2,462
0
4,678
4,689
20,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
21,698
116
Minions Killed
98
5
Camps Cleared
4
693,367
Distance Traveled
604,059
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,862
739
17
1
0
244,857
6
W
Hera
8,578
715
41
3
2
215,103
3
L
Sylvanus
7,716
643
45
4
1
201,937
3
W
Medusa
8,961
747
58
5
3
233,407
3
L
Tsukuyomi
6,676
556
27
2
1
200,731
2
L
Sol
7,306
609
26
2
2
201,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role