Player Matchup

Odin
Odin
McLuVeN TAPATIO
Odin
Level 104
God Stats
2W - 0L
1,747 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 2
Vulcan
Vulcan
Ye11owCrash10
Vulcan
Level 125
God Stats
1W - 0L
1,810 SR
Queue Stats
11W - 12L
1,563 Elo+
Party 2
Loki
Loki
Zigfrid PK
Loki
Level 143
God Stats
11W - 6L
1,457 SR
Queue Stats
736W - 715L
1,514 Elo+
Solo
Zeus
Zeus
icantfindmylag
Zeus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,668 Elo+
Party 2
King Arthur
King Arthur
xSituatedBat
King Arthur
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 2
Team Averages
Level 122
1,560 SR
1,565 Elo+

VS

Team Averages
Level 105
1,509 SR
1,543 Elo+
Kukulkan
Kukulkan
Randy Bobandy66
Kukulkan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,504 Elo+
Solo
Thanatos
Thanatos
Seikoose
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,569 Elo+
Party 1
Tiamat
Tiamat
kurokillua
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,569 Elo+
Party 1
Achilles
Achilles
rudeone99
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,545 Elo+
Party 3
Vulcan
Vulcan
v SyN3rgY v
Vulcan
Level 159
God Stats
5W - 9L
1,545 SR
Queue Stats
417W - 444L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
13,573
798
11,589
12,712
9,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 5 / 13
11,974
704
17,170
10,968
4,039
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 17
11,508
677
10,556
11,557
4,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 3 / 17
15,214
895
29,375
20,499
7,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xSituatedBat
King Arthur
20
7 / 4 / 17
12,499
735
7,929
16,844
14,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 7 / 4
13,234
778
14,565
14,925
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Seikoose
Thanatos
16
2 / 10 / 7
9,792
576
9,903
17,717
5,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
kurokillua
Tiamat
19
2 / 6 / 9
10,618
625
6,134
16,053
15,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
rudeone99
Achilles
17
1 / 6 / 6
9,736
573
5,447
18,755
27,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
18
5 / 8 / 6
11,524
678
21,675
15,008
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
37
Kills
19
19
Deaths
37
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Kukulkan
9
7
4
1.57
L
Thanatos
Seikoose
Thanatos
2
10
7
0.55
W
5
5
13
2.3
W
2
4
17
2.63
W
13
3
17
7.17
L
Tiamat
kurokillua
Tiamat
2
6
9
1.08
L
Achilles
rudeone99
Achilles
1
6
6
0.67
L
Vulcan
5
8
6
1
W
King Arthur
xSituatedBat
King Arthur
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,619
Damage
57,724
72,580
Taken
82,458
39,931
Mitigated
59,318
25,656
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,589
979
2,803
3,249
12,712
9,135
825
6,429
6,033
0
32,890
L
Kukulkan
14,565
913
3,654
2,530
14,925
5,378
162
9,906
5,019
53,733
0
L
Thanatos
Seikoose
Thanatos
9,903
2,202
396
6,628
17,717
5,876
0
9,960
7,757
0
16,399
W
17,170
5,036
1,066
1,274
10,968
4,039
1,226
8,091
2,849
42,198
0
W
10,556
1,169
2,345
2,475
11,557
4,191
1,269
6,187
5,236
0
23,750
W
29,375
859
1,066
8,207
20,499
7,923
542
12,563
7,611
65,389
0
L
Tiamat
kurokillua
Tiamat
6,134
919
608
2,426
16,053
15,452
0
8,391
7,662
17,013
0
L
Achilles
rudeone99
Achilles
5,447
776
1,183
3,855
18,755
27,437
0
9,912
8,843
0
8,102
L
Vulcan
21,675
6,254
220
2,586
15,008
5,175
46
8,376
6,632
39,758
0
W
King Arthur
xSituatedBat
King Arthur
7,929
1,265
1,414
1,757
16,844
14,643
1,032
9,104
7,471
0
18,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
54,904
245
Minions Killed
169
0
Camps Cleared
0
1,558,168
Distance Traveled
1,350,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,573
798
49
3
0
332,130
0
L
Kukulkan
13,234
778
75
4
0
269,222
1
L
Thanatos
9,792
576
14
1
0
289,798
0
W
Vulcan
11,974
704
61
4
0
310,165
0
W
Loki
11,508
677
34
2
0
276,277
0
W
Zeus
15,214
895
86
5
0
300,825
0
L
Tiamat
10,618
625
34
2
0
277,531
0
L
Achilles
9,736
573
2
0
0
267,127
0
L
Vulcan
11,524
678
44
3
0
246,926
0
W
King Arthur
12,499
735
15
1
0
338,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role