Player Matchup

Merlin
Merlin
DaddysLilBoyToy
Merlin
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 145L
1,706 Elo+
Party 1
Ullr
Ullr
Efficienado
Ullr
Level 147
God Stats
6W - 3L
1,309 SR
Queue Stats
209W - 79L
1,725 Elo+
Party 1
Geb
Geb
TheGing3r
Geb
Level 126
God Stats
4W - 1L
1,319 SR
Queue Stats
323W - 171L
1,715 Elo+
Party 1
Team Averages
Level 137
1,376 SR
1,715 Elo+

VS

Team Averages
Level 90
1,500 SR
1,481 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ophink
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Terra
Terra
pickaxe120
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 253L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,497
916
3,506
3,042
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 4
5,822
970
6,547
6,568
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 2 / 8
5,577
930
3,284
7,523
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 4 / 4
5,092
849
2,942
5,476
1,632
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ophink
Ah Puch
7
1 / 4 / 2
4,837
806
5,551
4,166
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Terra
9
2 / 0 / 3
5,536
923
3,658
6,772
4,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
4
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
4
0.75
W
4
1
2
5
W
4
2
4
3
L
Ah Puch
Ophink
Ah Puch
1
4
2
0.5
W
0
2
8
2
L
Terra
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,337
Damage
12,151
17,133
Taken
16,414
8,398
Mitigated
6,738
3,053
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,942
1,118
0
381
5,476
1,632
0
2,318
3,158
0
16,449
W
3,506
164
0
0
3,042
938
0
1,288
1,686
13,852
0
W
6,547
2,111
0
1,398
6,568
2,455
0
3,632
2,730
0
16,087
L
Ah Puch
Ophink
Ah Puch
5,551
563
0
265
4,166
1,065
24
1,672
2,494
10,545
0
W
3,284
561
0
1,655
7,523
5,005
0
3,969
3,318
9,276
0
L
Terra
3,658
554
474
1,252
6,772
4,041
0
3,241
3,531
8,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,896
Gold Earned
15,465
67
Minions Killed
54
3
Camps Cleared
3
357,692
Distance Traveled
351,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,092
849
29
5
2
115,778
3
W
Merlin
5,497
916
27
5
1
107,688
0
W
Ullr
5,822
970
28
5
2
122,225
3
L
Ah Puch
4,837
806
17
3
0
92,980
0
W
Geb
5,577
930
12
2
0
127,779
3
L
Terra
5,536
923
8
1
1
142,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role