Player Matchup

Serqet
Serqet
Ener19
Serqet
Level 123
God Stats
3W - 8L
1,170 SR
Queue Stats
77W - 68L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
GerryCT99
Ah Puch
Level 144
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 3L
1,512 Elo+
Party 2
Chang'e
Chang'e
Hexsdfghjkll
Chang'e
Level 103
God Stats
23W - 17L
1,580 SR
Queue Stats
201W - 201L
1,504 Elo+
Party 4
Heimdallr
Heimdallr
Larsqqwwer
Heimdallr
Level 103
God Stats
9W - 12L
1,676 SR
Queue Stats
537W - 512L
1,526 Elo+
Party 4
Cthulhu
Cthulhu
MikeGR1065
Cthulhu
Level 47
God Stats
36W - 25L
1,627 SR
Queue Stats
71W - 67L
1,441 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,490 Elo+

VS

Team Averages
Level 42
1,432 SR
1,438 Elo+
Gilgamesh
Gilgamesh
BpKWorlD
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,475 Elo+
Party 3
Neith
Neith
DreamWalker8774
Neith
Level 60
God Stats
14W - 31L
1,359 SR
Queue Stats
31W - 66L
1,327 Elo+
Party 1
Zeus
Zeus
Flaviusx
Zeus
Level 10
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 3
Serqet
Serqet
ItsOj242
Serqet
Level 63
God Stats
2W - 11L
1,217 SR
Queue Stats
101W - 97L
1,537 Elo+
Party 3
Sylvanus
Sylvanus
KillerBlue3258
Sylvanus
Level 48
God Stats
8W - 4L
1,371 SR
Queue Stats
267W - 325L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ener19
Serqet
12
4 / 2 / 5
7,272
519
3,108
8,479
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
GerryCT99
Ah Puch
13
2 / 2 / 6
7,792
557
5,484
7,335
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Hexsdfghjkll
Chang'e
16
7 / 1 / 0
9,751
697
8,690
7,692
2,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Larsqqwwer
Heimdallr
14
4 / 0 / 2
7,804
557
8,769
6,584
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MikeGR1065
Cthulhu
12
1 / 1 / 5
7,257
518
5,017
9,902
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BpKWorlD
Gilgamesh
12
2 / 4 / 1
6,975
498
3,448
9,156
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 2
6,470
462
3,819
8,097
2,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
11
2 / 4 / 1
6,967
498
6,162
6,645
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
ItsOj242
Serqet
13
2 / 5 / 3
7,491
535
3,436
12,050
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
10
0 / 2 / 0
5,694
407
2,053
8,680
4,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BpKWorlD
Gilgamesh
2
4
1
0.63
L
0
3
2
0.33
W
Serqet
Ener19
Serqet
4
2
5
3.25
L
Zeus
2
4
1
0.63
W
Ah Puch
GerryCT99
Ah Puch
2
2
6
2.5
W
Chang'e
Hexsdfghjkll
Chang'e
7
1
0
7
L
Serqet
ItsOj242
Serqet
2
5
3
0.7
L
Sylvanus
0
2
0
0
W
Heimdallr
Larsqqwwer
Heimdallr
4
0
2
5
W
Cthulhu
MikeGR1065
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
18,918
39,992
Taken
44,628
18,312
Mitigated
16,645
16,417
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BpKWorlD
Gilgamesh
3,448
1,313
0
1,290
9,156
4,558
0
5,592
3,564
0
31,708
L
3,819
456
0
211
8,097
2,660
0
2,668
5,273
0
41,848
W
Serqet
Ener19
Serqet
3,108
826
0
2,875
8,479
2,873
0
1,745
6,644
0
29,136
L
Zeus
6,162
1,166
0
912
6,645
1,734
0
3,040
3,553
37,619
0
W
Ah Puch
GerryCT99
Ah Puch
5,484
0
0
1,327
7,335
2,620
786
2,068
4,967
45,637
0
W
Chang'e
Hexsdfghjkll
Chang'e
8,690
461
608
4,999
7,692
2,675
1,106
278
7,109
65,196
0
L
Serqet
ItsOj242
Serqet
3,436
350
0
3,747
12,050
3,582
0
6,624
5,134
0
36,881
L
Sylvanus
2,053
440
1,423
2,115
8,680
4,111
0
1,184
7,284
18,336
0
W
Heimdallr
Larsqqwwer
Heimdallr
8,769
4,498
0
3,142
6,584
2,216
709
1,790
4,742
0
52,113
W
Cthulhu
MikeGR1065
Cthulhu
5,017
180
766
2,700
9,902
7,928
135
2,030
7,009
26,042
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
33,597
426
Minions Killed
356
0
Camps Cleared
0
1,365,041
Distance Traveled
1,346,755
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,975
498
62
4
0
299,849
0
L
Neith
6,470
462
82
6
0
250,347
2
W
Serqet
7,272
519
55
4
0
305,032
5
L
Zeus
6,967
498
92
7
0
221,351
2
W
Ah Puch
7,792
557
89
6
0
252,398
7
W
Chang'e
9,751
697
140
10
0
268,394
2
L
Serqet
7,491
535
79
6
0
336,057
3
L
Sylvanus
5,694
407
41
3
0
239,151
2
W
Heimdallr
7,804
557
97
7
0
264,112
4
W
Cthulhu
7,257
518
45
3
0
275,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role