Player Matchup

Thoth
Thoth
Bronze III
BNR SILLY
Thoth
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1
Skadi
Skadi
Bronze III
Bedbuggs
Skadi
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,478 MMR
Party 1
Terra
Terra
Bronze III
doboqop
Terra
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,500 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,593 SR
1,363 MMR
Amaterasu
Amaterasu
Gold V
YuriLowell102
Amaterasu
Gold V
Level 129
God Stats
22W - 13L
1,677 SR
Queue Stats
97W - 97L
1,445 MMR
Party 2
Vamana
Vamana
Gold V
ZXXTONICXXZ
Vamana
Gold V
Level 121
God Stats
1W - 1L
1,577 SR
Queue Stats
82W - 93L
1,373 MMR
Party 2
Ymir
Ymir
Silver II
kingkilla138001
Ymir
Silver II
Level 124
God Stats
2W - 1L
1,526 SR
Queue Stats
11W - 14L
1,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BNR SILLY
Thoth
14
5 / 6 / 5
9,826
756
14,597
11,470
4,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Bedbuggs
Skadi
14
4 / 4 / 6
9,904
762
12,463
8,733
3,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Terra
doboqop
Terra
14
1 / 3 / 8
9,622
740
6,052
14,401
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtemisGebSolShivaDiscordia

VS

Bans
GaneshaBacchusHorusPersephoneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
YuriLowell102
Amaterasu
14
4 / 5 / 4
9,394
723
8,013
14,343
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
15
4 / 2 / 4
10,136
780
10,735
15,867
12,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 3
10,569
813
9,098
18,002
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
10
Kills
13
13
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
BNR SILLY
Thoth
5
6
5
1.25
L
Skadi
Bedbuggs
Skadi
4
4
6
1.75
W
Amaterasu
YuriLowell102
Amaterasu
4
5
4
1.2
W
Vamana
4
2
4
3
L
Terra
doboqop
Terra
1
3
8
1.67
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
27,846
34,604
Taken
48,212
22,592
Mitigated
43,615
7,381
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BNR SILLY
Thoth
14,597
1,584
111
1,333
11,470
4,444
236
3,283
8,187
29,071
0
L
Skadi
Bedbuggs
Skadi
12,463
5,606
0
804
8,733
3,500
310
2,080
6,653
0
35,849
W
Amaterasu
YuriLowell102
Amaterasu
8,013
3,097
459
2,816
14,343
12,205
529
6,486
7,857
0
33,279
W
Vamana
10,735
5,185
1,024
5,952
15,867
12,287
1,017
7,664
8,203
48
43,581
L
Terra
doboqop
Terra
6,052
994
1,336
3,797
14,401
14,648
52
3,766
10,635
17,371
0
W
9,098
2,343
401
4,390
18,002
19,123
0
7,353
10,649
33,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
30,099
109
Minions Killed
148
2
Camps Cleared
10
652,240
Distance Traveled
729,407
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,826
756
35
3
1
209,124
0
L
Skadi
9,904
762
44
3
1
194,094
0
W
Amaterasu
9,394
723
45
3
5
261,162
3
W
Vamana
10,136
780
55
4
3
252,314
3
L
Terra
9,622
740
30
2
0
249,022
2
W
Ymir
10,569
813
48
4
2
215,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role