Player Matchup

Tiamat
Tiamat
Jaragonn
Tiamat
Level 102
God Stats
2W - 2L
1,468 SR
Queue Stats
101W - 82L
1,597 Elo+
Party 3
Bastet
Bastet
Zorkky
Bastet
Level 61
God Stats
3W - 2L
1,196 SR
Queue Stats
94W - 70L
1,588 Elo+
Party 3
Shiva
Shiva
ewayLHT
Shiva
Level 23
God Stats
10W - 5L
1,273 SR
Queue Stats
77W - 63L
1,578 Elo+
Party 2
Neith
Neith
playboytokyo
Neith
Level 66
God Stats
4W - 3L
1,640 SR
Queue Stats
151W - 117L
1,646 Elo+
Party 2
Kuzenbo
Kuzenbo
skeetermageetr
Kuzenbo
Level 26
God Stats
1W - 0L
1,330 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 3
Team Averages
Level 56
1,381 SR
1,581 Elo+

VS

Team Averages
Level 54
1,425 SR
1,520 Elo+
Atlas
Atlas
Corblixx
Atlas
Level 66
God Stats
6W - 11L
1,205 SR
Queue Stats
123W - 107L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Jiffsahoy
Gilgamesh
Level 8
God Stats
0W - 3L
1,265 SR
Queue Stats
98W - 91L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Mafadox
Baron Samedi
Level 102
God Stats
10W - 7L
1,575 SR
Queue Stats
214W - 213L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sadiohachan
Kumbhakarna
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
40W - 42L
1,525 Elo+
Party 1
Charybdis
Charybdis
SethTheDiabetic
Charybdis
Level 85
God Stats
1W - 1L
1,581 SR
Queue Stats
77W - 51L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaragonn
Tiamat
15
8 / 1 / 3
8,936
638
8,453
6,518
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Zorkky
Bastet
13
3 / 1 / 6
7,933
567
5,560
9,229
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
ewayLHT
Shiva
14
2 / 3 / 2
8,385
599
7,076
11,269
5,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 3
8,498
607
7,403
6,481
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 9
7,661
547
3,742
6,963
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Corblixx
Atlas
11
1 / 3 / 2
6,550
468
5,235
10,633
9,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Jiffsahoy
Gilgamesh
14
5 / 2 / 0
8,038
574
5,258
10,261
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mafadox
Baron Samedi
11
0 / 6 / 2
6,784
485
4,910
9,810
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Sadiohachan
Kumbhakarna
8
0 / 5 / 1
5,171
369
650
9,189
5,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
SethTheDiabetic
Charybdis
12
0 / 4 / 0
6,805
486
2,455
9,697
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
6
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
Corblixx
Atlas
1
3
2
0.67
W
Tiamat
Jaragonn
Tiamat
8
1
3
9.5
L
Gilgamesh
Jiffsahoy
Gilgamesh
5
2
0
2.5
L
Baron Samedi
Mafadox
Baron Samedi
0
6
2
0.17
L
Kumbhakarna
Sadiohachan
Kumbhakarna
0
5
1
0.1
L
Charybdis
SethTheDiabetic
Charybdis
0
4
0
0
W
Bastet
Zorkky
Bastet
3
1
6
6
W
Shiva
ewayLHT
Shiva
2
3
2
1
W
5
1
3
6.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,234
Damage
18,508
40,460
Taken
49,590
22,549
Mitigated
24,384
17,340
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Corblixx
Atlas
5,235
2,173
334
2,305
10,633
9,341
0
415
10,218
28,100
0
W
Tiamat
Jaragonn
Tiamat
8,453
1,071
0
2,880
6,518
3,469
0
1,941
4,372
52,908
0
L
Gilgamesh
Jiffsahoy
Gilgamesh
5,258
1,948
0
611
10,261
3,722
0
1,437
8,824
0
53,099
L
Baron Samedi
Mafadox
Baron Samedi
4,910
120
194
2,220
9,810
3,230
0
5,667
4,143
40,366
0
L
Kumbhakarna
Sadiohachan
Kumbhakarna
650
164
0
0
9,189
5,860
344
3,784
5,405
7,877
0
L
Charybdis
SethTheDiabetic
Charybdis
2,455
1,593
0
3,447
9,697
2,231
605
892
8,805
0
46,896
W
Bastet
Zorkky
Bastet
5,560
1,684
0
4,547
9,229
2,643
1,353
1,850
7,238
0
42,728
W
Shiva
ewayLHT
Shiva
7,076
1,614
0
4,557
11,269
5,896
0
5,362
5,867
0
51,205
W
7,403
1,742
0
3,104
6,481
2,213
1,039
257
6,224
0
58,615
W
3,742
1,913
10
2,242
6,963
8,328
802
1,038
5,792
12,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
33,348
415
Minions Killed
318
0
Camps Cleared
0
1,409,579
Distance Traveled
1,234,789
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,550
468
38
3
0
218,111
0
W
Tiamat
8,936
638
96
7
0
295,255
5
L
Gilgamesh
8,038
574
99
7
0
292,046
3
L
Baron Samedi
6,784
485
76
5
0
226,864
1
L
Kumbhakarna
5,171
369
11
1
0
257,322
0
L
Charybdis
6,805
486
94
7
0
240,446
4
W
Bastet
7,933
567
86
6
0
328,583
5
W
Shiva
8,385
599
112
8
0
256,830
3
W
Neith
8,498
607
106
8
0
254,093
2
W
Kuzenbo
7,661
547
15
1
0
274,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role