Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blehblah
Merlin
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 159L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
DeltaJango
Kuzenbo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,483 Elo+
Solo
Hachiman
Hachiman
DollarH
Hachiman
Level 149
God Stats
3W - 3L
1,448 SR
Queue Stats
55W - 54L
1,569 Elo+
Party 1
Raijin
Raijin
Fudoy
Raijin
Level 142
God Stats
9W - 10L
1,500 SR
Queue Stats
184W - 161L
1,569 Elo+
Party 1
Team Averages
Level 116
1,490 SR
1,538 Elo+

VS

Team Averages
Level 129
1,468 SR
1,451 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Milthred
Eset
Level 66
God Stats
21W - 8L
1,511 SR
Queue Stats
752W - 813L
1,404 Elo+
Solo
Poseidon
Poseidon
Pulling A Steve
Poseidon
Level 156
God Stats
5W - 0L
1,303 SR
Queue Stats
142W - 161L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
TwoPacsOfEminems
Ah Puch
Level 128
God Stats
6W - 2L
1,526 SR
Queue Stats
196W - 215L
1,477 Elo+
Solo
Odin
Odin
magico1999
Odin
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 8 / 8
7,490
681
4,433
12,446
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Blehblah
Merlin
16
4 / 6 / 6
9,081
826
16,390
10,606
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DeltaJango
Kuzenbo
13
1 / 5 / 5
8,108
737
4,881
15,410
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DollarH
Hachiman
14
3 / 5 / 6
8,109
737
7,225
10,550
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Fudoy
Raijin
14
2 / 7 / 2
7,799
709
6,646
12,295
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 4 / 22
9,874
898
12,797
13,789
11,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
15
3 / 1 / 22
9,160
833
6,754
10,137
8,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
18
13 / 3 / 11
11,205
1,019
22,486
11,126
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 12
9,483
862
9,653
5,943
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 1 / 22
10,519
956
5,221
11,696
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
11
Kills
31
31
Deaths
11
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
8
0.63
W
Chaac
 
Chaac
5
4
22
4
L
Merlin
Blehblah
Merlin
4
6
6
1.17
L
Kuzenbo
DeltaJango
Kuzenbo
1
5
5
0.7
L
Hachiman
DollarH
Hachiman
3
5
6
1.2
L
Raijin
Fudoy
Raijin
2
7
2
0.43
W
Eset
3
1
22
14
W
Poseidon
13
3
11
6.17
W
3
2
12
4.5
W
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
56,911
61,307
Taken
52,691
34,925
Mitigated
39,770
9,213
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,433
2,749
621
487
12,446
3,902
0
9,032
3,414
0
8,545
W
Chaac
 
Chaac
12,797
578
0
2,824
13,789
11,936
147
7,121
6,668
0
21,228
L
Merlin
Blehblah
Merlin
16,390
330
1,536
1,223
10,606
3,923
0
6,148
4,458
28,496
0
L
Kuzenbo
DeltaJango
Kuzenbo
4,881
1,939
450
1,650
15,410
19,015
0
10,627
4,783
10,884
0
L
Hachiman
DollarH
Hachiman
7,225
4,013
539
1,556
10,550
3,671
0
6,156
4,394
0
15,519
L
Raijin
Fudoy
Raijin
6,646
631
166
985
12,295
4,414
0
6,930
5,365
18,418
0
W
Eset
6,754
897
1,771
3,902
10,137
8,406
814
5,570
4,567
12,189
0
W
Poseidon
22,486
2,206
1,760
3,280
11,126
5,259
2,174
6,582
4,544
45,119
0
W
9,653
71
591
1,506
5,943
2,689
1,065
4,068
1,875
27,924
0
W
5,221
981
1,500
2,505
11,696
11,480
266
4,576
7,120
0
8,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
50,241
100
Minions Killed
124
0
Camps Cleared
0
924,708
Distance Traveled
1,122,527
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,490
681
10
1
0
170,666
2
W
Chaac
9,874
898
23
2
0
225,060
1
L
Merlin
9,081
826
36
3
0
183,387
1
L
Kuzenbo
8,108
737
15
1
0
197,049
0
L
Hachiman
8,109
737
14
1
0
194,319
1
L
Raijin
7,799
709
25
2
0
179,287
2
W
Eset
9,160
833
9
1
0
225,294
1
W
Poseidon
11,205
1,019
42
4
0
209,516
2
W
Ah Puch
9,483
862
40
4
0
216,251
0
W
Odin
10,519
956
10
1
0
246,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role