Player Matchup

Hera
Hera
BamDoofus
Hera
Level 108
God Stats
2W - 1L
1,498 SR
Queue Stats
83W - 44L
1,746 Elo+
Party 1
Cupid
Cupid
FlacoGamingYT
Cupid
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 36L
1,805 Elo+
Party 1
Chronos
Chronos
NoiselessGhoul
Chronos
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 30L
1,520 Elo+
Party 1
Mercury
Mercury
Tempuraboy
Mercury
Level 85
God Stats
1W - 3L
1,478 SR
Queue Stats
56W - 35L
1,872 Elo+
Party 1
Pele
Pele
TheGoKage
Pele
Level 64
God Stats
0W - 2L
1,564 SR
Queue Stats
32W - 17L
1,817 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,752 Elo+

VS

Team Averages
Level 95
1,475 SR
1,547 Elo+
Medusa
Medusa
AceRivera
Medusa
Level 148
God Stats
3W - 0L
1,772 SR
Queue Stats
174W - 170L
1,552 Elo+
Solo
Neith
Neith
EderBeou04
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
RapZHD
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Warde
Thoth
Level 143
God Stats
8W - 8L
1,103 SR
Queue Stats
498W - 534L
1,497 Elo+
Solo
Ares
Ares
flamedXprince
Ares
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 127L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
2 / 5 / 7
8,071
807
11,721
7,124
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 6
7,336
734
7,877
12,966
4,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 9
8,537
854
6,896
9,988
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Tempuraboy
Mercury
13
1 / 6 / 10
7,552
755
4,487
8,140
2,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
8 / 5 / 3
8,733
873
7,908
11,698
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceRivera
Medusa
17
7 / 3 / 13
10,276
1,028
10,236
9,066
4,160
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
4 / 3 / 19
9,539
954
9,374
11,221
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RapZHD
Baron Samedi
16
4 / 3 / 15
9,469
947
6,612
7,325
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Warde
Thoth
17
9 / 1 / 9
10,351
1,035
9,685
6,192
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 4 / 14
9,204
920
7,795
15,642
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
14
Kills
28
28
Deaths
14
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
AceRivera
Medusa
7
3
13
4.5
L
Hera
2
5
7
1.1
W
Neith
4
3
19
4.5
L
1
7
6
0.57
L
2
5
9
1.3
W
Baron Samedi
RapZHD
Baron Samedi
4
3
15
3.83
L
Mercury
Tempuraboy
Mercury
1
6
10
1
L
Pele
8
5
3
1.9
W
Thoth
Warde
Thoth
9
1
9
13.5
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
43,702
49,916
Taken
49,446
16,973
Mitigated
35,699
11,432
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AceRivera
Medusa
10,236
1,818
508
595
9,066
4,160
2,095
4,382
4,684
0
33,799
L
Hera
11,721
1,844
1,127
544
7,124
2,181
0
3,502
3,622
25,272
0
W
Neith
9,374
3,197
1,601
4,077
11,221
5,149
1,662
4,739
6,482
0
21,976
L
7,877
2,817
1,730
2,475
12,966
4,177
0
5,147
7,819
0
21,344
L
6,896
1,603
567
1,006
9,988
3,413
0
4,666
5,322
17,038
0
W
Baron Samedi
RapZHD
Baron Samedi
6,612
491
1,491
996
7,325
5,004
199
3,348
3,977
18,676
0
L
Mercury
Tempuraboy
Mercury
4,487
2,083
1,210
304
8,140
2,936
0
3,947
4,193
0
8,285
L
Pele
7,908
1,399
465
2,004
11,698
4,266
0
6,830
4,868
0
12,080
W
Thoth
Warde
Thoth
9,685
73
1,421
1,401
6,192
2,359
2,171
2,348
2,924
24,634
0
W
7,795
323
755
3,149
15,642
19,027
286
3,800
11,842
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
48,839
91
Minions Killed
128
0
Camps Cleared
0
929,904
Distance Traveled
987,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,276
1,028
45
5
0
211,661
0
L
Hera
8,071
807
31
3
0
206,565
4
W
Neith
9,539
954
27
3
0
189,620
1
L
Cupid
7,336
734
24
2
0
159,075
1
L
Chronos
8,537
854
25
3
0
183,448
0
W
Baron Samedi
9,469
947
17
2
0
190,059
1
L
Mercury
7,552
755
7
1
0
198,852
0
L
Pele
8,733
873
4
0
0
181,964
0
W
Thoth
10,351
1,035
34
3
0
214,033
2
W
Ares
9,204
920
5
1
0
182,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role