Player Matchup

Cliodhna
Cliodhna
MMN80
Cliodhna
Level 49
God Stats
0W - 2L
1,300 SR
Queue Stats
100W - 120L
1,498 Elo+
Solo
Neith
Neith
MzThickumz
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
PopGeauxsYaTop
Baron Samedi
Level 76
God Stats
39W - 28L
1,444 SR
Queue Stats
222W - 248L
1,487 Elo+
Party 1
Athena
Athena
ZiggSenpai
Athena
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1
King Arthur
King Arthur
raveneus11
King Arthur
Level 71
God Stats
19W - 26L
1,502 SR
Queue Stats
36W - 43L
1,468 Elo+
Solo
Team Averages
Level 50
1,404 SR
1,501 Elo+

VS

Team Averages
Level 87
1,444 SR
1,464 Elo+
Yemoja
Yemoja
CaneliriusOwO
Yemoja
Level 128
God Stats
6W - 6L
1,706 SR
Queue Stats
232W - 282L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
CutiePieOwO
Hou Yi
Level 126
God Stats
7W - 4L
1,433 SR
Queue Stats
212W - 268L
1,392 Elo+
Party 3
Arachne
Arachne
Gryphon316
Arachne
Level 66
God Stats
4W - 2L
1,271 SR
Queue Stats
21W - 23L
1,444 Elo+
Party 2
Janus
Janus
Kjarjacker
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
Tox1cGamer
Gilgamesh
Level 26
God Stats
3W - 4L
1,312 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MMN80
Cliodhna
12
5 / 6 / 3
7,760
517
9,694
13,393
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
0 / 5 / 0
5,640
376
4,463
7,135
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PopGeauxsYaTop
Baron Samedi
14
6 / 3 / 3
8,479
565
12,969
6,697
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ZiggSenpai
Athena
9
0 / 2 / 5
6,324
422
3,720
10,541
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
raveneus11
King Arthur
13
3 / 5 / 4
7,763
518
8,031
15,935
8,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,513
501
2,836
11,817
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
4 / 2 / 2
8,486
566
9,138
9,535
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Gryphon316
Arachne
15
7 / 3 / 8
9,511
634
10,509
14,515
8,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
7 / 6 / 7
9,134
609
11,216
10,182
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tox1cGamer
Gilgamesh
13
2 / 1 / 8
8,189
546
4,230
9,946
8,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
21
21
Deaths
14
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Hou Yi
4
2
2
2.5
W
Arachne
Gryphon316
Arachne
7
3
8
3.67
W
Janus
7
6
7
1.75
L
Cliodhna
MMN80
Cliodhna
5
6
3
1.08
L
Neith
0
5
0
0
L
Baron Samedi
PopGeauxsYaTop
Baron Samedi
6
3
3
2.5
W
Gilgamesh
Tox1cGamer
Gilgamesh
2
1
8
6
L
Athena
ZiggSenpai
Athena
0
2
5
1.25
L
King Arthur
raveneus11
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
37,929
53,701
Taken
55,995
25,149
Mitigated
32,073
13,607
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,836
520
2,187
2,793
11,817
9,388
0
5,754
6,063
14,841
168
W
Hou Yi
9,138
4,290
2
3,129
9,535
2,945
1,179
3,236
6,299
0
58,878
W
Arachne
Gryphon316
Arachne
10,509
7,170
0
2,721
14,515
8,338
0
1,951
12,564
0
65,534
W
Janus
11,216
1,019
0
1,078
10,182
3,154
1,876
4,642
5,540
45,053
0
L
Cliodhna
MMN80
Cliodhna
9,694
2,078
0
2,960
13,393
4,135
0
5,656
7,737
0
45,190
L
Neith
4,463
2,486
0
1,565
7,135
1,926
0
951
6,184
0
26,523
L
Baron Samedi
PopGeauxsYaTop
Baron Samedi
12,969
1,640
1,437
2,442
6,697
2,913
50
1,363
5,334
56,114
0
W
Gilgamesh
Tox1cGamer
Gilgamesh
4,230
883
0
3,791
9,946
8,248
848
1,106
8,840
0
30,706
L
Athena
ZiggSenpai
Athena
3,720
1,421
106
2,575
10,541
7,726
0
2,627
7,914
14,198
0
L
King Arthur
raveneus11
King Arthur
8,031
311
154
2,368
15,935
8,449
155
3,455
12,480
0
41,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
42,833
308
Minions Killed
364
0
Camps Cleared
0
1,360,086
Distance Traveled
1,428,924
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,513
501
32
2
0
267,681
6
W
Hou Yi
8,486
566
111
7
0
258,310
1
W
Arachne
9,511
634
85
6
0
329,412
3
W
Janus
9,134
609
73
5
0
271,342
2
L
Cliodhna
7,760
517
71
5
0
282,960
0
L
Neith
5,640
376
44
3
0
237,936
0
L
Baron Samedi
8,479
565
103
7
0
255,912
3
W
Gilgamesh
8,189
546
63
4
0
302,179
4
L
Athena
6,324
422
12
1
0
309,512
1
L
King Arthur
7,763
518
78
5
0
273,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role