Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FreshMobster
Ah Muzen Cab
Level 129
God Stats
10W - 11L
1,544 SR
Queue Stats
75W - 74L
1,487 Elo+
Solo
Discordia
Discordia
OoL4T3R4LU5oO
Discordia
Level 160
God Stats
2W - 1L
1,665 SR
Queue Stats
374W - 474L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Reaper 239
Gilgamesh
Level 160
God Stats
14W - 13L
1,499 SR
Queue Stats
67W - 42L
1,385 Elo+
Party 2
Team Averages
Level 150
1,570 SR
1,440 Elo+

VS

Team Averages
Level 118
1,528 SR
1,549 Elo+
Jormungandr
Jormungandr
CyanideHen1ai
Jormungandr
Level 106
God Stats
1W - 3L
1,467 SR
Queue Stats
214W - 267L
1,435 Elo+
Party 1
Izanami
Izanami
CyanideKombucha
Izanami
Level 108
God Stats
9W - 8L
1,414 SR
Queue Stats
78W - 97L
1,461 Elo+
Party 1
Agni
Agni
lesssgoooo
Agni
Level 140
God Stats
1W - 2L
1,702 SR
Queue Stats
8W - 5L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FreshMobster
Ah Muzen Cab
19
6 / 3 / 10
13,450
747
20,212
13,846
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
OoL4T3R4LU5oO
Discordia
17
4 / 4 / 9
12,375
688
11,306
10,720
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Reaper 239
Gilgamesh
19
13 / 4 / 8
14,344
797
22,277
18,761
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyanideHen1ai
Jormungandr
17
5 / 6 / 4
13,029
724
19,435
31,101
32,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 9 / 1
10,848
603
5,226
16,199
5,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 8 / 5
11,965
665
12,246
14,151
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
23
Kills
11
11
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CyanideHen1ai
Jormungandr
5
6
4
1.17
L
3
9
1
0.39
W
Ah Muzen Cab
FreshMobster
Ah Muzen Cab
6
3
10
3.67
W
Discordia
OoL4T3R4LU5oO
Discordia
4
4
9
2.13
W
Gilgamesh
Reaper 239
Gilgamesh
13
4
8
4.25
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,795
Damage
36,907
43,327
Taken
61,451
21,888
Mitigated
43,598
8,581
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CyanideHen1ai
Jormungandr
19,435
5,660
222
1,832
31,101
32,947
140
3,588
26,618
48,361
0
L
5,226
2,683
0
429
16,199
5,381
56
4,131
11,803
0
22,489
W
Ah Muzen Cab
FreshMobster
Ah Muzen Cab
20,212
5,338
0
3,749
13,846
6,117
1,415
11,239
2,607
0
65,548
W
Discordia
OoL4T3R4LU5oO
Discordia
11,306
361
150
1,544
10,720
3,664
140
8,854
1,866
41,017
0
W
Gilgamesh
Reaper 239
Gilgamesh
22,277
9,828
0
3,138
18,761
12,107
914
12,067
6,694
0
57,710
L
12,246
879
0
0
14,151
5,270
430
3,996
9,773
42,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
35,842
215
Minions Killed
179
11
Camps Cleared
4
992,984
Distance Traveled
781,948
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,029
724
46
3
1
282,467
2
L
Izanami
10,848
603
54
3
3
232,570
0
W
Ah Muzen Cab
13,450
747
92
5
2
315,664
3
W
Discordia
12,375
688
71
4
4
327,980
10
W
Gilgamesh
14,344
797
52
3
5
349,340
0
L
Agni
11,965
665
79
4
0
266,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role