Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MommyMilker1416
Hou Yi
Level 88
God Stats
3W - 3L
1,625 SR
Queue Stats
170W - 112L
1,638 Elo+
Party 1
He Bo
He Bo
Trollebos
He Bo
Level 158
God Stats
1W - 1L
1,567 SR
Queue Stats
85W - 68L
1,633 Elo+
Party 1
Team Averages
Level 128
1,564 SR
1,590 Elo+

VS

Team Averages
Level 92
1,525 SR
1,577 Elo+
Hades
Hades
THORN OF BLOOD
Hades
Level 148
God Stats
9W - 12L
1,507 SR
Queue Stats
234W - 272L
1,462 Elo+
Party 2
Da Ji
Da Ji
XxVbaby420xX
Da Ji
Level 12
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 5L
1,619 Elo+
Party 2
Osiris
Osiris
lil-Tuguy
Osiris
Level 117
God Stats
2W - 2L
1,423 SR
Queue Stats
53W - 62L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
7 / 0 / 8
8,390
839
7,902
8,771
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
10 / 2 / 9
8,879
888
9,147
6,855
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Trollebos
He Bo
11
2 / 3 / 14
7,451
745
7,579
5,973
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,044
704
8,276
11,741
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 10 / 2
6,394
639
2,861
9,643
3,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
lil-Tuguy
Osiris
11
3 / 4 / 2
7,084
708
6,390
9,432
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
5
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
8
11
W
10
2
9
7.25
L
1
6
4
0.5
W
He Bo
Trollebos
He Bo
2
3
14
3
L
1
10
2
0.2
L
Osiris
lil-Tuguy
Osiris
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
17,527
21,599
Taken
30,816
9,878
Mitigated
13,920
4,099
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,902
2,045
285
1,404
8,771
5,960
429
3,944
4,503
0
18,249
W
9,147
3,276
0
1,100
6,855
2,311
0
2,017
4,614
0
27,769
L
8,276
368
632
3,016
11,741
4,923
0
2,561
8,716
26,416
0
W
He Bo
Trollebos
He Bo
7,579
442
0
1,310
5,973
1,607
0
1,931
3,836
14,764
0
L
2,861
362
0
0
9,643
3,039
0
3,246
5,976
0
10,659
L
Osiris
lil-Tuguy
Osiris
6,390
1,360
0
1,083
9,432
5,958
0
1,605
7,505
0
10,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
20,522
86
Minions Killed
76
6
Camps Cleared
3
524,899
Distance Traveled
473,235
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,390
839
21
2
2
187,544
0
W
Hou Yi
8,879
888
45
5
2
178,416
0
L
Hades
7,044
704
55
6
0
151,273
1
W
He Bo
7,451
745
20
2
2
158,939
1
L
Da Ji
6,394
639
15
2
2
143,161
1
L
Osiris
7,084
708
6
1
1
178,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role