Player Matchup

Sun Wukong
Sun Wukong
JafarAllahuAkbar
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Okamxra
Tsukuyomi
Level 117
God Stats
5W - 3L
1,596 SR
Queue Stats
58W - 55L
1,518 Elo+
Party 2
Neith
Neith
TenLight
Neith
Level 16
God Stats
4W - 8L
1,205 SR
Queue Stats
5W - 8L
1,252 Elo+
Party 2
Thoth
Thoth
apple230tree4
Thoth
Level 125
God Stats
1W - 4L
1,266 SR
Queue Stats
329W - 323L
1,451 Elo+
Solo
Xing Tian
Xing Tian
eidtsumuoY
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Team Averages
Level 63
1,413 SR
1,394 Elo+

VS

Team Averages
Level 98
1,599 SR
1,493 Elo+
Nu Wa
Nu Wa
Cassxiety
Nu Wa
Level 104
God Stats
22W - 9L
1,627 SR
Queue Stats
306W - 279L
1,501 Elo+
Party 1
Charybdis
Charybdis
ITSMUGGY
Charybdis
Level 30
God Stats
19W - 16L
1,548 SR
Queue Stats
133W - 135L
1,482 Elo+
Party 1
Shiva
Shiva
JumperDunk
Shiva
Level 140
God Stats
4W - 3L
1,538 SR
Queue Stats
144W - 148L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Luke The Force
Cthulhu
Level 90
God Stats
2W - 0L
1,740 SR
Queue Stats
231W - 200L
1,522 Elo+
Party 1
Awilix
Awilix
elsmay
Awilix
Level 126
God Stats
10W - 8L
1,542 SR
Queue Stats
262W - 318L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JafarAllahuAkbar
Sun Wukong
14
0 / 6 / 0
8,789
400
4,686
16,289
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Okamxra
Tsukuyomi
18
6 / 6 / 7
11,381
517
19,230
22,011
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TenLight
Neith
16
4 / 2 / 1
9,924
451
7,679
8,059
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 2
10,057
457
9,645
11,254
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
eidtsumuoY
Xing Tian
14
0 / 1 / 3
9,054
412
3,122
9,087
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cassxiety
Nu Wa
19
4 / 4 / 3
12,527
569
8,634
9,102
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ITSMUGGY
Charybdis
19
2 / 3 / 1
12,040
547
3,475
10,188
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
19
3 / 1 / 6
12,453
566
12,226
16,890
21,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 8
11,201
509
10,971
17,466
14,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
elsmay
Awilix
20
8 / 3 / 6
13,097
595
11,524
17,424
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
20
20
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cassxiety
Nu Wa
4
4
3
1.38
W
Charybdis
ITSMUGGY
Charybdis
2
3
1
0.83
L
Sun Wukong
JafarAllahuAkbar
Sun Wukong
0
6
0
0
W
Shiva
3
1
6
6
W
3
4
8
1.75
L
Tsukuyomi
Okamxra
Tsukuyomi
6
6
7
1.58
L
Neith
TenLight
Neith
4
2
1
2.25
L
5
5
2
1.2
L
Xing Tian
eidtsumuoY
Xing Tian
0
1
3
1.5
W
Awilix
elsmay
Awilix
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,362
Damage
46,830
66,700
Taken
71,070
32,677
Mitigated
49,862
17,186
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cassxiety
Nu Wa
8,634
1,402
0
1,533
9,102
2,917
1,861
2,710
6,392
95,306
0
W
Charybdis
ITSMUGGY
Charybdis
3,475
1,746
0
4,274
10,188
3,380
7,097
1,152
9,036
0
83,134
L
Sun Wukong
JafarAllahuAkbar
Sun Wukong
4,686
462
0
3,201
16,289
11,673
642
1,354
14,869
2,954
44,999
W
Shiva
12,226
2,353
223
6,043
16,890
21,542
37
990
15,184
0
82,113
W
10,971
352
2,096
4,217
17,466
14,788
234
3,827
13,639
45,183
2,040
L
Tsukuyomi
Okamxra
Tsukuyomi
19,230
3,323
0
7,004
22,011
8,859
0
6,628
15,190
0
103,424
L
Neith
TenLight
Neith
7,679
3,814
0
3,258
8,059
2,733
964
3,378
4,587
0
62,335
L
9,645
209
0
1,242
11,254
3,168
0
5,006
6,098
66,190
0
L
Xing Tian
eidtsumuoY
Xing Tian
3,122
190
225
2,256
9,087
6,244
216
2,262
6,751
20,155
0
W
Awilix
elsmay
Awilix
11,524
4,473
0
3,650
17,424
7,235
10
4,518
12,828
0
73,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,205
Gold Earned
61,318
500
Minions Killed
702
0
Camps Cleared
0
2,062,772
Distance Traveled
2,111,212
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,527
569
174
8
0
391,494
4
W
Charybdis
12,040
547
166
8
0
385,733
2
L
Sun Wukong
8,789
400
89
4
0
376,279
0
W
Shiva
12,453
566
155
7
0
425,809
1
W
Cthulhu
11,201
509
76
3
0
439,734
8
L
Tsukuyomi
11,381
517
135
6
0
433,320
3
L
Neith
9,924
451
141
6
0
433,631
7
L
Thoth
10,057
457
106
5
0
383,990
8
L
Xing Tian
9,054
412
29
1
0
435,552
8
W
Awilix
13,097
595
131
6
0
468,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role