Player Matchup

Hou Yi
Hou Yi
Hecklar
Hou Yi
Level 25
God Stats
13W - 12L
1,409 SR
Queue Stats
133W - 153L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
HelixElixir
Sylvanus
Level 64
God Stats
7W - 10L
1,407 SR
Queue Stats
80W - 112L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HurricaneLion
Morgan Le Fay
Level 53
God Stats
9W - 8L
1,480 SR
Queue Stats
381W - 420L
1,342 Elo+
Solo
Serqet
Serqet
IsamuDUDE
Serqet
Level 109
God Stats
4W - 5L
1,520 SR
Queue Stats
187W - 213L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
KentaTheGod
Cliodhna
Level 89
God Stats
2W - 3L
1,484 SR
Queue Stats
228W - 249L
1,459 Elo+
Party 1
Team Averages
Level 68
1,460 SR
1,406 Elo+

VS

Team Averages
Level 75
1,520 SR
1,443 Elo+
Thor
Thor
AkaashSSJBLU
Thor
Level 49
God Stats
2W - 1L
1,597 SR
Queue Stats
162W - 153L
1,509 Elo+
Solo
Achilles
Achilles
DAZINY
Achilles
Level 95
God Stats
20W - 26L
1,447 SR
Queue Stats
74W - 68L
1,490 Elo+
Solo
Janus
Janus
DankMythology
Janus
Level 97
God Stats
1W - 4L
1,580 SR
Queue Stats
55W - 70L
1,367 Elo+
Solo
Ullr
Ullr
SmiteyBoy
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 103L
1,395 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YaBoiBrendino
Kumbhakarna
Level 66
God Stats
0W - 2L
1,476 SR
Queue Stats
52W - 56L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hecklar
Hou Yi
18
7 / 2 / 12
11,648
466
17,803
12,881
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
HelixElixir
Sylvanus
16
3 / 3 / 17
11,234
449
13,591
23,770
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HurricaneLion
Morgan Le Fay
19
3 / 5 / 4
11,654
466
10,675
11,842
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
IsamuDUDE
Serqet
20
9 / 6 / 9
13,103
524
15,404
21,790
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
KentaTheGod
Cliodhna
19
11 / 6 / 7
13,398
536
26,352
27,729
23,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 3
11,486
459
8,654
17,829
13,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
DAZINY
Achilles
20
2 / 5 / 2
12,357
494
16,962
30,877
37,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 5 / 4
12,700
508
19,325
16,039
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
0 / 9 / 2
9,988
400
6,829
19,544
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
YaBoiBrendino
Kumbhakarna
16
4 / 6 / 3
11,221
449
12,427
28,917
37,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
33
Kills
20
22
Deaths
33
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Achilles
DAZINY
Achilles
2
5
2
0.6
L
8
5
4
2
W
Hou Yi
Hecklar
Hou Yi
7
2
12
6.5
W
Sylvanus
HelixElixir
Sylvanus
3
3
17
3.83
W
Morgan Le Fay
HurricaneLion
Morgan Le Fay
3
5
4
1
W
Serqet
IsamuDUDE
Serqet
9
6
9
2.25
W
Cliodhna
KentaTheGod
Cliodhna
11
6
7
2.42
L
Ullr
0
9
2
0.11
L
Kumbhakarna
YaBoiBrendino
Kumbhakarna
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,825
Damage
64,197
98,012
Taken
113,206
64,686
Mitigated
101,460
37,565
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,654
1,916
0
3,028
17,829
13,045
0
3,256
13,407
0
52,682
L
Achilles
DAZINY
Achilles
16,962
7,704
0
13,722
30,877
37,564
654
5,530
25,347
590
105,819
L
19,325
1,147
112
2,182
16,039
7,110
0
4,265
11,498
79,054
0
W
Hou Yi
Hecklar
Hou Yi
17,803
7,545
0
4,512
12,881
5,203
1,583
6,408
6,419
0
72,232
W
Sylvanus
HelixElixir
Sylvanus
13,591
4,143
4,094
10,041
23,770
21,869
452
11,287
12,261
30,993
0
W
Morgan Le Fay
HurricaneLion
Morgan Le Fay
10,675
1,630
0
1,714
11,842
4,471
998
3,656
7,990
76,519
920
W
Serqet
IsamuDUDE
Serqet
15,404
4,614
0
7,458
21,790
9,164
930
6,534
14,098
0
97,674
W
Cliodhna
KentaTheGod
Cliodhna
26,352
5,177
0
9,746
27,729
23,979
319
3,599
24,002
308
84,308
L
Ullr
6,829
2,599
0
3,768
19,544
6,498
0
2,965
16,091
0
81,654
L
Kumbhakarna
YaBoiBrendino
Kumbhakarna
12,427
1,926
523
2,818
28,917
37,243
0
8,466
20,451
31,250
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
57,752
521
Minions Killed
557
0
Camps Cleared
0
2,289,112
Distance Traveled
2,125,801
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,486
459
89
4
0
413,917
3
L
Achilles
12,357
494
187
7
0
419,292
10
L
Janus
12,700
508
142
6
0
452,439
4
W
Hou Yi
11,648
466
103
4
0
468,372
6
W
Sylvanus
11,234
449
27
1
0
427,406
5
W
Morgan Le Fay
11,654
466
118
5
0
413,748
2
W
Serqet
13,103
524
133
5
0
528,320
3
W
Cliodhna
13,398
536
140
6
0
451,266
11
L
Ullr
9,988
400
97
4
0
401,833
1
L
Kumbhakarna
11,221
449
42
2
0
438,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role