Player Matchup

Sun Wukong
Sun Wukong
DootDootGangGang
Sun Wukong
Level 86
God Stats
1W - 1L
1,612 SR
Queue Stats
107W - 60L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
FesteringRat
Jormungandr
Level 79
God Stats
13W - 8L
1,785 SR
Queue Stats
120W - 71L
1,780 Elo+
Party 1
He Bo
He Bo
Jazaque
He Bo
Level 126
God Stats
4W - 1L
1,988 SR
Queue Stats
96W - 53L
1,708 Elo+
Party 1
Team Averages
Level 97
1,795 SR
1,737 Elo+

VS

Team Averages
Level 136
1,616 SR
1,515 Elo+
Anubis
Anubis
Knomz
Anubis
Level 154
God Stats
3W - 0L
1,795 SR
Queue Stats
4W - 3L
1,563 Elo+
Solo
Nemesis
Nemesis
MonkeyDHaytham
Nemesis
Level 160
God Stats
12W - 15L
1,579 SR
Queue Stats
475W - 471L
1,556 Elo+
Solo
Shiva
Shiva
Pahala
Shiva
Level 95
God Stats
24W - 20L
1,473 SR
Queue Stats
454W - 528L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DootDootGangGang
Sun Wukong
19
2 / 8 / 9
15,562
622
13,038
26,528
27,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
FesteringRat
Jormungandr
20
6 / 0 / 6
17,595
704
15,076
25,170
39,125
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Jazaque
He Bo
20
4 / 6 / 3
15,267
611
21,020
18,639
5,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Knomz
Anubis
20
7 / 9 / 5
16,190
648
23,481
20,474
9,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 1 / 6
15,761
630
17,929
16,967
12,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shiva
Pahala
Shiva
20
3 / 2 / 7
15,132
605
17,696
22,603
29,113
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
12
Kills
14
14
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DootDootGangGang
Sun Wukong
2
8
9
0.81
L
Jormungandr
FesteringRat
Jormungandr
6
0
6
9
L
He Bo
Jazaque
He Bo
4
6
3
0.92
W
Anubis
Knomz
Anubis
7
9
5
1.06
W
4
1
6
7
W
Shiva
Pahala
Shiva
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
59,106
70,337
Taken
60,044
72,334
Mitigated
51,630
13,932
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DootDootGangGang
Sun Wukong
13,038
2,826
0
6,858
26,528
27,566
0
10,272
15,756
0
66,300
L
Jormungandr
FesteringRat
Jormungandr
15,076
2,153
0
4,665
25,170
39,125
0
7,214
17,463
50,473
0
L
He Bo
Jazaque
He Bo
21,020
788
0
2,409
18,639
5,643
110
7,107
11,315
75,573
0
W
Anubis
Knomz
Anubis
23,481
854
0
6,417
20,474
9,883
1,704
13,489
6,985
85,649
0
W
17,929
6,433
0
5,608
16,967
12,634
609
10,897
6,070
542
67,395
W
Shiva
Pahala
Shiva
17,696
4,366
273
3,217
22,603
29,113
849
12,603
10,000
0
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
47,083
264
Minions Killed
227
14
Camps Cleared
9
1,080,621
Distance Traveled
1,220,509
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,562
622
106
4
7
329,443
1
L
Jormungandr
17,595
704
46
2
0
390,482
0
L
He Bo
15,267
611
112
4
7
360,696
4
W
Anubis
16,190
648
105
4
3
373,199
12
W
Nemesis
15,761
630
74
3
5
421,141
8
W
Shiva
15,132
605
48
2
1
426,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role