Player Matchup

Izanami
Izanami
Gold II
AutoSped
Izanami
Gold II
Level 114
God Stats
15W - 2L
1,782 SR
Queue Stats
114W - 89L
1,792 MMR
Solo
Serqet
Serqet
Silver V
Gekkers
Serqet
Silver V
Level 106
God Stats
1W - 1L
1,408 SR
Queue Stats
64W - 70L
1,283 MMR
Solo
Geb
Geb
Gold IV
Mialwe
Geb
Gold IV
Level 159
God Stats
4W - 3L
1,752 SR
Queue Stats
94W - 94L
1,290 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
OneFastCat
Baron Samedi
Gold IV
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,238 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
SilentSolos
Cu Chulainn
Platinum I
Level 147
God Stats
25W - 19L
1,737 SR
Queue Stats
153W - 135L
1,904 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,636 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,709 SR
1,505 MMR
Hercules
Hercules
Gold III
Beggin4APeggln
Hercules
Gold III
Level 159
God Stats
0W - 1L
1,837 SR
Queue Stats
108W - 103L
1,467 MMR
Solo
Janus
Janus
Silver I
M1DMA1IN
Janus
Silver I
Level 68
God Stats
1W - 2L
1,545 SR
Queue Stats
8W - 11L
1,521 MMR
Solo
Ullr
Ullr
Gold I
QuocamoIe
Ullr
Gold I
Level 159
God Stats
3W - 2L
1,845 SR
Queue Stats
38W - 19L
1,893 MMR
Solo
Khepri
Khepri
Gold IV
gaepanda
Khepri
Gold IV
Level 156
God Stats
6W - 5L
1,614 SR
Queue Stats
302W - 307L
1,227 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
zenitthh
Ao Kuang
Platinum V
Level 68
God Stats
14W - 8L
1,703 SR
Queue Stats
186W - 184L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AutoSped
Izanami
20
9 / 4 / 3
13,265
663
27,398
17,493
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Gekkers
Serqet
15
2 / 6 / 6
10,321
516
6,706
15,527
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Mialwe
Geb
15
3 / 4 / 7
10,515
526
3,633
19,099
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
OneFastCat
Baron Samedi
19
3 / 5 / 3
12,026
601
13,692
17,369
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SilentSolos
Cu Chulainn
19
5 / 1 / 8
12,794
640
14,959
15,024
17,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetThothAtlas

VS

Bans
CliodhnaLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 5 / 1
9,796
490
5,565
17,682
19,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
M1DMA1IN
Janus
17
5 / 6 / 5
10,611
531
11,296
12,904
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
20
8 / 3 / 2
12,741
637
18,102
19,200
5,171
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
gaepanda
Khepri
14
3 / 3 / 6
9,377
469
5,391
16,938
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
zenitthh
Ao Kuang
15
3 / 5 / 4
9,623
481
8,970
19,358
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
20
20
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AutoSped
Izanami
9
4
3
2.63
L
Hercules
1
5
1
0.3
W
Serqet
Gekkers
Serqet
2
6
6
0.83
L
Janus
M1DMA1IN
Janus
5
6
5
1.25
W
Geb
Mialwe
Geb
3
4
7
1.63
W
Baron Samedi
OneFastCat
Baron Samedi
3
5
3
0.9
L
Ullr
8
3
2
3
W
Cu Chulainn
SilentSolos
Cu Chulainn
5
1
8
9
L
Khepri
gaepanda
Khepri
3
3
6
2
L
Ao Kuang
zenitthh
Ao Kuang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,388
Damage
49,324
84,512
Taken
86,082
54,980
Mitigated
52,686
27,880
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AutoSped
Izanami
27,398
17,408
0
6,650
17,493
5,942
3,537
3,670
13,823
0
129,412
L
Hercules
5,565
797
0
3,792
17,682
19,224
120
2,425
15,077
0
60,009
W
Serqet
Gekkers
Serqet
6,706
1,772
0
4,445
15,527
5,585
156
7,483
7,856
0
50,846
L
Janus
M1DMA1IN
Janus
11,296
486
0
523
12,904
3,429
0
6,144
6,535
64,784
0
W
Geb
Mialwe
Geb
3,633
362
0
3,721
19,099
18,681
627
4,026
13,113
18,603
1,781
W
Baron Samedi
OneFastCat
Baron Samedi
13,692
1,524
1,563
5,280
17,369
7,384
2,082
9,253
7,777
101,187
0
L
Ullr
18,102
8,569
0
6,474
19,200
5,171
0
1,683
17,121
0
125,459
W
Cu Chulainn
SilentSolos
Cu Chulainn
14,959
2,349
0
6,221
15,024
17,388
68
3,843
10,767
1,251
84,905
L
Khepri
gaepanda
Khepri
5,391
705
0
2,071
16,938
18,254
0
3,763
12,958
21,518
0
L
Ao Kuang
zenitthh
Ao Kuang
8,970
1,775
0
2,351
19,358
6,608
0
3,649
15,483
82,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
52,148
619
Minions Killed
614
0
Camps Cleared
0
2,068,304
Distance Traveled
1,992,899
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,265
663
182
9
0
430,533
3
L
Hercules
9,796
490
133
7
0
389,933
8
W
Serqet
10,321
516
71
4
0
415,020
8
L
Janus
10,611
531
127
6
0
368,672
2
W
Geb
10,515
526
22
1
0
420,471
7
W
Baron Samedi
12,026
601
174
9
0
367,556
6
L
Ullr
12,741
637
210
11
0
399,127
6
W
Cu Chulainn
12,794
640
170
9
0
434,724
1
L
Khepri
9,377
469
30
2
0
402,049
9
L
Ao Kuang
9,623
481
114
6
0
433,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role