Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Rest-in-PowerOG
Hou Yi
Silver II
Level 160
God Stats
0W - 1L
1,217 SR
Queue Stats
90W - 86L
1,531 MMR
Solo
Janus
Janus
Gold III
lovelyanttt
Janus
Gold III
Level 117
God Stats
15W - 17L
1,573 SR
Queue Stats
94W - 102L
1,545 MMR
Solo
Ares
Ares
Gold IV
rawdigie
Ares
Gold IV
Level 158
God Stats
35W - 21L
1,580 SR
Queue Stats
502W - 529L
1,538 MMR
Solo
Loki
Loki
Silver II
xBLKHRT
Loki
Silver II
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
76W - 92L
1,545 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,474 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,522 SR
1,537 MMR
Chaac
Chaac
Platinum V
ChalkyCheese
Chaac
Platinum V
Level 136
God Stats
1W - 2L
1,268 SR
Queue Stats
100W - 106L
1,520 MMR
Solo
Sobek
Sobek
Gold I
GtFy-jeremy0112
Sobek
Gold I
Level 129
God Stats
15W - 13L
1,543 SR
Queue Stats
203W - 183L
1,532 MMR
Solo
Cupid
Cupid
Gold IV
KazuoTaoka_-
Cupid
Gold IV
Level 94
God Stats
11W - 6L
1,645 SR
Queue Stats
154W - 154L
1,406 MMR
Party 1
Awilix
Awilix
Gold III
NahhhhhhG
Awilix
Gold III
Level 145
God Stats
12W - 8L
1,596 SR
Queue Stats
209W - 201L
1,525 MMR
Solo
The Morrigan
The Morrigan
Gold III
iSoIo
The Morrigan
Gold III
Level 145
God Stats
3W - 2L
1,560 SR
Queue Stats
59W - 44L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 0
9,147
416
8,002
13,742
14,513
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 6 / 2
11,601
527
12,701
16,913
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 9 / 0
11,107
505
9,783
17,648
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
1 / 7 / 2
9,843
447
7,152
23,392
22,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
xBLKHRT
Loki
16
0 / 9 / 1
9,495
432
6,735
19,136
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothShivaKaliAtlas

VS

Bans
Zhong KuiArtioBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
13,889
631
14,129
25,173
27,053
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 17
12,838
584
6,231
22,945
30,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 1 / 12
14,516
660
17,262
20,007
9,116
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
NahhhhhhG
Awilix
20
8 / 2 / 9
15,072
685
14,827
17,016
7,452
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
iSoIo
The Morrigan
19
10 / 0 / 7
13,708
623
13,561
8,497
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
5
Kills
35
35
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
5
2
7
4.25
W
4
0
17
12.5
W
8
1
12
14
W
Awilix
NahhhhhhG
Awilix
8
2
9
6.25
L
1
6
2
0.33
W
The Morrigan
iSoIo
The Morrigan
10
0
7
13.5
L
2
9
0
0.22
L
Ares
1
7
2
0.29
L
Loki
xBLKHRT
Loki
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,373
Damage
66,010
90,831
Taken
93,638
53,638
Mitigated
77,485
16,328
Healing
46,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,002
1,505
0
2,353
13,742
14,513
0
950
12,792
0
61,710
W
14,129
2,194
0
13,169
25,173
27,053
2,632
3,097
21,914
0
85,534
W
6,231
924
311
12,462
22,945
30,393
717
7,035
15,712
27,111
0
W
17,262
11,160
933
12,477
20,007
9,116
8,638
4,290
15,657
0
118,040
W
Awilix
NahhhhhhG
Awilix
14,827
5,656
0
3,813
17,016
7,452
505
3,850
13,088
0
130,294
L
12,701
8,826
0
3,120
16,913
5,499
0
1,493
15,420
0
100,134
W
The Morrigan
iSoIo
The Morrigan
13,561
3,691
0
3,562
8,497
3,471
4,004
4,043
4,370
86,602
6,871
L
9,783
366
0
1,206
17,648
5,039
0
2,385
15,263
80,814
0
L
Ares
7,152
384
234
4,950
23,392
22,570
0
6,169
17,223
43,740
0
L
Loki
xBLKHRT
Loki
6,735
638
0
4,465
19,136
6,017
920
4,532
14,604
0
68,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
70,023
612
Minions Killed
693
0
Camps Cleared
0
1,977,875
Distance Traveled
2,219,301
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,147
416
121
6
0
367,567
4
W
Chaac
13,889
631
165
8
0
413,531
6
W
Sobek
12,838
584
41
2
0
457,882
8
W
Cupid
14,516
660
172
8
0
404,377
6
W
Awilix
15,072
685
167
8
0
503,063
5
L
Hou Yi
11,601
527
151
7
0
374,485
2
W
The Morrigan
13,708
623
148
7
0
440,448
1
L
Janus
11,107
505
160
7
0
418,444
6
L
Ares
9,843
447
47
2
0
398,894
1
L
Loki
9,495
432
133
6
0
418,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role