Player Matchup

Geb
Geb
DeadIyCheese
Geb
Level 120
God Stats
0W - 1L
1,774 SR
Queue Stats
75W - 64L
1,573 Elo+
Party 2
Shiva
Shiva
MichaelKilo
Shiva
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 8L
1,170 Elo+
Party 2
Zeus
Zeus
Th4wKk
Zeus
Level 18
God Stats
2W - 4L
1,584 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pepperliciouss
Tsukuyomi
Level 76
God Stats
7W - 7L
1,637 SR
Queue Stats
89W - 82L
1,550 Elo+
Party 2
Charybdis
Charybdis
silentjm
Charybdis
Level 29
God Stats
0W - 3L
1,675 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Team Averages
Level 57
1,634 SR
1,390 Elo+

VS

Team Averages
Level 85
1,578 SR
1,540 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BDCAtomic
Discordia
Level 64
God Stats
5W - 2L
1,593 SR
Queue Stats
16W - 14L
1,558 Elo+
Party 1
Rama
Rama
SapphicClaire
Rama
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 141L
1,583 Elo+
Solo
Eset
Eset
auhmfhamsandwich
Eset
Level 25
God Stats
115W - 82L
1,689 SR
Queue Stats
151W - 116L
1,540 Elo+
Party 1
Ymir
Ymir
luuwee
Ymir
Level 62
God Stats
2W - 3L
1,610 SR
Queue Stats
81W - 63L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
7,874
716
8,026
15,156
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 6
7,837
712
5,619
13,553
11,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Th4wKk
Zeus
13
5 / 6 / 4
7,723
702
8,499
8,694
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
pepperliciouss
Tsukuyomi
14
3 / 6 / 6
8,067
733
6,618
10,403
3,910
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
silentjm
Charybdis
15
1 / 4 / 0
8,152
741
2,041
10,047
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 3 / 7
8,679
789
7,934
12,255
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
BDCAtomic
Discordia
17
3 / 0 / 6
9,276
843
6,991
2,678
950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 14
9,289
844
8,074
7,432
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 6 / 15
10,036
912
19,073
10,302
4,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
luuwee
Ymir
16
6 / 3 / 11
9,320
847
7,703
12,099
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
12
Kills
24
24
Deaths
12
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
7
2.5
W
Discordia
BDCAtomic
Discordia
3
0
6
6
L
1
5
8
1
L
2
3
6
1.67
W
3
0
14
10
L
Zeus
Th4wKk
Zeus
5
6
4
1.17
W
8
6
15
2.58
W
Ymir
luuwee
Ymir
6
3
11
3.83
L
Tsukuyomi
pepperliciouss
Tsukuyomi
3
6
6
1
L
Charybdis
silentjm
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
49,775
57,853
Taken
44,766
38,337
Mitigated
24,902
5,489
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,934
2,439
0
741
12,255
9,423
650
3,901
6,964
0
28,590
W
Discordia
BDCAtomic
Discordia
6,991
448
337
393
2,678
950
764
1,213
1,419
38,323
0
L
8,026
927
0
3,313
15,156
16,807
0
7,819
7,108
17,090
0
L
5,619
660
84
1,151
13,553
11,009
0
7,447
6,018
0
19,640
W
8,074
6,274
0
5,193
7,432
2,739
2,019
3,113
4,135
0
32,746
L
Zeus
Th4wKk
Zeus
8,499
789
0
57
8,694
2,936
0
5,325
3,227
14,883
0
W
19,073
1,591
859
1,718
10,302
4,608
548
3,361
6,818
35,254
0
W
Ymir
luuwee
Ymir
7,703
689
0
370
12,099
7,182
412
4,247
7,705
20,225
0
L
Tsukuyomi
pepperliciouss
Tsukuyomi
6,618
290
0
259
10,403
3,910
172
5,982
4,230
0
21,848
L
Charybdis
silentjm
Charybdis
2,041
598
0
625
10,047
3,675
1,635
6,544
3,503
0
26,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
46,600
159
Minions Killed
224
0
Camps Cleared
0
1,080,965
Distance Traveled
1,118,168
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,679
789
35
3
0
234,292
3
W
Discordia
9,276
843
76
7
0
223,731
0
L
Geb
7,874
716
20
2
0
208,484
1
L
Shiva
7,837
712
30
3
0
255,179
0
W
Rama
9,289
844
54
5
0
214,535
4
L
Zeus
7,723
702
17
2
0
181,538
0
W
Eset
10,036
912
35
3
0
215,741
2
W
Ymir
9,320
847
24
2
0
229,869
4
L
Tsukuyomi
8,067
733
23
2
0
228,679
0
L
Charybdis
8,152
741
69
6
0
207,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role