Player Matchup

Osiris
Osiris
CarelessMans
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 196L
1,546 Elo+
Party 3
He Bo
He Bo
CorkAntelope954
He Bo
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 292L
1,362 Elo+
Solo
Athena
Athena
DARKJESTER56789
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,479 Elo+
Party 2
Thanatos
Thanatos
DaddyOcelot
Thanatos
Level 80
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 48L
1,421 Elo+
Party 2
Eset
Eset
call of noble 7
Eset
Level 85
God Stats
5W - 4L
1,608 SR
Queue Stats
165W - 179L
1,537 Elo+
Party 3
Team Averages
Level 76
1,485 SR
1,469 Elo+

VS

Team Averages
Level 118
1,460 SR
1,518 Elo+
Raijin
Raijin
BDAWG_610
Raijin
Level 159
God Stats
6W - 6L
1,356 SR
Queue Stats
435W - 419L
1,544 Elo+
Party 1
Cerberus
Cerberus
Dentalyeeeewwww
Cerberus
Level 152
God Stats
6W - 3L
1,285 SR
Queue Stats
311W - 265L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
oJuniorKINGZo
Zhong Kui
Level 27
God Stats
3W - 0L
1,682 SR
Queue Stats
18W - 9L
1,592 Elo+
Party 1
Merlin
Merlin
tha_goat727
Merlin
Level 124
God Stats
21W - 16L
1,478 SR
Queue Stats
361W - 369L
1,525 Elo+
Party 1
Arachne
Arachne
whalerus
Arachne
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
260W - 273L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 7 / 12
12,773
912
16,121
20,852
18,739
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 10 / 9
11,049
789
12,624
15,739
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 11 / 13
8,668
619
6,179
24,490
19,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
DaddyOcelot
Thanatos
17
4 / 9 / 12
10,252
732
8,434
17,572
4,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 5 / 14
10,658
761
13,683
13,857
4,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BDAWG_610
Raijin
20
20 / 5 / 14
14,785
1,056
28,656
14,401
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
20
8 / 3 / 25
12,961
926
16,416
24,230
29,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
oJuniorKINGZo
Zhong Kui
18
10 / 8 / 15
12,419
887
16,923
13,421
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
17
3 / 5 / 15
10,891
778
11,657
10,197
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
whalerus
Arachne
17
1 / 6 / 16
10,909
779
5,788
14,940
13,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
127
27
Kills
42
42
Deaths
27
60
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Raijin
BDAWG_610
Raijin
20
5
14
5.4
L
Osiris
10
7
12
2.29
L
8
10
9
1.25
L
0
11
13
0.59
L
Thanatos
DaddyOcelot
Thanatos
4
9
12
1.11
W
Cerberus
8
3
25
6.83
L
5
5
14
2.4
W
Zhong Kui
oJuniorKINGZo
Zhong Kui
10
8
15
2.19
W
Merlin
3
5
15
2.1
W
Arachne
whalerus
Arachne
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,041
Damage
79,440
92,510
Taken
77,189
50,736
Mitigated
63,285
16,124
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BDAWG_610
Raijin
28,656
3,117
1,067
3,114
14,401
7,251
1,300
6,714
7,687
56,390
0
L
Osiris
16,121
5,044
491
1,609
20,852
18,739
0
15,055
5,797
0
26,433
L
12,624
383
73
1,445
15,739
3,947
0
12,297
3,442
27,391
0
L
6,179
1,788
168
186
24,490
19,254
87
20,383
4,107
15,328
0
L
Thanatos
DaddyOcelot
Thanatos
8,434
2,012
904
6,015
17,572
4,747
1,287
14,579
2,993
0
15,034
W
Cerberus
16,416
1,137
4,242
8,392
24,230
29,682
255
8,759
15,471
30,100
0
L
13,683
886
2,528
2,705
13,857
4,049
458
11,338
2,519
36,211
0
W
Zhong Kui
oJuniorKINGZo
Zhong Kui
16,923
447
1,029
1,170
13,421
8,070
1,880
6,046
7,375
21,368
0
W
Merlin
11,657
376
379
1,003
10,197
4,446
93
5,800
4,397
30,092
0
W
Arachne
whalerus
Arachne
5,788
4,334
1,561
1,658
14,940
13,836
2,046
5,167
9,773
0
10,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
61,965
150
Minions Killed
144
0
Camps Cleared
0
1,147,818
Distance Traveled
1,219,550
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,785
1,056
57
4
0
218,643
1
L
Osiris
12,773
912
28
2
0
231,912
0
L
He Bo
11,049
789
33
2
0
209,985
0
L
Athena
8,668
619
9
1
0
207,695
1
L
Thanatos
10,252
732
21
2
0
229,442
1
W
Cerberus
12,961
926
31
2
0
282,214
1
L
Eset
10,658
761
59
4
0
268,784
0
W
Zhong Kui
12,419
887
12
1
0
215,628
0
W
Merlin
10,891
778
35
3
0
244,889
0
W
Arachne
10,909
779
9
1
0
258,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role