Player Matchup

Thanatos
Thanatos
CompleteArsenal9
Thanatos
Level 69
God Stats
18W - 8L
1,322 SR
Queue Stats
75W - 73L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Galactivire
Cthulhu
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 238L
1,436 Elo+
Party 1
King Arthur
King Arthur
IMa1way5Hungryy
King Arthur
Level 68
God Stats
23W - 20L
1,300 SR
Queue Stats
334W - 357L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
cyclicranger
Baron Samedi
Level 43
God Stats
10W - 2L
1,512 SR
Queue Stats
54W - 45L
1,551 Elo+
Party 2
Artemis
Artemis
lizisdashizz
Artemis
Level 22
God Stats
34W - 49L
1,422 SR
Queue Stats
398W - 456L
1,387 Elo+
Party 1
Team Averages
Level 66
1,411 SR
1,462 Elo+

VS

Team Averages
Level 57
1,415 SR
1,362 Elo+
Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BigOlStatic
Jormungandr
Level 20
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 3
Ymir
Ymir
DiggngBread6
Ymir
Level 27
God Stats
9W - 11L
1,415 SR
Queue Stats
29W - 47L
1,190 Elo+
Party 3
Sun Wukong
Sun Wukong
XxJDOGxX85
Sun Wukong
Level 69
God Stats
49W - 46L
1,352 SR
Queue Stats
198W - 205L
1,383 Elo+
Party 3
Zhong Kui
Zhong Kui
robertarq
Zhong Kui
Level 120
God Stats
18W - 24L
1,558 SR
Queue Stats
454W - 498L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 2
12,435
592
20,708
17,955
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Galactivire
Cthulhu
15
1 / 0 / 13
10,534
502
11,583
12,917
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
IMa1way5Hungryy
King Arthur
16
1 / 2 / 3
10,496
500
6,612
18,024
13,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
cyclicranger
Baron Samedi
17
6 / 0 / 6
11,012
524
14,970
8,508
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
lizisdashizz
Artemis
16
2 / 0 / 5
9,430
449
8,483
7,116
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 4 / 1
7,569
360
2,844
10,511
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
BigOlStatic
Jormungandr
10
0 / 8 / 0
6,831
325
4,855
17,889
12,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 0
9,012
429
7,018
21,969
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
XxJDOGxX85
Sun Wukong
13
1 / 4 / 1
8,234
392
5,364
18,565
8,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
robertarq
Zhong Kui
16
1 / 6 / 1
9,540
454
9,270
18,391
9,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
28
Kills
3
3
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
1
0.13
L
Jormungandr
BigOlStatic
Jormungandr
0
8
0
0
W
18
1
2
19
L
1
6
0
0.17
W
Cthulhu
Galactivire
Cthulhu
1
0
13
7.5
W
King Arthur
IMa1way5Hungryy
King Arthur
1
2
3
1.25
L
Sun Wukong
XxJDOGxX85
Sun Wukong
1
4
1
0.38
W
Baron Samedi
cyclicranger
Baron Samedi
6
0
6
9
W
Artemis
lizisdashizz
Artemis
2
0
5
4.5
L
Zhong Kui
robertarq
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
29,351
64,520
Taken
87,325
43,621
Mitigated
55,228
31,311
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,844
261
2,141
1,311
10,511
7,752
80
3,789
6,722
19,394
0
L
Jormungandr
BigOlStatic
Jormungandr
4,855
1,628
0
1
17,889
12,946
22
4,307
13,582
28,305
0
W
20,708
7,452
0
20,533
17,955
9,420
51
4,817
13,138
0
102,791
L
7,018
1,046
62
5,268
21,969
15,550
507
7,183
14,786
48,958
0
W
Cthulhu
Galactivire
Cthulhu
11,583
1,042
344
2,913
12,917
14,967
31
3,178
9,739
45,928
8,269
W
King Arthur
IMa1way5Hungryy
King Arthur
6,612
1,168
0
1,389
18,024
13,238
367
10,179
7,845
0
57,229
L
Sun Wukong
XxJDOGxX85
Sun Wukong
5,364
630
344
2,932
18,565
8,990
320
6,551
12,014
0
32,785
W
Baron Samedi
cyclicranger
Baron Samedi
14,970
1,392
948
3,359
8,508
3,678
2,230
3,273
5,235
67,841
0
W
Artemis
lizisdashizz
Artemis
8,483
3,251
0
1,825
7,116
2,318
3,050
2,540
4,576
0
50,003
L
Zhong Kui
robertarq
Zhong Kui
9,270
684
0
5,806
18,391
9,990
0
3,221
15,170
70,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,907
Gold Earned
41,186
513
Minions Killed
363
0
Camps Cleared
0
1,931,951
Distance Traveled
1,676,295
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,569
360
20
1
0
304,227
3
L
Jormungandr
6,831
325
43
2
0
334,560
0
W
Thanatos
12,435
592
125
6
0
412,111
3
L
Ymir
9,012
429
116
6
0
328,252
0
W
Cthulhu
10,534
502
79
4
0
348,529
4
W
King Arthur
10,496
500
114
5
0
384,632
5
L
Sun Wukong
8,234
392
58
3
0
338,668
2
W
Baron Samedi
11,012
524
103
5
0
385,049
3
W
Artemis
9,430
449
92
4
0
401,630
1
L
Zhong Kui
9,540
454
126
6
0
370,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role