Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Chrôm
Odin
Level 159
God Stats
38W - 6L
1,968 SR
Queue Stats
764W - 93L
2,177 Elo+
Party 1
Ra
Ra
TorresTex
Ra
Level 160
God Stats
16W - 1L
1,967 SR
Queue Stats
810W - 97L
2,132 Elo+
Party 1
Team Averages
Level 148
1,812 SR
1,936 Elo+

VS

Team Averages
Level 122
1,845 SR
1,833 Elo+
Aphrodite
Aphrodite
Azukitaaar
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,474 Elo+
Solo
Ne Zha
Ne Zha
Jаsper
Ne Zha
Level 158
God Stats
17W - 2L
2,129 SR
Queue Stats
763W - 171L
2,053 Elo+
Solo
Neith
Neith
Whoisthisuser
Neith
Level 120
God Stats
95W - 27L
1,906 SR
Queue Stats
342W - 183L
1,972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
8 / 1 / 8
8,578
858
13,050
8,314
2,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Chrôm
Odin
13
4 / 0 / 12
8,012
801
7,758
10,543
7,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 2 / 8
7,931
793
6,139
6,157
4,686
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azukitaaar
Aphrodite
9
1 / 8 / 2
6,607
661
4,311
10,461
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Jаsper
Ne Zha
9
0 / 5 / 2
6,173
617
5,726
11,201
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 1
7,289
729
8,512
8,135
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
8
12
L
Aphrodite
Azukitaaar
Aphrodite
1
8
2
0.25
W
Odin
Chrôm
Odin
4
0
12
10
L
Ne Zha
Jаsper
Ne Zha
0
5
2
0.2
W
4
2
8
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
18,549
25,014
Taken
29,797
15,163
Mitigated
13,224
7,910
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,050
6,680
0
1,892
8,314
2,739
957
1,658
6,475
0
33,853
L
Aphrodite
Azukitaaar
Aphrodite
4,311
531
1,650
2,924
10,461
3,715
0
2,304
8,157
12,241
0
W
Odin
Chrôm
Odin
7,758
1,693
0
3,250
10,543
7,738
123
2,214
8,101
0
15,311
L
Ne Zha
Jаsper
Ne Zha
5,726
956
0
1,631
11,201
6,204
0
3,410
7,791
0
16,737
W
6,139
817
977
1,791
6,157
4,686
1,200
735
5,358
33,462
0
L
8,512
3,549
0
1,374
8,135
3,305
0
741
7,394
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
20,069
136
Minions Killed
89
8
Camps Cleared
1
588,982
Distance Traveled
480,753
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,578
858
46
5
5
189,362
3
L
Aphrodite
6,607
661
30
3
0
152,238
0
W
Odin
8,012
801
16
2
2
197,502
0
L
Ne Zha
6,173
617
13
1
1
163,897
6
W
Ra
7,931
793
74
7
1
202,118
6
L
Neith
7,289
729
46
5
0
164,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role