Player Matchup

Fenrir
Fenrir
Jahbri90
Fenrir
Level 129
God Stats
13W - 5L
1,564 SR
Queue Stats
367W - 318L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
MachineQuill IG
Danzaburou
Level 23
God Stats
4W - 1L
1,715 SR
Queue Stats
116W - 93L
1,603 Elo+
Party 3
Sun Wukong
Sun Wukong
Otto Von Doom
Sun Wukong
Level 103
God Stats
5W - 2L
1,639 SR
Queue Stats
85W - 86L
1,411 Elo+
Party 1
Skadi
Skadi
TimMe87
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,390 Elo+
Party 1
Bacchus
Bacchus
Tinko Poof
Bacchus
Level 105
God Stats
12W - 5L
1,709 SR
Queue Stats
293W - 247L
1,622 Elo+
Party 3
Team Averages
Level 80
1,625 SR
1,525 Elo+

VS

Team Averages
Level 73
1,508 SR
1,288 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CaliKing1307
Rama
Level 16
God Stats
1W - 2L
1,274 SR
Queue Stats
62W - 79L
1,197 Elo+
Party 2
Set
Set
ClutchDragonRyu
Set
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,062 Elo+
Party 2
Ganesha
Ganesha
Kreiina
Ganesha
Level 144
God Stats
10W - 11L
1,552 SR
Queue Stats
720W - 787L
1,408 Elo+
Solo
Medusa
Medusa
NikeAndJelly
Medusa
Level 94
God Stats
1W - 2L
1,715 SR
Queue Stats
36W - 53L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jahbri90
Fenrir
20
21 / 3 / 18
13,607
907
33,512
20,604
25,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
MachineQuill IG
Danzaburou
19
9 / 4 / 17
12,315
821
24,120
15,346
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Otto Von Doom
Sun Wukong
19
3 / 2 / 27
11,599
773
12,343
25,924
19,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
TimMe87
Skadi
18
4 / 6 / 18
11,336
756
13,967
13,185
5,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Tinko Poof
Bacchus
18
6 / 2 / 24
11,233
749
16,207
16,086
26,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 7 / 9
11,245
750
17,367
27,586
34,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 9 / 9
10,286
686
10,712
16,739
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 11 / 6
10,354
690
7,684
24,120
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
Kreiina
Ganesha
18
1 / 6 / 15
10,304
687
12,347
26,371
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
14
4 / 10 / 5
9,643
643
20,711
17,864
6,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
61
43
Kills
17
17
Deaths
43
104
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
7
9
1.21
L
2
9
9
0.72
L
6
11
6
0.82
W
Fenrir
Jahbri90
Fenrir
21
3
18
10
L
Ganesha
Kreiina
Ganesha
1
6
15
1.42
W
Danzaburou
MachineQuill IG
Danzaburou
9
4
17
4.38
L
Medusa
4
10
5
0.65
W
Sun Wukong
Otto Von Doom
Sun Wukong
3
2
27
8.25
W
Skadi
TimMe87
Skadi
4
6
18
2.17
W
Bacchus
Tinko Poof
Bacchus
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,149
Damage
68,821
91,145
Taken
112,680
83,807
Mitigated
85,451
40,035
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,367
1,699
341
7,665
27,586
34,112
20
3,936
23,262
5,331
36,739
L
10,712
6,046
350
2,660
16,739
5,653
28
4,103
12,471
0
23,693
L
7,684
3,466
345
1,239
24,120
12,645
24
4,212
19,718
0
9,464
W
Fenrir
Jahbri90
Fenrir
33,512
13,694
1,705
6,190
20,604
25,287
1,279
4,371
15,974
0
44,144
L
Ganesha
Kreiina
Ganesha
12,347
617
2,136
8,152
26,371
26,889
46
2,599
23,347
27,193
0
W
Danzaburou
MachineQuill IG
Danzaburou
24,120
11,553
3,056
5,012
15,346
7,376
2,640
2,746
12,435
0
47,356
L
Medusa
20,711
8,770
343
3,188
17,864
6,152
0
1,357
16,262
0
30,154
W
Sun Wukong
Otto Von Doom
Sun Wukong
12,343
2,160
4,215
12,539
25,924
19,446
112
2,818
22,994
0
18,889
W
Skadi
TimMe87
Skadi
13,967
4,769
3,237
1,202
13,185
5,579
1,453
3,054
10,131
0
29,223
W
Bacchus
Tinko Poof
Bacchus
16,207
1,355
1,517
1,362
16,086
26,119
974
1,736
14,229
22,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
51,832
120
Minions Killed
123
0
Camps Cleared
0
1,419,709
Distance Traveled
1,073,308
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,245
750
56
4
0
260,055
0
L
Rama
10,286
686
28
2
0
192,195
0
L
Set
10,354
690
14
1
0
206,727
0
W
Fenrir
13,607
907
16
1
0
298,497
0
L
Ganesha
10,304
687
2
0
0
231,409
3
W
Danzaburou
12,315
821
36
2
0
243,503
0
L
Medusa
9,643
643
23
2
0
182,922
2
W
Sun Wukong
11,599
773
16
1
0
323,401
1
W
Skadi
11,336
756
36
2
0
259,851
0
W
Bacchus
11,233
749
16
1
0
294,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role