Player Matchup

Chaac
Chaac
AZAWRATH9616
Chaac
Level 48
God Stats
0W - 2L
1,562 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Scylla
Scylla
Inconspixous
Scylla
Level 44
God Stats
3W - 1L
1,396 SR
Queue Stats
33W - 28L
1,395 Elo+
Party 2
Artemis
Artemis
SyKo_KingKhaos
Artemis
Level 136
God Stats
2W - 2L
1,615 SR
Queue Stats
3W - 8L
1,000 Elo+
Party 2
Team Averages
Level 76
1,524 SR
1,209 Elo+

VS

Team Averages
Level 87
1,574 SR
1,499 Elo+
Awilix
Awilix
GoldenGrey5
Awilix
Level 14
God Stats
2W - 1L
1,600 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 1
Olorun
Olorun
Mack_Attack_0906
Olorun
Level 117
God Stats
11W - 20L
1,428 SR
Queue Stats
367W - 553L
1,322 Elo+
Solo
Sobek
Sobek
ThaWhiteOutlaw
Sobek
Level 129
God Stats
1W - 0L
1,694 SR
Queue Stats
183W - 141L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
9,945
710
13,331
17,427
17,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
14
2 / 5 / 8
9,444
675
9,748
7,865
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 10 / 3
10,135
724
13,684
13,709
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
14 / 4 / 4
12,709
908
20,381
18,056
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 10
10,012
715
7,968
14,360
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 12
10,478
748
5,928
18,399
22,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
15
Kills
19
19
Deaths
16
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
W
Awilix
14
4
4
4
L
Scylla
2
5
8
1.2
W
2
7
10
1
L
9
10
3
1.05
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
34,277
39,001
Taken
50,815
24,125
Mitigated
34,099
6,582
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,331
1,166
0
4,847
17,427
17,156
0
5,613
11,814
0
32,895
W
Awilix
20,381
8,389
0
3,049
18,056
7,401
1,144
2,395
15,661
0
58,352
L
Scylla
9,748
747
0
511
7,865
1,963
0
2,668
5,197
31,898
0
W
7,968
3,288
1,771
2,767
14,360
4,655
1,479
4,712
9,648
37,004
0
L
13,684
6,685
0
1,224
13,709
5,006
330
5,873
7,836
0
27,780
W
5,928
426
507
4,098
18,399
22,043
196
3,355
15,044
20,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
33,199
127
Minions Killed
141
5
Camps Cleared
6
696,105
Distance Traveled
762,794
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,945
710
35
3
0
253,565
5
W
Awilix
12,709
908
67
5
4
280,086
2
L
Scylla
9,444
675
62
4
3
243,128
3
W
Olorun
10,012
715
50
4
2
224,939
1
L
Artemis
10,135
724
30
2
2
199,412
2
W
Sobek
10,478
748
24
2
0
257,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role