Player Matchup

Charybdis
Charybdis
Isaku03
Charybdis
Level 15
God Stats
4W - 3L
1,390 SR
Queue Stats
17W - 10L
1,531 Elo+
Party 1
Khepri
Khepri
ThekillerRhino
Khepri
Level 26
God Stats
4W - 2L
1,604 SR
Queue Stats
13W - 10L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Tremor_In_Fear
Nu Wa
Level 148
God Stats
3W - 0L
1,784 SR
Queue Stats
35W - 27L
1,554 Elo+
Party 1
Team Averages
Level 63
1,593 SR
1,550 Elo+

VS

Team Averages
Level 74
1,545 SR
1,399 Elo+
Janus
Janus
Esau3266
Janus
Level 141
God Stats
13W - 19L
1,368 SR
Queue Stats
339W - 377L
1,470 Elo+
Solo
Thor
Thor
Rum5002
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ThiccShane
Ymir
Level 80
God Stats
4W - 1L
1,766 SR
Queue Stats
11W - 10L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Isaku03
Charybdis
12
7 / 1 / 9
8,657
787
11,698
4,415
2,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 14
9,065
824
4,566
7,005
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 0 / 11
9,466
861
8,004
4,859
3,877
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Esau3266
Janus
11
1 / 3 / 0
7,081
644
4,438
7,463
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Rum5002
Thor
9
0 / 10 / 1
6,326
575
2,112
10,671
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 6 / 1
6,766
615
3,204
14,433
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Esau3266
Janus
1
3
0
0.33
W
Charybdis
Isaku03
Charybdis
7
1
9
11.5
L
Thor
Rum5002
Thor
0
10
1
0.05
W
4
0
14
11
L
0
6
1
0.08
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
9,754
16,279
Taken
32,567
13,070
Mitigated
17,138
2,408
Healing
1,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Esau3266
Janus
4,438
115
0
520
7,463
1,970
0
3,484
3,979
33,073
0
W
Charybdis
Isaku03
Charybdis
11,698
6,569
0
729
4,415
2,232
1,403
3,003
1,350
0
43,877
L
Thor
Rum5002
Thor
2,112
657
0
310
10,671
4,192
0
4,670
6,001
0
10,881
W
4,566
580
0
1,372
7,005
6,961
420
2,783
4,035
11,266
0
L
3,204
196
34
652
14,433
10,976
0
4,951
9,482
20,143
0
W
8,004
3,716
0
307
4,859
3,877
1,073
2,655
2,175
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
20,173
95
Minions Killed
104
4
Camps Cleared
4
554,119
Distance Traveled
466,224
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,081
644
54
5
4
193,547
1
W
Charybdis
8,657
787
48
4
0
156,189
2
L
Thor
6,326
575
13
1
0
124,612
1
W
Khepri
9,065
824
11
1
1
207,660
0
L
Ymir
6,766
615
37
3
0
148,065
0
W
Nu Wa
9,466
861
36
3
3
190,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role