Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
DoomMagnet24
Terra
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 216L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
Minoa64
Gilgamesh
Level 43
God Stats
11W - 11L
1,424 SR
Queue Stats
161W - 179L
1,436 Elo+
Party 1
Mercury
Mercury
SpaceMonkey123
Mercury
Level 67
God Stats
17W - 18L
1,595 SR
Queue Stats
200W - 219L
1,390 Elo+
Party 1
Sol
Sol
TheycallmeDan
Sol
Level 113
God Stats
1W - 7L
1,500 SR
Queue Stats
172W - 160L
1,532 Elo+
Party 3
Team Averages
Level 64
1,504 SR
1,460 Elo+

VS

Team Averages
Level 47
1,384 SR
1,449 Elo+
Nu Wa
Nu Wa
DeathGiver254
Nu Wa
Level 49
God Stats
1W - 2L
1,565 SR
Queue Stats
75W - 74L
1,592 Elo+
Solo
Susano
Susano
JafarAllahuAkbar
Susano
Level 14
God Stats
0W - 4L
1,197 SR
Queue Stats
6W - 9L
1,394 Elo+
Party 2
Geb
Geb
Okamxra
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,531 Elo+
Party 2
Neith
Neith
TenLight
Neith
Level 16
God Stats
4W - 8L
1,237 SR
Queue Stats
5W - 8L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
eidtsumuoY
Sylvanus
Level 41
God Stats
1W - 3L
1,420 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 2
7,613
586
4,872
5,594
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 2
6,101
469
1,565
9,341
3,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Minoa64
Gilgamesh
12
0 / 3 / 2
7,049
542
2,288
10,038
5,055
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 0 / 3
8,400
646
4,059
7,211
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 2 / 0
7,677
591
8,475
9,151
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,779
521
4,990
6,349
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
5,534
426
723
8,401
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
14
3 / 2 / 0
8,028
618
6,692
6,687
6,327
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TenLight
Neith
11
2 / 1 / 2
6,300
485
6,267
4,482
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
eidtsumuoY
Sylvanus
9
2 / 3 / 3
6,262
482
4,268
9,001
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
9
9
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
2
2
L
2
5
0
0.4
W
0
2
2
0.5
L
0
3
0
0
W
Gilgamesh
Minoa64
Gilgamesh
0
3
2
0.33
L
Geb
3
2
0
1.5
W
5
0
3
6.5
L
Neith
TenLight
Neith
2
1
2
3
W
6
2
0
3
L
Sylvanus
eidtsumuoY
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
22,940
41,335
Taken
34,920
15,085
Mitigated
15,932
11,869
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,872
412
0
1,685
5,594
1,741
1,096
3,433
2,161
49,245
0
L
4,990
918
0
120
6,349
1,657
0
4,264
2,085
35,638
0
W
1,565
343
1,610
2,346
9,341
3,778
0
2,366
6,975
9,344
0
L
723
143
0
3,318
8,401
2,415
0
1,223
7,178
0
24,973
W
Gilgamesh
Minoa64
Gilgamesh
2,288
715
0
1,398
10,038
5,055
0
6,071
3,967
0
37,348
L
Geb
6,692
1,504
0
2,429
6,687
6,327
0
0
6,687
57,327
0
W
4,059
1,775
0
53
7,211
2,400
0
1,700
5,511
0
68,090
L
Neith
TenLight
Neith
6,267
2,757
0
2,155
4,482
1,197
0
2,615
1,867
0
34,426
W
8,475
3,577
0
4,777
9,151
2,111
1,348
2,380
6,771
53,348
2,607
L
Sylvanus
eidtsumuoY
Sylvanus
4,268
1,555
416
2,343
9,001
4,336
0
6,597
2,404
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
32,903
409
Minions Killed
335
0
Camps Cleared
0
1,276,470
Distance Traveled
1,147,387
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,613
586
103
8
0
237,712
2
L
Nu Wa
6,779
521
72
6
0
213,386
5
W
Terra
6,101
469
14
1
0
257,768
1
L
Susano
5,534
426
62
5
0
228,682
0
W
Gilgamesh
7,049
542
89
7
0
224,780
4
L
Geb
8,028
618
119
9
0
224,643
5
W
Mercury
8,400
646
114
9
0
343,905
1
L
Neith
6,300
485
65
5
0
254,178
4
W
Sol
7,677
591
89
7
0
212,305
1
L
Sylvanus
6,262
482
17
1
0
226,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role